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Apply code style to context functions
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@@ -178,7 +178,7 @@ void TextComposition::HandleMessage(const SDL_Event* e)
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if ((modifier & KEYBOARD_PRIMARY_MODIFIER) && _session.Length)
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{
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SDL_SetClipboardText(_session.Buffer);
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context_show_error(STR_COPY_INPUT_TO_CLIPBOARD, STR_NONE, {});
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ContextShowError(STR_COPY_INPUT_TO_CLIPBOARD, STR_NONE, {});
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}
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break;
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case SDLK_v:
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