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Fix #11286: Fix coloring of banners on tooltip

This patch moves the function that adds coloring to the buffer text into the Buffer struct with a flag.
It also changes both Banner printing and Banner tooltip to use the colored version
This commit is contained in:
Breno Guimaraes
2020-04-14 02:08:37 -03:00
parent 174a480870
commit 347c402984
5 changed files with 28 additions and 8 deletions

View File

@@ -368,7 +368,7 @@ int32_t viewport_interaction_get_item_right(const ScreenCoordsXY& screenCoords,
size_t argPos = 0;
set_map_tooltip_format_arg(argPos, rct_string_id, STR_MAP_TOOLTIP_BANNER_STRINGID_STRINGID);
argPos += sizeof(rct_string_id);
argPos += banner->FormatTextTo(gMapTooltipFormatArgs + argPos);
argPos += banner->FormatTextTo(gMapTooltipFormatArgs + argPos, /*addColour*/ true);
set_map_tooltip_format_arg(argPos, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY);
argPos += sizeof(rct_string_id);
set_map_tooltip_format_arg(argPos, rct_string_id, sceneryEntry->name);