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Move remaining EntityBase functions to EntityBase.cpp

This commit is contained in:
ζeh Matt
2021-11-27 15:12:57 +02:00
parent bcb527d331
commit 496fdfd3eb
4 changed files with 76 additions and 76 deletions

View File

@@ -8,6 +8,11 @@
#include "EntityList.h"
#include "EntityRegistry.h"
template<> bool EntityBase::Is<Litter>() const
{
return Type == EntityType::Litter;
}
static bool isLocationLitterable(const CoordsXYZ& mapPos)
{
TileElement* tileElement;