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Remove NUM_SPRITE_LISTS macro and replace with SPRITE_LIST_COUNT for consistency

This commit is contained in:
Matt
2019-07-14 14:37:13 +02:00
parent 98a17fe8d9
commit 3395079737
5 changed files with 8 additions and 12 deletions

View File

@@ -1245,7 +1245,7 @@ static int32_t cc_show_limits(InteractiveConsole& console, [[maybe_unused]] cons
}
int32_t spriteCount = 0;
for (int32_t i = 1; i < NUM_SPRITE_LISTS; ++i)
for (int32_t i = 1; i < SPRITE_LIST_COUNT; ++i)
{
spriteCount += gSpriteListCount[i];
}