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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2025-12-19 05:52:27 +01:00

Fix formatting. Add missing header

This commit is contained in:
duncanspumpkin
2019-03-05 20:00:40 +00:00
parent d8f764723f
commit 3ed08f8977
3 changed files with 4 additions and 2 deletions

View File

@@ -12,6 +12,7 @@
#include "../Context.h" #include "../Context.h"
#include "../OpenRCT2.h" #include "../OpenRCT2.h"
#include "../actions/LandSetHeightAction.hpp" #include "../actions/LandSetHeightAction.hpp"
#include "../audio/audio.h"
#include "../interface/Window.h" #include "../interface/Window.h"
#include "../localisation/Localisation.h" #include "../localisation/Localisation.h"
#include "../localisation/StringIds.h" #include "../localisation/StringIds.h"
@@ -22,7 +23,6 @@
#include "../world/Scenery.h" #include "../world/Scenery.h"
#include "../world/Sprite.h" #include "../world/Sprite.h"
#include "../world/Surface.h" #include "../world/Surface.h"
#include "../audio/audio.h"
#include "GameAction.h" #include "GameAction.h"
DEFINE_GAME_ACTION(LandLowerAction, GAME_COMMAND_LOWER_LAND, GameActionResult) DEFINE_GAME_ACTION(LandLowerAction, GAME_COMMAND_LOWER_LAND, GameActionResult)

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@@ -9,8 +9,9 @@
#pragma once #pragma once
#include "WaterSetHeightAction.hpp" #include "../audio/audio.h"
#include "GameAction.h" #include "GameAction.h"
#include "WaterSetHeightAction.hpp"
DEFINE_GAME_ACTION(WaterLowerAction, GAME_COMMAND_LOWER_WATER, GameActionResult) DEFINE_GAME_ACTION(WaterLowerAction, GAME_COMMAND_LOWER_WATER, GameActionResult)
{ {

View File

@@ -9,6 +9,7 @@
#pragma once #pragma once
#include "../audio/audio.h"
#include "GameAction.h" #include "GameAction.h"
#include "WaterSetHeightAction.hpp" #include "WaterSetHeightAction.hpp"