mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-18 04:23:20 +01:00
Remove unnecessary else blocks
This commit is contained in:
@@ -189,12 +189,10 @@ private:
|
||||
}
|
||||
break;
|
||||
}
|
||||
else
|
||||
|
||||
if (duk_get_prop_index(_context, -1, i))
|
||||
{
|
||||
if (duk_get_prop_index(_context, -1, i))
|
||||
{
|
||||
Stringify(DukValue::take_from_stack(_context), false, nestLevel + 1);
|
||||
}
|
||||
Stringify(DukValue::take_from_stack(_context), false, nestLevel + 1);
|
||||
}
|
||||
}
|
||||
_ss << " ]";
|
||||
@@ -735,12 +733,10 @@ DukValue ScriptEngine::ExecutePluginCall(
|
||||
{
|
||||
return DukValue::take_from_stack(_context);
|
||||
}
|
||||
else
|
||||
{
|
||||
auto message = duk_safe_to_string(_context, -1);
|
||||
LogPluginInfo(plugin, message);
|
||||
duk_pop(_context);
|
||||
}
|
||||
|
||||
auto message = duk_safe_to_string(_context, -1);
|
||||
LogPluginInfo(plugin, message);
|
||||
duk_pop(_context);
|
||||
}
|
||||
return DukValue();
|
||||
}
|
||||
@@ -798,13 +794,11 @@ std::unique_ptr<GameActions::Result> ScriptEngine::QueryOrExecuteCustomGameActio
|
||||
}
|
||||
return DukToGameActionResult(dukResult);
|
||||
}
|
||||
else
|
||||
{
|
||||
auto action = std::make_unique<GameActions::Result>();
|
||||
action->Error = GameActions::Status::Unknown;
|
||||
action->ErrorTitle = "Unknown custom action";
|
||||
return action;
|
||||
}
|
||||
|
||||
auto action = std::make_unique<GameActions::Result>();
|
||||
action->Error = GameActions::Status::Unknown;
|
||||
action->ErrorTitle = "Unknown custom action";
|
||||
return action;
|
||||
}
|
||||
|
||||
std::unique_ptr<GameActions::Result> ScriptEngine::DukToGameActionResult(const DukValue& d)
|
||||
@@ -1184,23 +1178,21 @@ std::unique_ptr<GameAction> ScriptEngine::CreateGameAction(const std::string& ac
|
||||
}
|
||||
return action;
|
||||
}
|
||||
|
||||
// Serialise args to json so that it can be sent
|
||||
auto ctx = args.context();
|
||||
if (args.type() == DukValue::Type::OBJECT)
|
||||
{
|
||||
args.push();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Serialise args to json so that it can be sent
|
||||
auto ctx = args.context();
|
||||
if (args.type() == DukValue::Type::OBJECT)
|
||||
{
|
||||
args.push();
|
||||
}
|
||||
else
|
||||
{
|
||||
duk_push_object(ctx);
|
||||
}
|
||||
auto jsonz = duk_json_encode(ctx, -1);
|
||||
auto json = std::string(jsonz);
|
||||
duk_pop(ctx);
|
||||
return std::make_unique<CustomAction>(actionid, json);
|
||||
duk_push_object(ctx);
|
||||
}
|
||||
auto jsonz = duk_json_encode(ctx, -1);
|
||||
auto json = std::string(jsonz);
|
||||
duk_pop(ctx);
|
||||
return std::make_unique<CustomAction>(actionid, json);
|
||||
}
|
||||
|
||||
void ScriptEngine::InitSharedStorage()
|
||||
@@ -1406,12 +1398,10 @@ bool OpenRCT2::Scripting::IsGameStateMutable()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
auto& scriptEngine = GetContext()->GetScriptEngine();
|
||||
auto& execInfo = scriptEngine.GetExecInfo();
|
||||
return execInfo.IsGameStateMutable();
|
||||
}
|
||||
|
||||
auto& scriptEngine = GetContext()->GetScriptEngine();
|
||||
auto& execInfo = scriptEngine.GetExecInfo();
|
||||
return execInfo.IsGameStateMutable();
|
||||
}
|
||||
|
||||
void OpenRCT2::Scripting::ThrowIfGameStateNotMutable()
|
||||
|
||||
Reference in New Issue
Block a user