diff --git a/src/openrct2/CmdlineSprite.cpp b/src/openrct2/CmdlineSprite.cpp index 66509d6d84..bed9975a7e 100644 --- a/src/openrct2/CmdlineSprite.cpp +++ b/src/openrct2/CmdlineSprite.cpp @@ -21,7 +21,7 @@ #include #include "CmdlineSprite.h" #include "drawing/Drawing.h" -#include "Imaging.h" +#include "core/Imaging.h" #include "localisation/Language.h" #include "OpenRCT2.h" #include "platform/platform.h" diff --git a/src/openrct2/Imaging.cpp b/src/openrct2/core/Imaging.cpp similarity index 98% rename from src/openrct2/Imaging.cpp rename to src/openrct2/core/Imaging.cpp index dde73791f3..8a95d5ca0e 100644 --- a/src/openrct2/Imaging.cpp +++ b/src/openrct2/core/Imaging.cpp @@ -18,12 +18,12 @@ #include #include -#include "core/FileStream.hpp" -#include "core/Guard.hpp" -#include "core/Memory.hpp" -#include "drawing/Drawing.h" - +#include "FileStream.hpp" +#include "Guard.hpp" #include "Imaging.h" +#include "Memory.hpp" +#include "../drawing/Drawing.h" + namespace Imaging { diff --git a/src/openrct2/Imaging.h b/src/openrct2/core/Imaging.h similarity index 98% rename from src/openrct2/Imaging.h rename to src/openrct2/core/Imaging.h index b7140dae2d..4afec47186 100644 --- a/src/openrct2/Imaging.h +++ b/src/openrct2/core/Imaging.h @@ -16,7 +16,7 @@ #pragma once -#include "common.h" +#include "../common.h" struct rct_drawpixelinfo; struct rct_palette; diff --git a/src/openrct2/interface/Screenshot.cpp b/src/openrct2/interface/Screenshot.cpp index b619e2103f..f31aaa0434 100644 --- a/src/openrct2/interface/Screenshot.cpp +++ b/src/openrct2/interface/Screenshot.cpp @@ -21,7 +21,7 @@ #include "../audio/audio.h" #include "../Context.h" #include "../core/Console.hpp" -#include "../Imaging.h" +#include "../core/Imaging.h" #include "../OpenRCT2.h" #include "Screenshot.h" diff --git a/src/openrct2/world/MapGen.cpp b/src/openrct2/world/MapGen.cpp index 7c045da670..a1e054fa14 100644 --- a/src/openrct2/world/MapGen.cpp +++ b/src/openrct2/world/MapGen.cpp @@ -25,7 +25,7 @@ #include "../core/String.hpp" #include "../core/Util.hpp" #include "../Game.h" -#include "../Imaging.h" +#include "../core/Imaging.h" #include "../localisation/StringIds.h" #include "../object/Object.h" #include "../platform/platform.h"