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integrate variable: gWindowMapFlashingFlags
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@@ -46,6 +46,7 @@ bool gUsingWidgetTextBox = 0;
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bool gLoadSaveTitleSequenceSave = 0;
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uint8 gToolbarDirtyFlags;
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uint16 gWindowMapFlashingFlags;
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// converted from uint16 values at 0x009A41EC - 0x009A4230
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// these are percentage coordinates of the viewport to center to, if a window is obscuring a location, the next is tried
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