From 4ba1c17b0d1edcc8bbdc73118d6def3b2b1c0477 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C5=82=20Janiszewski?= Date: Fri, 27 May 2016 21:38:23 +0200 Subject: [PATCH] Don't let null password cause a crash on initial launch --- src/network/network.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/network/network.cpp b/src/network/network.cpp index 956d11823b..3041ade224 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -1090,7 +1090,7 @@ void Network::KickPlayer(int playerId) void Network::SetPassword(const char* password) { - Network::password = password; + Network::password = password == nullptr ? "" : password; } void Network::ShutdownClient()