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Improve safety on event handlers from windows
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@@ -220,8 +220,8 @@ namespace OpenRCT2::Scripting
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const std::shared_ptr<Plugin>& plugin, const DukValue& func, const std::vector<DukValue>& args,
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bool isGameStateMutable);
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DukValue ExecutePluginCall(
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const std::shared_ptr<Plugin>& plugin, const DukValue& func, const DukValue& thisValue,
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const std::vector<DukValue>& args, bool isGameStateMutable);
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std::shared_ptr<Plugin> plugin, const DukValue& func, const DukValue& thisValue, const std::vector<DukValue>& args,
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bool isGameStateMutable);
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void LogPluginInfo(const std::shared_ptr<Plugin>& plugin, std::string_view message);
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