diff --git a/src/ride/ride.c b/src/ride/ride.c index 385a89bf3d..f71d2fe8f2 100644 --- a/src/ride/ride.c +++ b/src/ride/ride.c @@ -3632,7 +3632,7 @@ void game_command_set_ride_setting(int *eax, int *ebx, int *ecx, int *edx, int * if (*available_modes == 0xFF) new_value = default_mode; if (available_modes[1] == 0xFF){ - if ((ride_entry->flags & RIDE_ENTRY_HIDE_LAST_OPERATING_MODE) && !gCheatsShowAllOperatingModes) + if ((ride_entry->flags & RIDE_ENTRY_DISABLE_LAST_OPERATING_MODE) && !gCheatsShowAllOperatingModes) new_value = default_mode; } diff --git a/src/ride/ride.h b/src/ride/ride.h index 3dd78aa4dc..a54a49b105 100644 --- a/src/ride/ride.h +++ b/src/ride/ride.h @@ -393,7 +393,7 @@ enum { RIDE_ENTRY_FLAG_SEPARATE_RIDE_NAME = 1 << 12, // 0x1000 RIDE_ENTRY_FLAG_SEPARATE_RIDE = 1 << 13, // 0x2000 RIDE_ENTRY_FLAG_14 = 1 << 14, // 0x4000 - RIDE_ENTRY_HIDE_LAST_OPERATING_MODE = 1 << 15, // 0x8000 + RIDE_ENTRY_DISABLE_LAST_OPERATING_MODE = 1 << 15, // 0x8000 RIDE_ENTRY_FLAG_16 = 1 << 16, // 0x10000 RIDE_ENTRY_DISABLE_FIRST_TWO_OPERATING_MODES = 1 << 17, // 0x20000 RIDE_ENTRY_FLAG_18 = 1 << 18, // 0x40000 diff --git a/src/windows/ride.c b/src/windows/ride.c index fff4c49b67..b04e0f2cb7 100644 --- a/src/windows/ride.c +++ b/src/windows/ride.c @@ -2794,7 +2794,7 @@ static void window_ride_mode_dropdown(rct_window *w, rct_widget *widget) } while (*(mode++) != 255); // Hide the last operating mode if the vehicle is not intended for it. - if (rideEntry->flags & RIDE_ENTRY_HIDE_LAST_OPERATING_MODE && !gCheatsShowAllOperatingModes) + if (rideEntry->flags & RIDE_ENTRY_DISABLE_LAST_OPERATING_MODE && !gCheatsShowAllOperatingModes) numAvailableModes--; // If the vehicle is not intended for them, hide those two modes (these are usually (or perhaps always) both continuous circuit modes).