diff --git a/src/openrct2/interface/Console.cpp b/src/openrct2/interface/Console.cpp index 5b3cafcc55..0b37730df4 100644 --- a/src/openrct2/interface/Console.cpp +++ b/src/openrct2/interface/Console.cpp @@ -94,7 +94,7 @@ static sint32 cc_clear(InteractiveConsole &console, const utf8 **argv, sint32 ar static sint32 cc_hide(InteractiveConsole &console, const utf8 **argv, sint32 argc) { - console_close(); + console.Close(); return 0; } diff --git a/src/openrct2/interface/Console.h b/src/openrct2/interface/Console.h index d31c64a6a1..fa103a0db2 100644 --- a/src/openrct2/interface/Console.h +++ b/src/openrct2/interface/Console.h @@ -123,7 +123,6 @@ public: // Old pass-through functions for in-game console bool console_is_open(); void console_open(); -void console_close(); void console_toggle(); void console_update(); void console_draw(rct_drawpixelinfo *dpi); diff --git a/src/openrct2/interface/InGameConsole.cpp b/src/openrct2/interface/InGameConsole.cpp index f995e2a4c7..7666f73c46 100644 --- a/src/openrct2/interface/InGameConsole.cpp +++ b/src/openrct2/interface/InGameConsole.cpp @@ -322,11 +322,6 @@ void console_open() _inGameConsole.Open(); } -void console_close() -{ - _inGameConsole.Close(); -} - void console_toggle() { _inGameConsole.Toggle();