From 3c63402e1d80cc223e124d7dcd799f637abfb4e5 Mon Sep 17 00:00:00 2001 From: Michael Steenbeek Date: Sat, 1 Dec 2018 17:34:02 +0100 Subject: [PATCH] Fix number of free sprites on SV6 import --- src/openrct2/rct2/S6Importer.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/openrct2/rct2/S6Importer.cpp b/src/openrct2/rct2/S6Importer.cpp index acfda40e1c..7192adbe68 100644 --- a/src/openrct2/rct2/S6Importer.cpp +++ b/src/openrct2/rct2/S6Importer.cpp @@ -223,6 +223,9 @@ public: gSpriteListHead[i] = _s6.sprite_lists_head[i]; gSpriteListCount[i] = _s6.sprite_lists_count[i]; } + // This list contains the number of free slots. Increase it according to our own sprite limit. + gSpriteListCount[SPRITE_LIST_NULL] += (MAX_SPRITES - RCT2_MAX_SPRITES); + gParkName = _s6.park_name; // pad_013573D6 gParkNameArgs = _s6.park_name_args;