mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-16 03:23:15 +01:00
refactor key map to User and UserManager classes
This commit is contained in:
committed by
Michał Janiszewski
parent
62636f39b6
commit
3a1a474c7c
@@ -774,7 +774,7 @@ bool Network::BeginServer(unsigned short port, const char* address)
|
||||
if (!Init())
|
||||
return false;
|
||||
|
||||
LoadKeyMappings();
|
||||
_userManager.Load();
|
||||
NetworkAddress networkaddress;
|
||||
networkaddress.Resolve(address, port, false);
|
||||
|
||||
@@ -1312,23 +1312,22 @@ void Network::RemoveGroup(uint8 id)
|
||||
if (group != group_list.end()) {
|
||||
group_list.erase(group);
|
||||
}
|
||||
for (auto &mapping : key_group_map) {
|
||||
if (mapping.second.GroupId.HasValue() && mapping.second.GroupId.GetValue() == id) {
|
||||
mapping.second.GroupId = Nullable<uint8>();
|
||||
}
|
||||
|
||||
if (GetMode() == NETWORK_MODE_SERVER) {
|
||||
_userManager.UnsetUsersOfGroup(id);
|
||||
_userManager.Save();
|
||||
}
|
||||
UpdateKeyMappings();
|
||||
}
|
||||
|
||||
uint8 Network::GetGroupIDByHash(const std::string &keyhash)
|
||||
{
|
||||
auto it = key_group_map.find(keyhash);
|
||||
if (it != key_group_map.end()) {
|
||||
auto groupId = it->second.GroupId;
|
||||
return groupId.GetValueOrDefault(GetDefaultGroup());
|
||||
} else {
|
||||
return GetDefaultGroup();
|
||||
const NetworkUser * networkUser = _userManager.GetUserByHash(keyhash);
|
||||
|
||||
uint8 groupId = GetDefaultGroup();
|
||||
if (networkUser != nullptr && networkUser->GroupId.HasValue()) {
|
||||
groupId = networkUser->GroupId.GetValue();
|
||||
}
|
||||
return groupId;
|
||||
}
|
||||
|
||||
uint8 Network::GetDefaultGroup()
|
||||
@@ -1426,153 +1425,6 @@ void Network::LoadGroups()
|
||||
json_decref(json);
|
||||
}
|
||||
|
||||
void Network::SaveKeyMappings()
|
||||
{
|
||||
if (GetMode() == NETWORK_MODE_SERVER) {
|
||||
utf8 path[MAX_PATH];
|
||||
network_get_keymap_path(path, sizeof(path));
|
||||
|
||||
json_t * jsonKeyMappings = json_array();
|
||||
for (auto it = key_group_map.cbegin(); it != key_group_map.cend(); it++) {
|
||||
json_t *keyMapping = json_object();
|
||||
json_object_set_new(keyMapping, "hash", json_string(it->first.c_str()));
|
||||
|
||||
json_t *jsonGroupId;
|
||||
if (it->second.GroupId.HasValue()) {
|
||||
jsonGroupId = json_integer(it->second.GroupId.GetValue());
|
||||
} else {
|
||||
jsonGroupId = json_null();
|
||||
}
|
||||
json_object_set_new(keyMapping, "groupId", jsonGroupId);
|
||||
|
||||
json_array_append_new(jsonKeyMappings, keyMapping);
|
||||
}
|
||||
bool result;
|
||||
try
|
||||
{
|
||||
Json::WriteToFile(path, jsonKeyMappings, JSON_INDENT(4) | JSON_PRESERVE_ORDER);
|
||||
result = true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
log_error("Unable to save %s: %s", path, ex.GetMessage());
|
||||
result = false;
|
||||
}
|
||||
|
||||
json_decref(jsonKeyMappings);
|
||||
}
|
||||
}
|
||||
|
||||
void Network::LoadKeyMappings()
|
||||
{
|
||||
utf8 path[MAX_PATH];
|
||||
network_get_keymap_path(path, sizeof(path));
|
||||
|
||||
if (!platform_file_exists(path)) {
|
||||
return;
|
||||
}
|
||||
key_group_map.clear();
|
||||
|
||||
json_t * jsonKeyMappings = Json::ReadFromFile(path);
|
||||
|
||||
size_t groupCount = (size_t)json_array_size(jsonKeyMappings);
|
||||
for (size_t i = 0; i < groupCount; i++) {
|
||||
json_t * jsonKeyMapping = json_array_get(jsonKeyMappings, i);
|
||||
|
||||
const char *hash = json_string_value(json_object_get(jsonKeyMapping, "hash"));
|
||||
const char *name = json_string_value(json_object_get(jsonKeyMapping, "name"));
|
||||
const json_t *jsonGroupId = json_object_get(jsonKeyMapping, "groupId");
|
||||
if (hash != nullptr && name != nullptr) {
|
||||
KeyMapping keyMapping;
|
||||
keyMapping.Hash = std::string(hash);
|
||||
keyMapping.Name = std::string(name);
|
||||
if (!json_is_null(jsonGroupId)) {
|
||||
keyMapping.GroupId = (uint8)json_integer_value(jsonGroupId);
|
||||
}
|
||||
key_group_map[keyMapping.Hash] = keyMapping;
|
||||
}
|
||||
}
|
||||
json_decref(jsonKeyMappings);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @brief Network::UpdateKeyMappings
|
||||
* Reads mappings from JSON, updates them in-place and saves JSON.
|
||||
*
|
||||
* Useful for retaining custom entries in JSON file.
|
||||
*/
|
||||
void Network::UpdateKeyMappings()
|
||||
{
|
||||
if (GetMode() != NETWORK_MODE_SERVER) {
|
||||
return;
|
||||
}
|
||||
utf8 path[MAX_PATH];
|
||||
|
||||
platform_get_user_directory(path, NULL);
|
||||
strcat(path, "keymappings.json");
|
||||
|
||||
auto local_key_map = std::map<std::string, KeyMapping>(key_group_map);
|
||||
|
||||
json_t * jsonKeyMappings;
|
||||
if (platform_file_exists(path)) {
|
||||
jsonKeyMappings = Json::ReadFromFile(path);
|
||||
|
||||
// Update all the existing entries in JSON
|
||||
size_t groupCount = (size_t)json_array_size(jsonKeyMappings);
|
||||
for (size_t i = 0; i < groupCount; i++) {
|
||||
json_t * jsonKeyMapping = json_array_get(jsonKeyMappings, i);
|
||||
std::string hash(json_string_value(json_object_get(jsonKeyMapping, "hash")));
|
||||
decltype(local_key_map.begin()) it;
|
||||
if ((it = local_key_map.find(hash)) != local_key_map.end()) {
|
||||
json_t *jsonGroupId;
|
||||
if (it->second.GroupId.HasValue()) {
|
||||
jsonGroupId = json_integer(it->second.GroupId.GetValue());
|
||||
} else {
|
||||
jsonGroupId = json_null();
|
||||
}
|
||||
json_object_set_new(jsonKeyMapping, "groupId", jsonGroupId);
|
||||
|
||||
// remove item once it was found and set
|
||||
local_key_map.erase(it);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
jsonKeyMappings = json_array();
|
||||
}
|
||||
|
||||
// Store remaining entries
|
||||
for (auto it = local_key_map.cbegin(); it != local_key_map.cend(); it++) {
|
||||
json_t *keyMapping = json_object();
|
||||
json_object_set(keyMapping, "hash", json_string(it->first.c_str()));
|
||||
json_object_set(keyMapping, "name", json_string(it->second.Name.c_str()));
|
||||
|
||||
json_t *jsonGroupId;
|
||||
if (it->second.GroupId.HasValue()) {
|
||||
jsonGroupId = json_integer(it->second.GroupId.GetValue());
|
||||
} else {
|
||||
jsonGroupId = json_null();
|
||||
}
|
||||
json_object_set(keyMapping, "groupId", jsonGroupId);
|
||||
|
||||
json_array_append(jsonKeyMappings, keyMapping);
|
||||
}
|
||||
|
||||
bool result;
|
||||
try
|
||||
{
|
||||
Json::WriteToFile(path, jsonKeyMappings, JSON_INDENT(4) | JSON_PRESERVE_ORDER);
|
||||
result = true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
log_error("Unable to save %s: %s", path, ex.GetMessage());
|
||||
result = false;
|
||||
}
|
||||
|
||||
json_decref(jsonKeyMappings);
|
||||
}
|
||||
|
||||
void Network::Client_Send_TOKEN()
|
||||
{
|
||||
log_verbose("requesting token");
|
||||
@@ -1958,29 +1810,31 @@ NetworkPlayer* Network::AddPlayer(const utf8 *name, const std::string &keyhash)
|
||||
newid = 0;
|
||||
}
|
||||
if (newid != -1) {
|
||||
// Load keys host may have added manually
|
||||
LoadKeyMappings();
|
||||
std::unique_ptr<NetworkPlayer> player;
|
||||
if (GetMode() == NETWORK_MODE_SERVER) {
|
||||
// Load keys host may have added manually
|
||||
_userManager.Load();
|
||||
|
||||
// Check if the key is registered
|
||||
const KeyMapping *keyMapping = nullptr;
|
||||
{
|
||||
auto it = key_group_map.find(keyhash);
|
||||
if (it != key_group_map.end()) {
|
||||
keyMapping = &it->second;
|
||||
}
|
||||
}
|
||||
// Check if the key is registered
|
||||
const NetworkUser * networkUser = _userManager.GetUserByHash(keyhash);
|
||||
|
||||
std::unique_ptr<NetworkPlayer> player(new NetworkPlayer); // change to make_unique in c++14
|
||||
player->id = newid;
|
||||
player->keyhash = keyhash;
|
||||
if (keyMapping == nullptr) {
|
||||
player->group = GetDefaultGroup();
|
||||
if (!String::IsNullOrEmpty(name)) {
|
||||
player->SetName(MakePlayerNameUnique(std::string(name)));
|
||||
player = std::unique_ptr<NetworkPlayer>(new NetworkPlayer); // change to make_unique in c++14
|
||||
player->id = newid;
|
||||
player->keyhash = keyhash;
|
||||
if (networkUser == nullptr) {
|
||||
player->group = GetDefaultGroup();
|
||||
if (!String::IsNullOrEmpty(name)) {
|
||||
player->SetName(MakePlayerNameUnique(std::string(name)));
|
||||
}
|
||||
} else {
|
||||
player->group = networkUser->GroupId.GetValueOrDefault(GetDefaultGroup());
|
||||
player->SetName(networkUser->Name);
|
||||
}
|
||||
} else {
|
||||
player->group = keyMapping->GroupId.GetValueOrDefault(GetDefaultGroup());
|
||||
player->SetName(keyMapping->Name);
|
||||
player = std::unique_ptr<NetworkPlayer>(new NetworkPlayer); // change to make_unique in c++14
|
||||
player->id = newid;
|
||||
player->group = GetDefaultGroup();
|
||||
player->SetName(name);
|
||||
}
|
||||
|
||||
addedplayer = player.get();
|
||||
@@ -2009,11 +1863,8 @@ std::string Network::MakePlayerNameUnique(const std::string &name)
|
||||
|
||||
if (unique) {
|
||||
// Check if there is already a registered player with this name
|
||||
for (const auto &keyMapping : this->key_group_map) {
|
||||
if (String::Equals(keyMapping.second.Name.c_str(), new_name.c_str(), true)) {
|
||||
unique = false;
|
||||
break;
|
||||
}
|
||||
if (_userManager.GetUserByName(new_name) != nullptr) {
|
||||
unique = false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2168,7 +2019,7 @@ void Network::Server_Handle_AUTH(NetworkConnection& connection, NetworkPacket& p
|
||||
connection.authstatus = NETWORK_AUTH_VERIFICATIONFAILURE;
|
||||
log_verbose("Signature verification failed!");
|
||||
}
|
||||
if (gConfigNetwork.known_keys_only && key_group_map.find(hash) == key_group_map.end()) {
|
||||
if (gConfigNetwork.known_keys_only && _userManager.GetUserByHash(hash) == nullptr) {
|
||||
connection.authstatus = NETWORK_AUTH_UNKNOWN_KEY_DISALLOWED;
|
||||
}
|
||||
}
|
||||
@@ -2702,9 +2553,16 @@ void game_command_set_player_group(int* eax, int* ebx, int* ecx, int* edx, int*
|
||||
}
|
||||
if (*ebx & GAME_COMMAND_FLAG_APPLY) {
|
||||
player->group = groupid;
|
||||
gNetwork.key_group_map[player->keyhash].GroupId = groupid;
|
||||
gNetwork.key_group_map[player->keyhash].Name = player->name;
|
||||
gNetwork.UpdateKeyMappings();
|
||||
|
||||
if (network_get_mode() == NETWORK_MODE_SERVER) {
|
||||
// Add or update saved user
|
||||
NetworkUserManager *userManager = &gNetwork._userManager;
|
||||
NetworkUser *networkUser = userManager->GetOrAddUser(player->keyhash);
|
||||
networkUser->GroupId = groupid;
|
||||
networkUser->Name = player->name;
|
||||
userManager->Save();
|
||||
}
|
||||
|
||||
window_invalidate_by_number(WC_PLAYER, playerid);
|
||||
}
|
||||
*ebx = 0;
|
||||
|
||||
Reference in New Issue
Block a user