From 3bb86ebcfa992a1d2b3e9feadde7ef2083b09334 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=CE=B6eh=20Matt?= <5415177+ZehMatt@users.noreply.github.com> Date: Thu, 21 Oct 2021 20:50:11 +0300 Subject: [PATCH] Refactor explicit constructor usage in LandSmoothAction --- src/openrct2/actions/LandSmoothAction.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/openrct2/actions/LandSmoothAction.cpp b/src/openrct2/actions/LandSmoothAction.cpp index 7e8c432099..f42cdf8c4e 100644 --- a/src/openrct2/actions/LandSmoothAction.cpp +++ b/src/openrct2/actions/LandSmoothAction.cpp @@ -608,7 +608,7 @@ GameActions::Result::Ptr LandSmoothAction::SmoothLand(bool isExecuting) const } default: log_error("Invalid map selection %u", _selectionType); - return MakeResult(GameActions::Status::InvalidParameters, std::get(res->ErrorTitle)); + return MakeResult(GameActions::Status::InvalidParameters, std::get(res->ErrorTitle), STR_NONE); } // switch selectionType // Raise / lower the land tool selection area