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Remove snakes from the foopaths
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@@ -198,7 +198,7 @@ GameActions::Result SurfaceSetStyleAction::Execute() const
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surfaceElement->SetSurfaceStyle(_surfaceStyle);
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map_invalidate_tile_full(coords);
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footpath_remove_litter({ coords, tile_element_height(coords) });
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FootpathRemoveLitter({ coords, tile_element_height(coords) });
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}
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}
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}
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