diff --git a/openrct2.vcxproj b/openrct2.vcxproj index 8ead1c7d52..915ae7a8fd 100644 --- a/openrct2.vcxproj +++ b/openrct2.vcxproj @@ -83,8 +83,10 @@ + + @@ -361,8 +363,10 @@ + + diff --git a/src/network/NetworkAction.cpp b/src/network/NetworkAction.cpp new file mode 100644 index 0000000000..2b25d2c319 --- /dev/null +++ b/src/network/NetworkAction.cpp @@ -0,0 +1,220 @@ +#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers +/***************************************************************************** + * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. + * + * OpenRCT2 is the work of many authors, a full list can be found in contributors.md + * For more information, visit https://github.com/OpenRCT2/OpenRCT2 + * + * OpenRCT2 is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * A full copy of the GNU General Public License can be found in licence.txt + *****************************************************************************/ +#pragma endregion + +#include +#include "NetworkAction.h" + +extern "C" +{ + #include "../game.h" + #include "../localisation/string_ids.h" +} + +int NetworkActions::FindCommand(int command) +{ + auto it = std::find_if(Actions.begin(), Actions.end(), [&command](NetworkAction const &action) + { + for (auto it = action.commands.begin(); it != action.commands.end(); it++) + { + if ((*it) == command) + { + return true; + } + } + return false; + }); + if (it != Actions.end()) + { + return it - Actions.begin(); + } + return -1; +} + +int NetworkActions::FindCommandByPermissionName(const std::string &permission_name) +{ + auto it = std::find_if(Actions.begin(), Actions.end(), [&permission_name](NetworkAction const &action) + { + if (action.permission_name == permission_name) + { + return true; + } + return false; + }); + if (it != Actions.end()) + { + return it - Actions.begin(); + } + return -1; +} + +const std::vector NetworkActions::Actions = +{ + { + STR_ACTION_CHAT, "PERMISSION_CHAT", + { + -1 + } + }, { + STR_ACTION_TERRAFORM, "PERMISSION_TERRAFORM", + { + GAME_COMMAND_SET_LAND_HEIGHT, + GAME_COMMAND_RAISE_LAND, + GAME_COMMAND_LOWER_LAND, + GAME_COMMAND_EDIT_LAND_SMOOTH, + GAME_COMMAND_CHANGE_SURFACE_STYLE + } + }, { + STR_ACTION_SET_WATER_LEVEL, "PERMISSION_SET_WATER_LEVEL", + { + GAME_COMMAND_SET_WATER_HEIGHT, + GAME_COMMAND_RAISE_WATER, + GAME_COMMAND_LOWER_WATER + } + }, { + STR_ACTION_TOGGLE_PAUSE, "PERMISSION_TOGGLE_PAUSE", + { + GAME_COMMAND_TOGGLE_PAUSE + } + }, { + STR_ACTION_CREATE_RIDE, "PERMISSION_CREATE_RIDE", + { + GAME_COMMAND_CREATE_RIDE + } + }, { + STR_ACTION_REMOVE_RIDE, "PERMISSION_REMOVE_RIDE", + { + GAME_COMMAND_DEMOLISH_RIDE + } + }, { + STR_ACTION_BUILD_RIDE, "PERMISSION_BUILD_RIDE", + { + GAME_COMMAND_PLACE_TRACK, + GAME_COMMAND_REMOVE_TRACK, + GAME_COMMAND_SET_MAZE_TRACK, + GAME_COMMAND_PLACE_TRACK_DESIGN, + GAME_COMMAND_PLACE_MAZE_DESIGN, + GAME_COMMAND_PLACE_RIDE_ENTRANCE_OR_EXIT, + GAME_COMMAND_REMOVE_RIDE_ENTRANCE_OR_EXIT + } + }, { + STR_ACTION_RIDE_PROPERTIES, "PERMISSION_RIDE_PROPERTIES", + { + GAME_COMMAND_SET_RIDE_NAME, + GAME_COMMAND_SET_RIDE_APPEARANCE, + GAME_COMMAND_SET_RIDE_STATUS, + GAME_COMMAND_SET_RIDE_VEHICLES, + GAME_COMMAND_SET_RIDE_SETTING, + GAME_COMMAND_SET_RIDE_PRICE, + GAME_COMMAND_SET_BRAKES_SPEED + } + }, { + STR_ACTION_SCENERY, "PERMISSION_SCENERY", + { + GAME_COMMAND_REMOVE_SCENERY, + GAME_COMMAND_PLACE_SCENERY, + GAME_COMMAND_SET_BRAKES_SPEED, + GAME_COMMAND_REMOVE_FENCE, + GAME_COMMAND_PLACE_FENCE, + GAME_COMMAND_REMOVE_LARGE_SCENERY, + GAME_COMMAND_PLACE_LARGE_SCENERY, + GAME_COMMAND_PLACE_BANNER, + GAME_COMMAND_REMOVE_BANNER, + GAME_COMMAND_SET_SCENERY_COLOUR, + GAME_COMMAND_SET_FENCE_COLOUR, + GAME_COMMAND_SET_LARGE_SCENERY_COLOUR, + GAME_COMMAND_SET_BANNER_COLOUR, + GAME_COMMAND_SET_BANNER_NAME, + GAME_COMMAND_SET_SIGN_NAME, + GAME_COMMAND_SET_BANNER_STYLE, + GAME_COMMAND_SET_SIGN_STYLE + } + }, { + STR_ACTION_PATH, "PERMISSION_PATH", + { + GAME_COMMAND_PLACE_PATH, + GAME_COMMAND_PLACE_PATH_FROM_TRACK, + GAME_COMMAND_REMOVE_PATH + } + }, { + STR_ACTION_CLEAR_LANDSCAPE, "PERMISSION_CLEAR_LANDSCAPE", + { + GAME_COMMAND_CLEAR_SCENERY + } + }, { + STR_ACTION_GUEST, "PERMISSION_GUEST", + { + GAME_COMMAND_SET_GUEST_NAME + } + }, { + STR_ACTION_STAFF, "PERMISSION_STAFF", + { + GAME_COMMAND_HIRE_NEW_STAFF_MEMBER, + GAME_COMMAND_SET_STAFF_PATROL, + GAME_COMMAND_FIRE_STAFF_MEMBER, + GAME_COMMAND_SET_STAFF_ORDER, + GAME_COMMAND_SET_STAFF_COLOUR, + GAME_COMMAND_SET_STAFF_NAME + } + }, { + STR_ACTION_PARK_PROPERTIES, "PERMISSION_PARK_PROPERTIES", + { + GAME_COMMAND_SET_PARK_NAME, + GAME_COMMAND_SET_PARK_OPEN, + GAME_COMMAND_SET_PARK_ENTRANCE_FEE, + GAME_COMMAND_SET_LAND_OWNERSHIP, + GAME_COMMAND_BUY_LAND_RIGHTS, + GAME_COMMAND_PLACE_PARK_ENTRANCE, + GAME_COMMAND_REMOVE_PARK_ENTRANCE + } + }, { + STR_ACTION_PARK_FUNDING, "PERMISSION_PARK_FUNDING", + { + GAME_COMMAND_SET_CURRENT_LOAN, + GAME_COMMAND_SET_RESEARCH_FUNDING, + GAME_COMMAND_START_MARKETING_CAMPAIGN + } + }, { + STR_ACTION_KICK_PLAYER, "PERMISSION_KICK_PLAYER", + { + GAME_COMMAND_KICK_PLAYER + } + }, { + STR_ACTION_MODIFY_GROUPS, "PERMISSION_MODIFY_GROUPS", + { + GAME_COMMAND_MODIFY_GROUPS + } + }, { + STR_ACTION_SET_PLAYER_GROUP, "PERMISSION_SET_PLAYER_GROUP", + { + GAME_COMMAND_SET_PLAYER_GROUP + } + }, { + STR_ACTION_CHEAT, "PERMISSION_CHEAT", + { + GAME_COMMAND_CHEAT + } + }, { + STR_ACTION_TOGGLE_SCENERY_CLUSTER, "PERMISSION_TOGGLE_SCENERY_CLUSTER", + { + -2 + } + }, { + STR_ACTION_PASSWORDLESS_LOGIN, "PERMISSION_PASSWORDLESS_LOGIN", + { + -3 + } + }, +}; diff --git a/src/network/NetworkAction.h b/src/network/NetworkAction.h new file mode 100644 index 0000000000..7b4b9a3b09 --- /dev/null +++ b/src/network/NetworkAction.h @@ -0,0 +1,37 @@ +#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers +/***************************************************************************** + * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. + * + * OpenRCT2 is the work of many authors, a full list can be found in contributors.md + * For more information, visit https://github.com/OpenRCT2/OpenRCT2 + * + * OpenRCT2 is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * A full copy of the GNU General Public License can be found in licence.txt + *****************************************************************************/ +#pragma endregion + +#pragma once + +#include +#include "../common.h" + +class NetworkAction +{ +public: + rct_string_id name; + std::string permission_name; + std::vector commands; +}; + +class NetworkActions +{ +public: + static const std::vector Actions; + + static int FindCommand(int command); + static int FindCommandByPermissionName(const std::string &permission_name); +}; diff --git a/src/network/NetworkGroup.cpp b/src/network/NetworkGroup.cpp new file mode 100644 index 0000000000..d97e15f0d8 --- /dev/null +++ b/src/network/NetworkGroup.cpp @@ -0,0 +1,138 @@ +#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers +/***************************************************************************** + * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. + * + * OpenRCT2 is the work of many authors, a full list can be found in contributors.md + * For more information, visit https://github.com/OpenRCT2/OpenRCT2 + * + * OpenRCT2 is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * A full copy of the GNU General Public License can be found in licence.txt + *****************************************************************************/ +#pragma endregion + +#include "NetworkTypes.h" +#include "NetworkAction.h" +#include "NetworkGroup.h" +#include "../core/Exception.hpp" + +NetworkGroup::NetworkGroup() +{ + actions_allowed = { 0 }; +} + +NetworkGroup::~NetworkGroup() +{ +} + +NetworkGroup NetworkGroup::FromJson(const json_t * json) +{ + NetworkGroup group; + json_t * jsonId = json_object_get(json, "id"); + json_t * jsonName = json_object_get(json, "name"); + json_t * jsonPermissions = json_object_get(json, "permissions"); + if (jsonId == nullptr || jsonName == nullptr || jsonPermissions == nullptr) + { + throw Exception("Missing group data"); + } + group.id = (uint8)json_integer_value(jsonId); + group.name = std::string(json_string_value(jsonName)); + for (size_t i = 0; i < group.actions_allowed.size(); i++) { + group.actions_allowed[i] = 0; + } + for (size_t i = 0; i < json_array_size(jsonPermissions); i++) { + json_t * jsonPermissionValue = json_array_get(jsonPermissions, i); + const char * perm_name = json_string_value(jsonPermissionValue); + if (perm_name == nullptr) { + continue; + } + int action_id = NetworkActions::FindCommandByPermissionName(perm_name); + if (action_id != -1) { + group.ToggleActionPermission(action_id); + } + } + return group; +} + +json_t * NetworkGroup::ToJson() const +{ + json_t * jsonGroup = json_object(); + json_object_set_new(jsonGroup, "id", json_integer(id)); + json_object_set_new(jsonGroup, "name", json_string(GetName().c_str())); + json_t * actionsArray = json_array(); + for (size_t i = 0; i < NetworkActions::Actions.size(); i++) + { + if (CanPerformAction(i)) + { + const char * perm_name = NetworkActions::Actions[i].permission_name.c_str(); + json_array_append_new(actionsArray, json_string(perm_name)); + } + } + json_object_set_new(jsonGroup, "permissions", actionsArray); + return jsonGroup; +} + +const std::string & NetworkGroup::GetName() const +{ + return name; +} + +void NetworkGroup::SetName(std::string name) +{ + NetworkGroup::name = name; +} + +void NetworkGroup::Read(NetworkPacket &packet) +{ + packet >> id; + SetName(packet.ReadString()); + for (size_t i = 0; i < actions_allowed.size(); i++) + { + packet >> actions_allowed[i]; + } +} + +void NetworkGroup::Write(NetworkPacket &packet) +{ + packet << id; + packet.WriteString(GetName().c_str()); + for (size_t i = 0; i < actions_allowed.size(); i++) + { + packet << actions_allowed[i]; + } +} + +void NetworkGroup::ToggleActionPermission(size_t index) +{ + size_t byte = index / 8; + size_t bit = index % 8; + if (byte >= actions_allowed.size()) + { + return; + } + actions_allowed[byte] ^= (1 << bit); +} + +bool NetworkGroup::CanPerformAction(size_t index) const +{ + size_t byte = index / 8; + size_t bit = index % 8; + if (byte >= actions_allowed.size()) + { + return false; + } + return (actions_allowed[byte] & (1 << bit)) ? true : false; +} + +bool NetworkGroup::CanPerformCommand(int command) const +{ + int action = NetworkActions::FindCommand(command); + if (action != -1) + { + return CanPerformAction(action); + } + return false; +} diff --git a/src/network/NetworkGroup.h b/src/network/NetworkGroup.h new file mode 100644 index 0000000000..42015303af --- /dev/null +++ b/src/network/NetworkGroup.h @@ -0,0 +1,48 @@ +#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers +/***************************************************************************** + * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. + * + * OpenRCT2 is the work of many authors, a full list can be found in contributors.md + * For more information, visit https://github.com/OpenRCT2/OpenRCT2 + * + * OpenRCT2 is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * A full copy of the GNU General Public License can be found in licence.txt + *****************************************************************************/ +#pragma endregion + +#pragma once + +#include +#include +#include "NetworkPacket.h" +#include "../common.h" + +class NetworkGroup +{ +public: + std::array actions_allowed; + uint8 id = 0; + + static NetworkGroup FromJson(const json_t * json); + + NetworkGroup(); + ~NetworkGroup(); + + const std::string & GetName() const; + void SetName(std::string name); + + void Read(NetworkPacket &packet); + void Write(NetworkPacket &packet); + void ToggleActionPermission(size_t index); + bool CanPerformAction(size_t index) const; + bool CanPerformCommand(int command) const; + + json_t * ToJson() const; + +private: + std::string name; +}; diff --git a/src/network/NetworkPacket.h b/src/network/NetworkPacket.h index 290a4c4b96..a92aad2bfc 100644 --- a/src/network/NetworkPacket.h +++ b/src/network/NetworkPacket.h @@ -18,6 +18,7 @@ #include #include +#include "NetworkTypes.h" #include "../common.h" class NetworkPacket diff --git a/src/network/network.cpp b/src/network/network.cpp index 2133243f56..2e4f89f9ba 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -54,13 +54,14 @@ extern "C" { #include "../util/util.h" #include "../cheats.h" +#include "NetworkAction.h" + #include // just for OpenSSL_add_all_algorithms() } #pragma comment(lib, "Ws2_32.lib") Network gNetwork; -NetworkActions gNetworkActions; enum { ADVERTISE_STATUS_DISABLED, @@ -116,147 +117,6 @@ void NetworkPlayer::AddMoneySpent(money32 cost) window_invalidate_by_number(WC_PLAYER, id); } -int NetworkActions::FindCommand(int command) -{ - auto it = std::find_if(actions.begin(), actions.end(), [&command](NetworkAction const& action) { - for (auto it = action.commands.begin(); it != action.commands.end(); it++) { - if ((*it) == command) { - return true; - } - } - return false; - }); - if (it != actions.end()) { - return it - actions.begin(); - } - return -1; -} - -int NetworkActions::FindCommandByPermissionName(const std::string &permission_name) -{ - auto it = std::find_if(actions.begin(), actions.end(), [&permission_name](NetworkAction const& action) { - if (action.permission_name == permission_name) { - return true; - } - return false; - }); - if (it != actions.end()) { - return it - actions.begin(); - } - return -1; -} - -NetworkGroup::NetworkGroup() -{ - actions_allowed = {0}; -} - -NetworkGroup::~NetworkGroup() -{ - -} - -void NetworkGroup::Read(NetworkPacket& packet) -{ - packet >> id; - SetName(packet.ReadString()); - for (size_t i = 0; i < actions_allowed.size(); i++) { - packet >> actions_allowed[i]; - } -} - -void NetworkGroup::Write(NetworkPacket& packet) -{ - packet << id; - packet.WriteString(GetName().c_str()); - for (size_t i = 0; i < actions_allowed.size(); i++) { - packet << actions_allowed[i]; - } -} - -json_t * NetworkGroup::ToJson() const -{ - json_t * jsonGroup = json_object(); - json_object_set_new(jsonGroup, "id", json_integer(id)); - json_object_set_new(jsonGroup, "name", json_string(GetName().c_str())); - json_t * actionsArray = json_array(); - for (size_t i = 0; i < gNetworkActions.actions.size(); i++) { - if (CanPerformAction(i)) { - const char * perm_name = gNetworkActions.actions[i].permission_name.c_str(); - json_array_append_new(actionsArray, json_string(perm_name)); - } - } - json_object_set_new(jsonGroup, "permissions", actionsArray); - return jsonGroup; -} - -NetworkGroup NetworkGroup::FromJson(const json_t * json) -{ - NetworkGroup group; - json_t * jsonId = json_object_get(json, "id"); - json_t * jsonName = json_object_get(json, "name"); - json_t * jsonPermissions = json_object_get(json, "permissions"); - if (jsonId == nullptr || jsonName == nullptr || jsonPermissions == nullptr) { - throw Exception("Missing group data"); - } - group.id = (uint8)json_integer_value(jsonId); - group.name = std::string(json_string_value(jsonName)); - for (size_t i = 0; i < group.actions_allowed.size(); i++) { - group.actions_allowed[i] = 0; - } - for (size_t i = 0; i < json_array_size(jsonPermissions); i++) { - json_t * jsonPermissionValue = json_array_get(jsonPermissions, i); - const char * perm_name = json_string_value(jsonPermissionValue); - if (perm_name == nullptr) { - continue; - } - int action_id = gNetworkActions.FindCommandByPermissionName(perm_name); - if (action_id != -1) { - group.ToggleActionPermission(action_id); - } - } - return group; -} - -void NetworkGroup::ToggleActionPermission(size_t index) -{ - size_t byte = index / 8; - size_t bit = index % 8; - if (byte >= actions_allowed.size()) { - return; - } - actions_allowed[byte] ^= (1 << bit); -} - -bool NetworkGroup::CanPerformAction(size_t index) const -{ - size_t byte = index / 8; - size_t bit = index % 8; - if (byte >= actions_allowed.size()) { - return false; - } - return (actions_allowed[byte] & (1 << bit)) ? true : false; -} - -bool NetworkGroup::CanPerformCommand(int command) const -{ - int action = gNetworkActions.FindCommand(command); - if (action != -1) { - return CanPerformAction(action); - } - return false; -} - -const std::string& NetworkGroup::GetName() const -{ - return name; -} - -void NetworkGroup::SetName(std::string name) -{ - NetworkGroup::name = name; -} - Network::Network() { wsa_initialized = false; @@ -1413,7 +1273,7 @@ void Network::ProcessGameCommandQueue() if (cost != MONEY32_UNDEFINED) { NetworkPlayer* player = GetPlayerByID(gc.playerid); if (player) { - player->last_action = gNetworkActions.FindCommand(command); + player->last_action = NetworkActions::FindCommand(command); player->last_action_time = SDL_GetTicks(); player->AddMoneySpent(cost); } @@ -1695,7 +1555,7 @@ void Network::Server_Handle_AUTH(NetworkConnection& connection, NetworkPacket& p bool passwordless = false; if (connection.authstatus == NETWORK_AUTH_VERIFIED) { const NetworkGroup * group = GetGroupByID(GetGroupIDByHash(connection.key.PublicKeyHash())); - size_t actionIndex = gNetworkActions.FindCommandByPermissionName("PERMISSION_PASSWORDLESS_LOGIN"); + size_t actionIndex = NetworkActions::FindCommandByPermissionName("PERMISSION_PASSWORDLESS_LOGIN"); passwordless = group->CanPerformAction(actionIndex); } if (!gameversion || strcmp(gameversion, NETWORK_STREAM_ID) != 0) { @@ -1878,7 +1738,7 @@ void Network::Server_Handle_GAMECMD(NetworkConnection& connection, NetworkPacket return; } - connection.player->last_action = gNetworkActions.FindCommand(commandCommand); + connection.player->last_action = NetworkActions::FindCommand(commandCommand); connection.player->last_action_time = SDL_GetTicks(); connection.player->AddMoneySpent(cost); Server_Send_GAMECMD(args[0], args[1], args[2], args[3], args[4], args[5], args[6], playerid, callback); @@ -2122,7 +1982,7 @@ int network_get_player_last_action(unsigned int index, int time) void network_set_player_last_action(unsigned int index, int command) { - gNetwork.player_list[index]->last_action = gNetworkActions.FindCommand(command); + gNetwork.player_list[index]->last_action = NetworkActions::FindCommand(command); gNetwork.player_list[index]->last_action_time = SDL_GetTicks(); } @@ -2392,12 +2252,12 @@ uint8 network_get_default_group() int network_get_num_actions() { - return gNetworkActions.actions.size(); + return NetworkActions::Actions.size(); } rct_string_id network_get_action_name_string_id(unsigned int index) { - return gNetworkActions.actions[index].name; + return NetworkActions::Actions[index].name; } int network_can_perform_action(unsigned int groupindex, unsigned int index) diff --git a/src/network/network.h b/src/network/network.h index b16dd09a59..0135b7ff9a 100644 --- a/src/network/network.h +++ b/src/network/network.h @@ -78,6 +78,7 @@ extern "C" { #include "../core/Nullable.hpp" #include "NetworkAddress.h" #include "NetworkConnection.h" +#include "NetworkGroup.h" #include "NetworkKey.h" #include "NetworkPacket.h" #include "NetworkUser.h" @@ -103,99 +104,6 @@ public: std::string keyhash; }; -class NetworkAction -{ -public: - rct_string_id name; - std::string permission_name; - std::vector commands; -}; - -class NetworkActions -{ -public: - int FindCommand(int command); - int FindCommandByPermissionName(const std::string &permission_name); - const std::vector actions = { - {STR_ACTION_CHAT, "PERMISSION_CHAT", - {-1}}, - {STR_ACTION_TERRAFORM, "PERMISSION_TERRAFORM", - {GAME_COMMAND_SET_LAND_HEIGHT, GAME_COMMAND_RAISE_LAND, GAME_COMMAND_LOWER_LAND, - GAME_COMMAND_EDIT_LAND_SMOOTH, GAME_COMMAND_CHANGE_SURFACE_STYLE}}, - {STR_ACTION_SET_WATER_LEVEL, "PERMISSION_SET_WATER_LEVEL", - {GAME_COMMAND_SET_WATER_HEIGHT, GAME_COMMAND_RAISE_WATER, GAME_COMMAND_LOWER_WATER}}, - {STR_ACTION_TOGGLE_PAUSE, "PERMISSION_TOGGLE_PAUSE", - {GAME_COMMAND_TOGGLE_PAUSE}}, - {STR_ACTION_CREATE_RIDE, "PERMISSION_CREATE_RIDE", - {GAME_COMMAND_CREATE_RIDE}}, - {STR_ACTION_REMOVE_RIDE, "PERMISSION_REMOVE_RIDE", - {GAME_COMMAND_DEMOLISH_RIDE}}, - {STR_ACTION_BUILD_RIDE, "PERMISSION_BUILD_RIDE", - {GAME_COMMAND_PLACE_TRACK, GAME_COMMAND_REMOVE_TRACK, GAME_COMMAND_SET_MAZE_TRACK, - GAME_COMMAND_PLACE_TRACK_DESIGN, GAME_COMMAND_PLACE_MAZE_DESIGN, GAME_COMMAND_PLACE_RIDE_ENTRANCE_OR_EXIT, - GAME_COMMAND_REMOVE_RIDE_ENTRANCE_OR_EXIT}}, - {STR_ACTION_RIDE_PROPERTIES, "PERMISSION_RIDE_PROPERTIES", - {GAME_COMMAND_SET_RIDE_NAME, GAME_COMMAND_SET_RIDE_APPEARANCE, GAME_COMMAND_SET_RIDE_STATUS, - GAME_COMMAND_SET_RIDE_VEHICLES, GAME_COMMAND_SET_RIDE_SETTING, GAME_COMMAND_SET_RIDE_PRICE, - GAME_COMMAND_SET_BRAKES_SPEED}}, - {STR_ACTION_SCENERY, "PERMISSION_SCENERY", - {GAME_COMMAND_REMOVE_SCENERY, GAME_COMMAND_PLACE_SCENERY, GAME_COMMAND_SET_BRAKES_SPEED, - GAME_COMMAND_REMOVE_FENCE, GAME_COMMAND_PLACE_FENCE, GAME_COMMAND_REMOVE_LARGE_SCENERY, - GAME_COMMAND_PLACE_LARGE_SCENERY, GAME_COMMAND_PLACE_BANNER, GAME_COMMAND_REMOVE_BANNER, - GAME_COMMAND_SET_SCENERY_COLOUR, GAME_COMMAND_SET_FENCE_COLOUR, GAME_COMMAND_SET_LARGE_SCENERY_COLOUR, - GAME_COMMAND_SET_BANNER_COLOUR, GAME_COMMAND_SET_BANNER_NAME, GAME_COMMAND_SET_SIGN_NAME, - GAME_COMMAND_SET_BANNER_STYLE, GAME_COMMAND_SET_SIGN_STYLE}}, - {STR_ACTION_PATH, "PERMISSION_PATH", - {GAME_COMMAND_PLACE_PATH, GAME_COMMAND_PLACE_PATH_FROM_TRACK, GAME_COMMAND_REMOVE_PATH}}, - {STR_ACTION_CLEAR_LANDSCAPE, "PERMISSION_CLEAR_LANDSCAPE", - {GAME_COMMAND_CLEAR_SCENERY}}, - {STR_ACTION_GUEST, "PERMISSION_GUEST", - {GAME_COMMAND_SET_GUEST_NAME}}, - {STR_ACTION_STAFF, "PERMISSION_STAFF", - {GAME_COMMAND_HIRE_NEW_STAFF_MEMBER, GAME_COMMAND_SET_STAFF_PATROL, GAME_COMMAND_FIRE_STAFF_MEMBER, - GAME_COMMAND_SET_STAFF_ORDER, GAME_COMMAND_SET_STAFF_COLOUR, GAME_COMMAND_SET_STAFF_NAME}}, - {STR_ACTION_PARK_PROPERTIES, "PERMISSION_PARK_PROPERTIES", - {GAME_COMMAND_SET_PARK_NAME, GAME_COMMAND_SET_PARK_OPEN, GAME_COMMAND_SET_PARK_ENTRANCE_FEE, - GAME_COMMAND_SET_LAND_OWNERSHIP, GAME_COMMAND_BUY_LAND_RIGHTS, GAME_COMMAND_PLACE_PARK_ENTRANCE, - GAME_COMMAND_REMOVE_PARK_ENTRANCE}}, - {STR_ACTION_PARK_FUNDING, "PERMISSION_PARK_FUNDING", - {GAME_COMMAND_SET_CURRENT_LOAN, GAME_COMMAND_SET_RESEARCH_FUNDING, GAME_COMMAND_START_MARKETING_CAMPAIGN}}, - {STR_ACTION_KICK_PLAYER, "PERMISSION_KICK_PLAYER", - {GAME_COMMAND_KICK_PLAYER}}, - {STR_ACTION_MODIFY_GROUPS, "PERMISSION_MODIFY_GROUPS", - {GAME_COMMAND_MODIFY_GROUPS}}, - {STR_ACTION_SET_PLAYER_GROUP, "PERMISSION_SET_PLAYER_GROUP", - {GAME_COMMAND_SET_PLAYER_GROUP}}, - {STR_ACTION_CHEAT, "PERMISSION_CHEAT", - {GAME_COMMAND_CHEAT}}, - {STR_ACTION_TOGGLE_SCENERY_CLUSTER, "PERMISSION_TOGGLE_SCENERY_CLUSTER", - {-2}}, - {STR_ACTION_PASSWORDLESS_LOGIN, "PERMISSION_PASSWORDLESS_LOGIN", - {-3}}, - }; -}; - -class NetworkGroup -{ -public: - NetworkGroup(); - ~NetworkGroup(); - void Read(NetworkPacket& packet); - void Write(NetworkPacket& packet); - json_t * ToJson() const; - static NetworkGroup FromJson(const json_t * json); - void ToggleActionPermission(size_t index); - bool CanPerformAction(size_t index) const; - bool CanPerformCommand(int command) const; - const std::string& GetName() const; - void SetName(std::string name); - std::array actions_allowed; - uint8 id = 0; - -private: - std::string name; -}; - class Network { public: