mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2025-12-22 23:33:04 +01:00
Move Ui window functions into Ui library (#22426)
* Move scroll widget functions * Move window move functions * De-snake * Move further functions to ui * Move widget function to widget file * Move window create to ui
This commit is contained in:
@@ -802,7 +802,7 @@ private:
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if ((flags & SDL_WINDOW_MINIMIZED) == 0)
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{
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WindowResizeGui(_width, _height);
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WindowRelocateWindows(_width, _height);
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Windows::WindowRelocateWindows(_width, _height);
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}
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GfxInvalidateScreen();
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@@ -1242,4 +1242,72 @@ namespace OpenRCT2::Ui
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widget.content &= ~0xFF;
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widget.content |= newPercentage;
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}
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/**
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*
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* rct2: 0x006EAF26
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*/
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void WidgetScrollUpdateThumbs(WindowBase& w, WidgetIndex widget_index)
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{
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const auto& widget = w.widgets[widget_index];
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auto& scroll = w.scrolls[WindowGetScrollDataIndex(w, widget_index)];
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if (scroll.flags & HSCROLLBAR_VISIBLE)
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{
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int32_t view_size = widget.width() - 21;
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if (scroll.flags & VSCROLLBAR_VISIBLE)
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view_size -= 11;
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int32_t x = scroll.h_left * view_size;
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if (scroll.h_right != 0)
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x /= scroll.h_right;
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scroll.h_thumb_left = x + 11;
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x = widget.width() - 2;
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if (scroll.flags & VSCROLLBAR_VISIBLE)
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x -= 11;
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x += scroll.h_left;
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if (scroll.h_right != 0)
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x = (x * view_size) / scroll.h_right;
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x += 11;
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view_size += 10;
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scroll.h_thumb_right = std::min(x, view_size);
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if (scroll.h_thumb_right - scroll.h_thumb_left < 20)
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{
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double barPosition = (scroll.h_thumb_right * 1.0) / view_size;
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scroll.h_thumb_left = static_cast<int32_t>(std::lround(scroll.h_thumb_left - (20 * barPosition)));
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scroll.h_thumb_right = static_cast<int32_t>(std::lround(scroll.h_thumb_right + (20 * (1 - barPosition))));
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}
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}
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if (scroll.flags & VSCROLLBAR_VISIBLE)
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{
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int32_t view_size = widget.height() - 21;
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if (scroll.flags & HSCROLLBAR_VISIBLE)
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view_size -= 11;
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int32_t y = scroll.v_top * view_size;
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if (scroll.v_bottom != 0)
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y /= scroll.v_bottom;
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scroll.v_thumb_top = y + 11;
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y = widget.height() - 2;
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if (scroll.flags & HSCROLLBAR_VISIBLE)
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y -= 11;
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y += scroll.v_top;
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if (scroll.v_bottom != 0)
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y = (y * view_size) / scroll.v_bottom;
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y += 11;
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view_size += 10;
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scroll.v_thumb_bottom = std::min(y, view_size);
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if (scroll.v_thumb_bottom - scroll.v_thumb_top < 20)
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{
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double barPosition = (scroll.v_thumb_bottom * 1.0) / view_size;
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scroll.v_thumb_top = static_cast<int32_t>(std::lround(scroll.v_thumb_top - (20 * barPosition)));
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scroll.v_thumb_bottom = static_cast<int32_t>(std::lround(scroll.v_thumb_bottom + (20 * (1 - barPosition))));
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}
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}
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}
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} // namespace OpenRCT2::Ui
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@@ -190,4 +190,6 @@ namespace OpenRCT2::Ui
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void WidgetSetCheckboxValue(WindowBase& w, WidgetIndex widgetIndex, bool value);
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void WidgetProgressBarSetNewPercentage(Widget& widget, uint8_t newPercentage);
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void WidgetScrollUpdateThumbs(WindowBase& w, WidgetIndex widget_index);
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} // namespace OpenRCT2::Ui
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@@ -14,6 +14,7 @@
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#include "Widget.h"
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#include <SDL.h>
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#include <algorithm>
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#include <openrct2-ui/windows/Window.h>
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#include <openrct2/Context.h>
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#include <openrct2/Input.h>
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@@ -209,96 +210,6 @@ static ScreenCoordsXY GetCentrePositionForNewWindow(int32_t width, int32_t heigh
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return ScreenCoordsXY{ (screenWidth - width) / 2, std::max(kTopToolbarHeight + 1, (screenHeight - height) / 2) };
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}
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WindowBase* WindowCreate(
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std::unique_ptr<WindowBase>&& wp, WindowClass cls, ScreenCoordsXY pos, int32_t width, int32_t height, uint32_t flags)
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{
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if (flags & WF_AUTO_POSITION)
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{
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if (flags & WF_CENTRE_SCREEN)
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{
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pos = GetCentrePositionForNewWindow(width, height);
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}
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else
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{
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pos = GetAutoPositionForNewWindow(width, height);
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}
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}
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// Check if there are any window slots left
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// include kWindowLimitReserved for items such as the main viewport and toolbars to not appear to be counted.
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if (g_window_list.size() >= static_cast<size_t>(Config::Get().general.WindowLimit + kWindowLimitReserved))
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{
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// Close least recently used window
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for (auto& w : g_window_list)
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{
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if (w->flags & WF_DEAD)
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continue;
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if (!(w->flags & (WF_STICK_TO_BACK | WF_STICK_TO_FRONT | WF_NO_AUTO_CLOSE)))
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{
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WindowClose(*w.get());
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break;
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}
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}
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}
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// Find right position to insert new window
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auto itDestPos = g_window_list.end();
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if (flags & WF_STICK_TO_BACK)
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{
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for (auto it = g_window_list.begin(); it != g_window_list.end(); it++)
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{
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if ((*it)->flags & WF_DEAD)
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continue;
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if (!((*it)->flags & WF_STICK_TO_BACK))
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{
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itDestPos = it;
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}
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}
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}
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else if (!(flags & WF_STICK_TO_FRONT))
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{
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for (auto it = g_window_list.rbegin(); it != g_window_list.rend(); it++)
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{
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if ((*it)->flags & WF_DEAD)
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continue;
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if (!((*it)->flags & WF_STICK_TO_FRONT))
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{
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itDestPos = it.base();
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break;
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}
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}
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}
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auto itNew = g_window_list.insert(itDestPos, std::move(wp));
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auto w = itNew->get();
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// Setup window
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w->classification = cls;
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w->flags = flags;
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// Play sounds and flash the window
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if (!(flags & (WF_STICK_TO_BACK | WF_STICK_TO_FRONT)))
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{
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w->flags |= WF_WHITE_BORDER_MASK;
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OpenRCT2::Audio::Play(OpenRCT2::Audio::SoundId::WindowOpen, 0, pos.x + (width / 2));
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}
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w->windowPos = pos;
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w->width = width;
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w->height = height;
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w->min_width = width;
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w->max_width = width;
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w->min_height = height;
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w->max_height = height;
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w->focus = std::nullopt;
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ColourSchemeUpdate(w);
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w->Invalidate();
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w->OnOpen();
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return w;
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}
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static int32_t WindowGetWidgetIndex(const WindowBase& w, Widget* widget)
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{
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int32_t i = 0;
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@@ -570,45 +481,6 @@ void ApplyScreenSaverLockSetting()
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Config::Get().general.DisableScreensaver ? SDL_DisableScreenSaver() : SDL_EnableScreenSaver();
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}
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/**
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* Initialises scroll widgets to their virtual size.
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* rct2: 0x006EAEB8
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*/
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void WindowInitScrollWidgets(WindowBase& w)
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{
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Widget* widget;
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int32_t widget_index, scroll_index;
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widget_index = 0;
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scroll_index = 0;
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for (widget = w.widgets; widget->type != WindowWidgetType::Last; widget++)
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{
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if (widget->type != WindowWidgetType::Scroll)
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{
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widget_index++;
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continue;
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}
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auto& scroll = w.scrolls[scroll_index];
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scroll.flags = 0;
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ScreenSize scrollSize = w.OnScrollGetSize(scroll_index);
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scroll.h_left = 0;
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scroll.h_right = scrollSize.width + 1;
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scroll.v_top = 0;
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scroll.v_bottom = scrollSize.height + 1;
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if (widget->content & SCROLL_HORIZONTAL)
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scroll.flags |= HSCROLLBAR_VISIBLE;
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if (widget->content & SCROLL_VERTICAL)
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scroll.flags |= VSCROLLBAR_VISIBLE;
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WidgetScrollUpdateThumbs(w, widget_index);
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widget_index++;
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scroll_index++;
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}
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}
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/**
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*
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* rct2: 0x006EB15C
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@@ -671,19 +543,6 @@ static void WindowInvalidatePressedImageButton(const WindowBase& w)
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}
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}
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/**
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*
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* rct2: 0x006EA73F
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*/
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void InvalidateAllWindowsAfterInput()
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{
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WindowVisitEach([](WindowBase* w) {
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WindowUpdateScrollWidgets(*w);
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WindowInvalidatePressedImageButton(*w);
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w->OnResize();
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});
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}
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void Window::OnDraw(DrawPixelInfo& dpi)
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{
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WindowDrawWidgets(*this, dpi);
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@@ -696,7 +555,7 @@ void Window::OnDrawWidget(WidgetIndex widgetIndex, DrawPixelInfo& dpi)
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void Window::InitScrollWidgets()
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{
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WindowInitScrollWidgets(*this);
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Windows::WindowInitScrollWidgets(*this);
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}
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void Window::InvalidateWidget(WidgetIndex widgetIndex)
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@@ -837,6 +696,96 @@ namespace OpenRCT2::Ui::Windows
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static TextInputSession* _textInput;
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static WidgetIdentifier _currentTextBox = { { WindowClass::Null, 0 }, 0 };
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WindowBase* WindowCreate(
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std::unique_ptr<WindowBase>&& wp, WindowClass cls, ScreenCoordsXY pos, int32_t width, int32_t height, uint32_t flags)
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{
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if (flags & WF_AUTO_POSITION)
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{
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if (flags & WF_CENTRE_SCREEN)
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{
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pos = GetCentrePositionForNewWindow(width, height);
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}
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else
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{
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pos = GetAutoPositionForNewWindow(width, height);
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}
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}
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// Check if there are any window slots left
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// include kWindowLimitReserved for items such as the main viewport and toolbars to not appear to be counted.
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if (g_window_list.size() >= static_cast<size_t>(Config::Get().general.WindowLimit + kWindowLimitReserved))
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{
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// Close least recently used window
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for (auto& w : g_window_list)
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{
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if (w->flags & WF_DEAD)
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continue;
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if (!(w->flags & (WF_STICK_TO_BACK | WF_STICK_TO_FRONT | WF_NO_AUTO_CLOSE)))
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{
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WindowClose(*w.get());
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break;
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}
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}
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}
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// Find right position to insert new window
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auto itDestPos = g_window_list.end();
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if (flags & WF_STICK_TO_BACK)
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{
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for (auto it = g_window_list.begin(); it != g_window_list.end(); it++)
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{
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if ((*it)->flags & WF_DEAD)
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continue;
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if (!((*it)->flags & WF_STICK_TO_BACK))
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{
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itDestPos = it;
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}
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}
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}
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else if (!(flags & WF_STICK_TO_FRONT))
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{
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for (auto it = g_window_list.rbegin(); it != g_window_list.rend(); it++)
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{
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if ((*it)->flags & WF_DEAD)
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continue;
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if (!((*it)->flags & WF_STICK_TO_FRONT))
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{
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itDestPos = it.base();
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break;
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}
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}
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}
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auto itNew = g_window_list.insert(itDestPos, std::move(wp));
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auto w = itNew->get();
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// Setup window
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w->classification = cls;
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w->flags = flags;
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// Play sounds and flash the window
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if (!(flags & (WF_STICK_TO_BACK | WF_STICK_TO_FRONT)))
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{
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w->flags |= WF_WHITE_BORDER_MASK;
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OpenRCT2::Audio::Play(OpenRCT2::Audio::SoundId::WindowOpen, 0, pos.x + (width / 2));
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}
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w->windowPos = pos;
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w->width = width;
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w->height = height;
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w->min_width = width;
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w->max_width = width;
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w->min_height = height;
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w->max_height = height;
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w->focus = std::nullopt;
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ColourSchemeUpdate(w);
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w->Invalidate();
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w->OnOpen();
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return w;
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}
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WindowBase* WindowGetListening()
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{
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for (auto it = g_window_list.rbegin(); it != g_window_list.rend(); it++)
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@@ -934,4 +883,376 @@ namespace OpenRCT2::Ui::Windows
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{
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return _currentTextBox;
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}
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void WindowResize(WindowBase& w, int32_t dw, int32_t dh)
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{
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if (dw == 0 && dh == 0)
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return;
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// Invalidate old region
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w.Invalidate();
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// Clamp new size to minimum and maximum
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w.width = std::clamp<int32_t>(w.width + dw, w.min_width, w.max_width);
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w.height = std::clamp<int32_t>(w.height + dh, w.min_height, w.max_height);
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w.OnResize();
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w.OnPrepareDraw();
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// Update scroll widgets
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for (auto& scroll : w.scrolls)
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{
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scroll.h_right = WINDOW_SCROLL_UNDEFINED;
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scroll.v_bottom = WINDOW_SCROLL_UNDEFINED;
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}
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WindowUpdateScrollWidgets(w);
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// Invalidate new region
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w.Invalidate();
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}
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/**
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*
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* rct2: 0x006EAE4E
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*
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* @param w The window (esi).
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*/
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void WindowUpdateScrollWidgets(WindowBase& w)
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{
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int32_t scrollIndex, width, height, scrollPositionChanged;
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WidgetIndex widgetIndex;
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Widget* widget;
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widgetIndex = 0;
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scrollIndex = 0;
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for (widget = w.widgets; widget->type != WindowWidgetType::Last; widget++, widgetIndex++)
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{
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if (widget->type != WindowWidgetType::Scroll)
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continue;
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auto& scroll = w.scrolls[scrollIndex];
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ScreenSize scrollSize = w.OnScrollGetSize(scrollIndex);
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width = scrollSize.width;
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height = scrollSize.height;
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if (height == 0)
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{
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scroll.v_top = 0;
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}
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else if (width == 0)
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{
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scroll.h_left = 0;
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}
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width++;
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height++;
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scrollPositionChanged = 0;
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if ((widget->content & SCROLL_HORIZONTAL) && width != scroll.h_right)
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{
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scrollPositionChanged = 1;
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scroll.h_right = width;
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}
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if ((widget->content & SCROLL_VERTICAL) && height != scroll.v_bottom)
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{
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scrollPositionChanged = 1;
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scroll.v_bottom = height;
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}
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if (scrollPositionChanged)
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{
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WidgetScrollUpdateThumbs(w, widgetIndex);
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w.Invalidate();
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}
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scrollIndex++;
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}
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}
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/**
|
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* Initialises scroll widgets to their virtual size.
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* rct2: 0x006EAEB8
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*/
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void WindowInitScrollWidgets(WindowBase& w)
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{
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Widget* widget;
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int32_t widget_index, scroll_index;
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widget_index = 0;
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scroll_index = 0;
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for (widget = w.widgets; widget->type != WindowWidgetType::Last; widget++)
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{
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if (widget->type != WindowWidgetType::Scroll)
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{
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widget_index++;
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continue;
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}
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|
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auto& scroll = w.scrolls[scroll_index];
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scroll.flags = 0;
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ScreenSize scrollSize = w.OnScrollGetSize(scroll_index);
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scroll.h_left = 0;
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scroll.h_right = scrollSize.width + 1;
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scroll.v_top = 0;
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scroll.v_bottom = scrollSize.height + 1;
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if (widget->content & SCROLL_HORIZONTAL)
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scroll.flags |= HSCROLLBAR_VISIBLE;
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if (widget->content & SCROLL_VERTICAL)
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scroll.flags |= VSCROLLBAR_VISIBLE;
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||||
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WidgetScrollUpdateThumbs(w, widget_index);
|
||||
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widget_index++;
|
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scroll_index++;
|
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}
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||||
}
|
||||
|
||||
static void SnapLeft(WindowBase& w, int32_t proximity)
|
||||
{
|
||||
const auto* mainWindow = WindowGetMain();
|
||||
auto wBottom = w.windowPos.y + w.height;
|
||||
auto wLeftProximity = w.windowPos.x - (proximity * 2);
|
||||
auto wRightProximity = w.windowPos.x + (proximity * 2);
|
||||
auto rightMost = INT32_MIN;
|
||||
|
||||
WindowVisitEach([&](WindowBase* w2) {
|
||||
if (w2 == &w || w2 == mainWindow)
|
||||
return;
|
||||
|
||||
auto right = w2->windowPos.x + w2->width;
|
||||
|
||||
if (wBottom < w2->windowPos.y || w.windowPos.y > w2->windowPos.y + w2->height)
|
||||
return;
|
||||
|
||||
if (right < wLeftProximity || right > wRightProximity)
|
||||
return;
|
||||
|
||||
rightMost = std::max(rightMost, right);
|
||||
});
|
||||
|
||||
if (0 >= wLeftProximity && 0 <= wRightProximity)
|
||||
rightMost = std::max(rightMost, 0);
|
||||
|
||||
if (rightMost != INT32_MIN)
|
||||
w.windowPos.x = rightMost;
|
||||
}
|
||||
|
||||
static void SnapTop(WindowBase& w, int32_t proximity)
|
||||
{
|
||||
const auto* mainWindow = WindowGetMain();
|
||||
auto wRight = w.windowPos.x + w.width;
|
||||
auto wTopProximity = w.windowPos.y - (proximity * 2);
|
||||
auto wBottomProximity = w.windowPos.y + (proximity * 2);
|
||||
auto bottomMost = INT32_MIN;
|
||||
|
||||
WindowVisitEach([&](WindowBase* w2) {
|
||||
if (w2 == &w || w2 == mainWindow)
|
||||
return;
|
||||
|
||||
auto bottom = w2->windowPos.y + w2->height;
|
||||
|
||||
if (wRight < w2->windowPos.x || w.windowPos.x > w2->windowPos.x + w2->width)
|
||||
return;
|
||||
|
||||
if (bottom < wTopProximity || bottom > wBottomProximity)
|
||||
return;
|
||||
|
||||
bottomMost = std::max(bottomMost, bottom);
|
||||
});
|
||||
|
||||
if (0 >= wTopProximity && 0 <= wBottomProximity)
|
||||
bottomMost = std::max(bottomMost, 0);
|
||||
|
||||
if (bottomMost != INT32_MIN)
|
||||
w.windowPos.y = bottomMost;
|
||||
}
|
||||
|
||||
static void SnapRight(WindowBase& w, int32_t proximity)
|
||||
{
|
||||
const auto* mainWindow = WindowGetMain();
|
||||
auto wRight = w.windowPos.x + w.width;
|
||||
auto wBottom = w.windowPos.y + w.height;
|
||||
auto wLeftProximity = wRight - (proximity * 2);
|
||||
auto wRightProximity = wRight + (proximity * 2);
|
||||
auto leftMost = INT32_MAX;
|
||||
|
||||
WindowVisitEach([&](WindowBase* w2) {
|
||||
if (w2 == &w || w2 == mainWindow)
|
||||
return;
|
||||
|
||||
if (wBottom < w2->windowPos.y || w.windowPos.y > w2->windowPos.y + w2->height)
|
||||
return;
|
||||
|
||||
if (w2->windowPos.x < wLeftProximity || w2->windowPos.x > wRightProximity)
|
||||
return;
|
||||
|
||||
leftMost = std::min<int32_t>(leftMost, w2->windowPos.x);
|
||||
});
|
||||
|
||||
auto screenWidth = ContextGetWidth();
|
||||
if (screenWidth >= wLeftProximity && screenWidth <= wRightProximity)
|
||||
leftMost = std::min(leftMost, screenWidth);
|
||||
|
||||
if (leftMost != INT32_MAX)
|
||||
w.windowPos.x = leftMost - w.width;
|
||||
}
|
||||
|
||||
static void SnapBottom(WindowBase& w, int32_t proximity)
|
||||
{
|
||||
const auto* mainWindow = WindowGetMain();
|
||||
auto wRight = w.windowPos.x + w.width;
|
||||
auto wBottom = w.windowPos.y + w.height;
|
||||
auto wTopProximity = wBottom - (proximity * 2);
|
||||
auto wBottomProximity = wBottom + (proximity * 2);
|
||||
auto topMost = INT32_MAX;
|
||||
|
||||
WindowVisitEach([&](WindowBase* w2) {
|
||||
if (w2 == &w || w2 == mainWindow)
|
||||
return;
|
||||
|
||||
if (wRight < w2->windowPos.x || w.windowPos.x > w2->windowPos.x + w2->width)
|
||||
return;
|
||||
|
||||
if (w2->windowPos.y < wTopProximity || w2->windowPos.y > wBottomProximity)
|
||||
return;
|
||||
|
||||
topMost = std::min<int32_t>(topMost, w2->windowPos.y);
|
||||
});
|
||||
|
||||
auto screenHeight = ContextGetHeight();
|
||||
if (screenHeight >= wTopProximity && screenHeight <= wBottomProximity)
|
||||
topMost = std::min(topMost, screenHeight);
|
||||
|
||||
if (topMost != INT32_MAX)
|
||||
w.windowPos.y = topMost - w.height;
|
||||
}
|
||||
|
||||
void WindowMoveAndSnap(WindowBase& w, ScreenCoordsXY newWindowCoords, int32_t snapProximity)
|
||||
{
|
||||
auto originalPos = w.windowPos;
|
||||
int32_t minY = (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) ? 1 : kTopToolbarHeight + 2;
|
||||
|
||||
newWindowCoords.y = std::clamp(newWindowCoords.y, minY, ContextGetHeight() - 34);
|
||||
|
||||
if (snapProximity > 0)
|
||||
{
|
||||
w.windowPos = newWindowCoords;
|
||||
|
||||
SnapRight(w, snapProximity);
|
||||
SnapBottom(w, snapProximity);
|
||||
SnapLeft(w, snapProximity);
|
||||
SnapTop(w, snapProximity);
|
||||
|
||||
if (w.windowPos == originalPos)
|
||||
return;
|
||||
|
||||
newWindowCoords = w.windowPos;
|
||||
w.windowPos = originalPos;
|
||||
}
|
||||
|
||||
WindowSetPosition(w, newWindowCoords);
|
||||
}
|
||||
|
||||
void WindowMovePosition(WindowBase& w, const ScreenCoordsXY& deltaCoords)
|
||||
{
|
||||
if (deltaCoords.x == 0 && deltaCoords.y == 0)
|
||||
return;
|
||||
|
||||
// Invalidate old region
|
||||
w.Invalidate();
|
||||
|
||||
// Translate window and viewport
|
||||
w.windowPos += deltaCoords;
|
||||
if (w.viewport != nullptr)
|
||||
{
|
||||
w.viewport->pos += deltaCoords;
|
||||
}
|
||||
|
||||
// Invalidate new region
|
||||
w.Invalidate();
|
||||
}
|
||||
|
||||
void WindowSetPosition(WindowBase& w, const ScreenCoordsXY& screenCoords)
|
||||
{
|
||||
WindowMovePosition(w, screenCoords - w.windowPos);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x006ED710
|
||||
* Called after a window resize to move windows if they
|
||||
* are going to be out of sight.
|
||||
*/
|
||||
void WindowRelocateWindows(int32_t width, int32_t height)
|
||||
{
|
||||
int32_t new_location = 8;
|
||||
WindowVisitEach([width, height, &new_location](WindowBase* w) {
|
||||
// Work out if the window requires moving
|
||||
if (w->windowPos.x + 10 < width)
|
||||
{
|
||||
if (w->flags & (WF_STICK_TO_BACK | WF_STICK_TO_FRONT))
|
||||
{
|
||||
if (w->windowPos.y - 22 < height)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (w->windowPos.y + 10 < height)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Calculate the new locations
|
||||
auto newWinPos = w->windowPos;
|
||||
w->windowPos = { new_location, new_location + kTopToolbarHeight + 1 };
|
||||
|
||||
// Move the next new location so windows are not directly on top
|
||||
new_location += 8;
|
||||
|
||||
// Adjust the viewport if required.
|
||||
if (w->viewport != nullptr)
|
||||
{
|
||||
w->viewport->pos -= newWinPos - w->windowPos;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void WindowSetResize(WindowBase& w, int32_t minWidth, int32_t minHeight, int32_t maxWidth, int32_t maxHeight)
|
||||
{
|
||||
w.min_width = minWidth;
|
||||
w.min_height = minHeight;
|
||||
w.max_width = maxWidth;
|
||||
w.max_height = maxHeight;
|
||||
|
||||
// Clamp width and height to minimum and maximum
|
||||
int32_t width = std::clamp<int32_t>(w.width, std::min(minWidth, maxWidth), std::max(minWidth, maxWidth));
|
||||
int32_t height = std::clamp<int32_t>(w.height, std::min(minHeight, maxHeight), std::max(minHeight, maxHeight));
|
||||
|
||||
// Resize window if size has changed
|
||||
if (w.width != width || w.height != height)
|
||||
{
|
||||
w.Invalidate();
|
||||
w.width = width;
|
||||
w.height = height;
|
||||
w.Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
bool WindowCanResize(const WindowBase& w)
|
||||
{
|
||||
return (w.flags & WF_RESIZABLE) && (w.min_width != w.max_width || w.min_height != w.max_height);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x006EA73F
|
||||
*/
|
||||
void InvalidateAllWindowsAfterInput()
|
||||
{
|
||||
WindowVisitEach([](WindowBase* w) {
|
||||
Windows::WindowUpdateScrollWidgets(*w);
|
||||
WindowInvalidatePressedImageButton(*w);
|
||||
w->OnResize();
|
||||
});
|
||||
}
|
||||
} // namespace OpenRCT2::Ui::Windows
|
||||
|
||||
@@ -45,6 +45,42 @@ ScreenCoordsXY WindowGetViewportSoundIconPos(WindowBase& w);
|
||||
|
||||
namespace OpenRCT2::Ui::Windows
|
||||
{
|
||||
WindowBase* WindowCreate(
|
||||
std::unique_ptr<WindowBase>&& w, WindowClass cls, ScreenCoordsXY pos, int32_t width, int32_t height, uint32_t flags);
|
||||
template<typename T, typename... TArgs, typename std::enable_if<std::is_base_of<WindowBase, T>::value>::type* = nullptr>
|
||||
T* WindowCreate(
|
||||
WindowClass cls, const ScreenCoordsXY& pos = {}, int32_t width = 0, int32_t height = 0, uint32_t flags = 0,
|
||||
TArgs&&... args)
|
||||
{
|
||||
return static_cast<T*>(WindowCreate(std::make_unique<T>(std::forward<TArgs>(args)...), cls, pos, width, height, flags));
|
||||
}
|
||||
template<typename T, typename... TArgs, typename std::enable_if<std::is_base_of<WindowBase, T>::value>::type* = nullptr>
|
||||
T* WindowCreate(WindowClass cls, int32_t width, int32_t height, uint32_t flags, TArgs&&... args)
|
||||
{
|
||||
return static_cast<T*>(
|
||||
WindowCreate(std::make_unique<T>(std::forward<TArgs>(args)...), cls, {}, width, height, flags | WF_AUTO_POSITION));
|
||||
}
|
||||
template<typename T, typename std::enable_if<std::is_base_of<WindowBase, T>::value>::type* = nullptr>
|
||||
T* WindowFocusOrCreate(WindowClass cls, const ScreenCoordsXY& pos, int32_t width, int32_t height, uint32_t flags = 0)
|
||||
{
|
||||
auto* w = WindowBringToFrontByClass(cls);
|
||||
if (w == nullptr)
|
||||
{
|
||||
w = WindowCreate<T>(cls, pos, width, height, flags);
|
||||
}
|
||||
return static_cast<T*>(w);
|
||||
}
|
||||
template<typename T, typename std::enable_if<std::is_base_of<WindowBase, T>::value>::type* = nullptr>
|
||||
T* WindowFocusOrCreate(WindowClass cls, int32_t width, int32_t height, uint32_t flags = 0)
|
||||
{
|
||||
auto* w = WindowBringToFrontByClass(cls);
|
||||
if (w == nullptr)
|
||||
{
|
||||
w = WindowCreate<T>(cls, width, height, flags);
|
||||
}
|
||||
return static_cast<T*>(w);
|
||||
}
|
||||
|
||||
void RideConstructionToolupdateEntranceExit(const ScreenCoordsXY& screenCoords);
|
||||
void RideConstructionToolupdateConstruct(const ScreenCoordsXY& screenCoords);
|
||||
void RideConstructionTooldownConstruct(const ScreenCoordsXY& screenCoords);
|
||||
@@ -86,4 +122,18 @@ namespace OpenRCT2::Ui::Windows
|
||||
bool IsUsingWidgetTextBox();
|
||||
bool TextBoxCaretIsFlashed();
|
||||
const WidgetIdentifier& GetCurrentTextBox();
|
||||
|
||||
void WindowResize(WindowBase& w, int32_t dw, int32_t dh);
|
||||
void WindowInitScrollWidgets(WindowBase& w);
|
||||
void WindowUpdateScrollWidgets(WindowBase& w);
|
||||
|
||||
void WindowMovePosition(WindowBase& w, const ScreenCoordsXY& screenCoords);
|
||||
void WindowSetPosition(WindowBase& w, const ScreenCoordsXY& screenCoords);
|
||||
void WindowMoveAndSnap(WindowBase& w, ScreenCoordsXY newWindowCoords, int32_t snapProximity);
|
||||
void WindowRelocateWindows(int32_t width, int32_t height);
|
||||
|
||||
void WindowSetResize(WindowBase& w, int32_t minWidth, int32_t minHeight, int32_t maxWidth, int32_t maxHeight);
|
||||
bool WindowCanResize(const WindowBase& w);
|
||||
|
||||
void InvalidateAllWindowsAfterInput();
|
||||
} // namespace OpenRCT2::Ui::Windows
|
||||
|
||||
@@ -62,5 +62,3 @@ enum
|
||||
SCROLL_VERTICAL = (1 << 1),
|
||||
SCROLL_BOTH = SCROLL_HORIZONTAL | SCROLL_VERTICAL
|
||||
};
|
||||
|
||||
void WidgetScrollUpdateThumbs(WindowBase& w, WidgetIndex widget_index);
|
||||
|
||||
@@ -576,63 +576,6 @@ void WidgetInvalidateByNumber(WindowClass cls, rct_windownumber number, WidgetIn
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x006EAE4E
|
||||
*
|
||||
* @param w The window (esi).
|
||||
*/
|
||||
void WindowUpdateScrollWidgets(WindowBase& w)
|
||||
{
|
||||
int32_t scrollIndex, width, height, scrollPositionChanged;
|
||||
WidgetIndex widgetIndex;
|
||||
Widget* widget;
|
||||
|
||||
widgetIndex = 0;
|
||||
scrollIndex = 0;
|
||||
for (widget = w.widgets; widget->type != WindowWidgetType::Last; widget++, widgetIndex++)
|
||||
{
|
||||
if (widget->type != WindowWidgetType::Scroll)
|
||||
continue;
|
||||
|
||||
auto& scroll = w.scrolls[scrollIndex];
|
||||
ScreenSize scrollSize = w.OnScrollGetSize(scrollIndex);
|
||||
width = scrollSize.width;
|
||||
height = scrollSize.height;
|
||||
|
||||
if (height == 0)
|
||||
{
|
||||
scroll.v_top = 0;
|
||||
}
|
||||
else if (width == 0)
|
||||
{
|
||||
scroll.h_left = 0;
|
||||
}
|
||||
width++;
|
||||
height++;
|
||||
|
||||
scrollPositionChanged = 0;
|
||||
if ((widget->content & SCROLL_HORIZONTAL) && width != scroll.h_right)
|
||||
{
|
||||
scrollPositionChanged = 1;
|
||||
scroll.h_right = width;
|
||||
}
|
||||
|
||||
if ((widget->content & SCROLL_VERTICAL) && height != scroll.v_bottom)
|
||||
{
|
||||
scrollPositionChanged = 1;
|
||||
scroll.v_bottom = height;
|
||||
}
|
||||
|
||||
if (scrollPositionChanged)
|
||||
{
|
||||
WidgetScrollUpdateThumbs(w, widgetIndex);
|
||||
w.Invalidate();
|
||||
}
|
||||
scrollIndex++;
|
||||
}
|
||||
}
|
||||
|
||||
int32_t WindowGetScrollDataIndex(const WindowBase& w, WidgetIndex widget_index)
|
||||
{
|
||||
int32_t i, result;
|
||||
@@ -1211,78 +1154,6 @@ void WindowDrawViewport(DrawPixelInfo& dpi, WindowBase& w)
|
||||
ViewportRender(dpi, w.viewport, { { dpi.x, dpi.y }, { dpi.x + dpi.width, dpi.y + dpi.height } });
|
||||
}
|
||||
|
||||
void WindowSetPosition(WindowBase& w, const ScreenCoordsXY& screenCoords)
|
||||
{
|
||||
WindowMovePosition(w, screenCoords - w.windowPos);
|
||||
}
|
||||
|
||||
void WindowMovePosition(WindowBase& w, const ScreenCoordsXY& deltaCoords)
|
||||
{
|
||||
if (deltaCoords.x == 0 && deltaCoords.y == 0)
|
||||
return;
|
||||
|
||||
// Invalidate old region
|
||||
w.Invalidate();
|
||||
|
||||
// Translate window and viewport
|
||||
w.windowPos += deltaCoords;
|
||||
if (w.viewport != nullptr)
|
||||
{
|
||||
w.viewport->pos += deltaCoords;
|
||||
}
|
||||
|
||||
// Invalidate new region
|
||||
w.Invalidate();
|
||||
}
|
||||
|
||||
void WindowResize(WindowBase& w, int32_t dw, int32_t dh)
|
||||
{
|
||||
if (dw == 0 && dh == 0)
|
||||
return;
|
||||
|
||||
// Invalidate old region
|
||||
w.Invalidate();
|
||||
|
||||
// Clamp new size to minimum and maximum
|
||||
w.width = std::clamp<int32_t>(w.width + dw, w.min_width, w.max_width);
|
||||
w.height = std::clamp<int32_t>(w.height + dh, w.min_height, w.max_height);
|
||||
|
||||
w.OnResize();
|
||||
w.OnPrepareDraw();
|
||||
|
||||
// Update scroll widgets
|
||||
for (auto& scroll : w.scrolls)
|
||||
{
|
||||
scroll.h_right = WINDOW_SCROLL_UNDEFINED;
|
||||
scroll.v_bottom = WINDOW_SCROLL_UNDEFINED;
|
||||
}
|
||||
WindowUpdateScrollWidgets(w);
|
||||
|
||||
// Invalidate new region
|
||||
w.Invalidate();
|
||||
}
|
||||
|
||||
void WindowSetResize(WindowBase& w, int32_t minWidth, int32_t minHeight, int32_t maxWidth, int32_t maxHeight)
|
||||
{
|
||||
w.min_width = minWidth;
|
||||
w.min_height = minHeight;
|
||||
w.max_width = maxWidth;
|
||||
w.max_height = maxHeight;
|
||||
|
||||
// Clamp width and height to minimum and maximum
|
||||
int32_t width = std::clamp<int32_t>(w.width, std::min(minWidth, maxWidth), std::max(minWidth, maxWidth));
|
||||
int32_t height = std::clamp<int32_t>(w.height, std::min(minHeight, maxHeight), std::max(minHeight, maxHeight));
|
||||
|
||||
// Resize window if size has changed
|
||||
if (w.width != width || w.height != height)
|
||||
{
|
||||
w.Invalidate();
|
||||
w.width = width;
|
||||
w.height = height;
|
||||
w.Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x006EE212
|
||||
@@ -1345,47 +1216,6 @@ void ToolCancel()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x006ED710
|
||||
* Called after a window resize to move windows if they
|
||||
* are going to be out of sight.
|
||||
*/
|
||||
void WindowRelocateWindows(int32_t width, int32_t height)
|
||||
{
|
||||
int32_t new_location = 8;
|
||||
WindowVisitEach([width, height, &new_location](WindowBase* w) {
|
||||
// Work out if the window requires moving
|
||||
if (w->windowPos.x + 10 < width)
|
||||
{
|
||||
if (w->flags & (WF_STICK_TO_BACK | WF_STICK_TO_FRONT))
|
||||
{
|
||||
if (w->windowPos.y - 22 < height)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (w->windowPos.y + 10 < height)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Calculate the new locations
|
||||
auto newWinPos = w->windowPos;
|
||||
w->windowPos = { new_location, new_location + kTopToolbarHeight + 1 };
|
||||
|
||||
// Move the next new location so windows are not directly on top
|
||||
new_location += 8;
|
||||
|
||||
// Adjust the viewport if required.
|
||||
if (w->viewport != nullptr)
|
||||
{
|
||||
w->viewport->pos -= newWinPos - w->windowPos;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* rct2: 0x0066B905
|
||||
*/
|
||||
@@ -1515,157 +1345,6 @@ void WindowUpdateViewportRideMusic()
|
||||
}
|
||||
}
|
||||
|
||||
static void window_snap_left(WindowBase& w, int32_t proximity)
|
||||
{
|
||||
const auto* mainWindow = WindowGetMain();
|
||||
auto wBottom = w.windowPos.y + w.height;
|
||||
auto wLeftProximity = w.windowPos.x - (proximity * 2);
|
||||
auto wRightProximity = w.windowPos.x + (proximity * 2);
|
||||
auto rightMost = INT32_MIN;
|
||||
|
||||
WindowVisitEach([&](WindowBase* w2) {
|
||||
if (w2 == &w || w2 == mainWindow)
|
||||
return;
|
||||
|
||||
auto right = w2->windowPos.x + w2->width;
|
||||
|
||||
if (wBottom < w2->windowPos.y || w.windowPos.y > w2->windowPos.y + w2->height)
|
||||
return;
|
||||
|
||||
if (right < wLeftProximity || right > wRightProximity)
|
||||
return;
|
||||
|
||||
rightMost = std::max(rightMost, right);
|
||||
});
|
||||
|
||||
if (0 >= wLeftProximity && 0 <= wRightProximity)
|
||||
rightMost = std::max(rightMost, 0);
|
||||
|
||||
if (rightMost != INT32_MIN)
|
||||
w.windowPos.x = rightMost;
|
||||
}
|
||||
|
||||
static void window_snap_top(WindowBase& w, int32_t proximity)
|
||||
{
|
||||
const auto* mainWindow = WindowGetMain();
|
||||
auto wRight = w.windowPos.x + w.width;
|
||||
auto wTopProximity = w.windowPos.y - (proximity * 2);
|
||||
auto wBottomProximity = w.windowPos.y + (proximity * 2);
|
||||
auto bottomMost = INT32_MIN;
|
||||
|
||||
WindowVisitEach([&](WindowBase* w2) {
|
||||
if (w2 == &w || w2 == mainWindow)
|
||||
return;
|
||||
|
||||
auto bottom = w2->windowPos.y + w2->height;
|
||||
|
||||
if (wRight < w2->windowPos.x || w.windowPos.x > w2->windowPos.x + w2->width)
|
||||
return;
|
||||
|
||||
if (bottom < wTopProximity || bottom > wBottomProximity)
|
||||
return;
|
||||
|
||||
bottomMost = std::max(bottomMost, bottom);
|
||||
});
|
||||
|
||||
if (0 >= wTopProximity && 0 <= wBottomProximity)
|
||||
bottomMost = std::max(bottomMost, 0);
|
||||
|
||||
if (bottomMost != INT32_MIN)
|
||||
w.windowPos.y = bottomMost;
|
||||
}
|
||||
|
||||
static void window_snap_right(WindowBase& w, int32_t proximity)
|
||||
{
|
||||
const auto* mainWindow = WindowGetMain();
|
||||
auto wRight = w.windowPos.x + w.width;
|
||||
auto wBottom = w.windowPos.y + w.height;
|
||||
auto wLeftProximity = wRight - (proximity * 2);
|
||||
auto wRightProximity = wRight + (proximity * 2);
|
||||
auto leftMost = INT32_MAX;
|
||||
|
||||
WindowVisitEach([&](WindowBase* w2) {
|
||||
if (w2 == &w || w2 == mainWindow)
|
||||
return;
|
||||
|
||||
if (wBottom < w2->windowPos.y || w.windowPos.y > w2->windowPos.y + w2->height)
|
||||
return;
|
||||
|
||||
if (w2->windowPos.x < wLeftProximity || w2->windowPos.x > wRightProximity)
|
||||
return;
|
||||
|
||||
leftMost = std::min<int32_t>(leftMost, w2->windowPos.x);
|
||||
});
|
||||
|
||||
auto screenWidth = ContextGetWidth();
|
||||
if (screenWidth >= wLeftProximity && screenWidth <= wRightProximity)
|
||||
leftMost = std::min(leftMost, screenWidth);
|
||||
|
||||
if (leftMost != INT32_MAX)
|
||||
w.windowPos.x = leftMost - w.width;
|
||||
}
|
||||
|
||||
static void window_snap_bottom(WindowBase& w, int32_t proximity)
|
||||
{
|
||||
const auto* mainWindow = WindowGetMain();
|
||||
auto wRight = w.windowPos.x + w.width;
|
||||
auto wBottom = w.windowPos.y + w.height;
|
||||
auto wTopProximity = wBottom - (proximity * 2);
|
||||
auto wBottomProximity = wBottom + (proximity * 2);
|
||||
auto topMost = INT32_MAX;
|
||||
|
||||
WindowVisitEach([&](WindowBase* w2) {
|
||||
if (w2 == &w || w2 == mainWindow)
|
||||
return;
|
||||
|
||||
if (wRight < w2->windowPos.x || w.windowPos.x > w2->windowPos.x + w2->width)
|
||||
return;
|
||||
|
||||
if (w2->windowPos.y < wTopProximity || w2->windowPos.y > wBottomProximity)
|
||||
return;
|
||||
|
||||
topMost = std::min<int32_t>(topMost, w2->windowPos.y);
|
||||
});
|
||||
|
||||
auto screenHeight = ContextGetHeight();
|
||||
if (screenHeight >= wTopProximity && screenHeight <= wBottomProximity)
|
||||
topMost = std::min(topMost, screenHeight);
|
||||
|
||||
if (topMost != INT32_MAX)
|
||||
w.windowPos.y = topMost - w.height;
|
||||
}
|
||||
|
||||
void WindowMoveAndSnap(WindowBase& w, ScreenCoordsXY newWindowCoords, int32_t snapProximity)
|
||||
{
|
||||
auto originalPos = w.windowPos;
|
||||
int32_t minY = (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) ? 1 : kTopToolbarHeight + 2;
|
||||
|
||||
newWindowCoords.y = std::clamp(newWindowCoords.y, minY, ContextGetHeight() - 34);
|
||||
|
||||
if (snapProximity > 0)
|
||||
{
|
||||
w.windowPos = newWindowCoords;
|
||||
|
||||
window_snap_right(w, snapProximity);
|
||||
window_snap_bottom(w, snapProximity);
|
||||
window_snap_left(w, snapProximity);
|
||||
window_snap_top(w, snapProximity);
|
||||
|
||||
if (w.windowPos == originalPos)
|
||||
return;
|
||||
|
||||
newWindowCoords = w.windowPos;
|
||||
w.windowPos = originalPos;
|
||||
}
|
||||
|
||||
WindowSetPosition(w, newWindowCoords);
|
||||
}
|
||||
|
||||
int32_t WindowCanResize(const WindowBase& w)
|
||||
{
|
||||
return (w.flags & WF_RESIZABLE) && (w.min_width != w.max_width || w.min_height != w.max_height);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x006EE3C3
|
||||
@@ -1803,74 +1482,6 @@ Viewport* WindowGetViewport(WindowBase* w)
|
||||
return w->viewport;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x006EAF26
|
||||
*/
|
||||
void WidgetScrollUpdateThumbs(WindowBase& w, WidgetIndex widget_index)
|
||||
{
|
||||
const auto& widget = w.widgets[widget_index];
|
||||
auto& scroll = w.scrolls[WindowGetScrollDataIndex(w, widget_index)];
|
||||
|
||||
if (scroll.flags & HSCROLLBAR_VISIBLE)
|
||||
{
|
||||
int32_t view_size = widget.width() - 21;
|
||||
if (scroll.flags & VSCROLLBAR_VISIBLE)
|
||||
view_size -= 11;
|
||||
int32_t x = scroll.h_left * view_size;
|
||||
if (scroll.h_right != 0)
|
||||
x /= scroll.h_right;
|
||||
scroll.h_thumb_left = x + 11;
|
||||
|
||||
x = widget.width() - 2;
|
||||
if (scroll.flags & VSCROLLBAR_VISIBLE)
|
||||
x -= 11;
|
||||
x += scroll.h_left;
|
||||
if (scroll.h_right != 0)
|
||||
x = (x * view_size) / scroll.h_right;
|
||||
x += 11;
|
||||
view_size += 10;
|
||||
scroll.h_thumb_right = std::min(x, view_size);
|
||||
|
||||
if (scroll.h_thumb_right - scroll.h_thumb_left < 20)
|
||||
{
|
||||
double barPosition = (scroll.h_thumb_right * 1.0) / view_size;
|
||||
|
||||
scroll.h_thumb_left = static_cast<int32_t>(std::lround(scroll.h_thumb_left - (20 * barPosition)));
|
||||
scroll.h_thumb_right = static_cast<int32_t>(std::lround(scroll.h_thumb_right + (20 * (1 - barPosition))));
|
||||
}
|
||||
}
|
||||
|
||||
if (scroll.flags & VSCROLLBAR_VISIBLE)
|
||||
{
|
||||
int32_t view_size = widget.height() - 21;
|
||||
if (scroll.flags & HSCROLLBAR_VISIBLE)
|
||||
view_size -= 11;
|
||||
int32_t y = scroll.v_top * view_size;
|
||||
if (scroll.v_bottom != 0)
|
||||
y /= scroll.v_bottom;
|
||||
scroll.v_thumb_top = y + 11;
|
||||
|
||||
y = widget.height() - 2;
|
||||
if (scroll.flags & HSCROLLBAR_VISIBLE)
|
||||
y -= 11;
|
||||
y += scroll.v_top;
|
||||
if (scroll.v_bottom != 0)
|
||||
y = (y * view_size) / scroll.v_bottom;
|
||||
y += 11;
|
||||
view_size += 10;
|
||||
scroll.v_thumb_bottom = std::min(y, view_size);
|
||||
|
||||
if (scroll.v_thumb_bottom - scroll.v_thumb_top < 20)
|
||||
{
|
||||
double barPosition = (scroll.v_thumb_bottom * 1.0) / view_size;
|
||||
|
||||
scroll.v_thumb_top = static_cast<int32_t>(std::lround(scroll.v_thumb_top - (20 * barPosition)));
|
||||
scroll.v_thumb_bottom = static_cast<int32_t>(std::lround(scroll.v_thumb_bottom + (20 * (1 - barPosition))));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WindowBase::ResizeFrame()
|
||||
{
|
||||
// Frame
|
||||
|
||||
@@ -509,41 +509,6 @@ WindowBase* WindowBringToFrontByClass(WindowClass cls);
|
||||
WindowBase* WindowBringToFrontByClassWithFlags(WindowClass cls, uint16_t flags);
|
||||
WindowBase* WindowBringToFrontByNumber(WindowClass cls, rct_windownumber number);
|
||||
|
||||
WindowBase* WindowCreate(
|
||||
std::unique_ptr<WindowBase>&& w, WindowClass cls, ScreenCoordsXY pos, int32_t width, int32_t height, uint32_t flags);
|
||||
template<typename T, typename... TArgs, typename std::enable_if<std::is_base_of<WindowBase, T>::value>::type* = nullptr>
|
||||
T* WindowCreate(
|
||||
WindowClass cls, const ScreenCoordsXY& pos = {}, int32_t width = 0, int32_t height = 0, uint32_t flags = 0, TArgs&&... args)
|
||||
{
|
||||
return static_cast<T*>(WindowCreate(std::make_unique<T>(std::forward<TArgs>(args)...), cls, pos, width, height, flags));
|
||||
}
|
||||
template<typename T, typename... TArgs, typename std::enable_if<std::is_base_of<WindowBase, T>::value>::type* = nullptr>
|
||||
T* WindowCreate(WindowClass cls, int32_t width, int32_t height, uint32_t flags, TArgs&&... args)
|
||||
{
|
||||
return static_cast<T*>(
|
||||
WindowCreate(std::make_unique<T>(std::forward<TArgs>(args)...), cls, {}, width, height, flags | WF_AUTO_POSITION));
|
||||
}
|
||||
template<typename T, typename std::enable_if<std::is_base_of<WindowBase, T>::value>::type* = nullptr>
|
||||
T* WindowFocusOrCreate(WindowClass cls, const ScreenCoordsXY& pos, int32_t width, int32_t height, uint32_t flags = 0)
|
||||
{
|
||||
auto* w = WindowBringToFrontByClass(cls);
|
||||
if (w == nullptr)
|
||||
{
|
||||
w = WindowCreate<T>(cls, pos, width, height, flags);
|
||||
}
|
||||
return static_cast<T*>(w);
|
||||
}
|
||||
template<typename T, typename std::enable_if<std::is_base_of<WindowBase, T>::value>::type* = nullptr>
|
||||
T* WindowFocusOrCreate(WindowClass cls, int32_t width, int32_t height, uint32_t flags = 0)
|
||||
{
|
||||
auto* w = WindowBringToFrontByClass(cls);
|
||||
if (w == nullptr)
|
||||
{
|
||||
w = WindowCreate<T>(cls, width, height, flags);
|
||||
}
|
||||
return static_cast<T*>(w);
|
||||
}
|
||||
|
||||
void WindowClose(WindowBase& window);
|
||||
void WindowFlushDead();
|
||||
void WindowCloseByClass(WindowClass cls);
|
||||
@@ -566,8 +531,7 @@ void WindowInvalidateAll();
|
||||
void WidgetInvalidate(WindowBase& w, WidgetIndex widgetIndex);
|
||||
void WidgetInvalidateByClass(WindowClass cls, WidgetIndex widgetIndex);
|
||||
void WidgetInvalidateByNumber(WindowClass cls, rct_windownumber number, WidgetIndex widgetIndex);
|
||||
void WindowInitScrollWidgets(WindowBase& w);
|
||||
void WindowUpdateScrollWidgets(WindowBase& w);
|
||||
|
||||
int32_t WindowGetScrollDataIndex(const WindowBase& w, WidgetIndex widget_index);
|
||||
|
||||
void WindowPushOthersRight(WindowBase& w);
|
||||
@@ -590,11 +554,6 @@ void WindowDraw(DrawPixelInfo& dpi, WindowBase& w, int32_t left, int32_t top, in
|
||||
void WindowDrawWidgets(WindowBase& w, DrawPixelInfo& dpi);
|
||||
void WindowDrawViewport(DrawPixelInfo& dpi, WindowBase& w);
|
||||
|
||||
void WindowSetPosition(WindowBase& w, const ScreenCoordsXY& screenCoords);
|
||||
void WindowMovePosition(WindowBase& w, const ScreenCoordsXY& screenCoords);
|
||||
void WindowResize(WindowBase& w, int32_t dw, int32_t dh);
|
||||
void WindowSetResize(WindowBase& w, int32_t minWidth, int32_t minHeight, int32_t maxWidth, int32_t maxHeight);
|
||||
|
||||
bool ToolSet(const WindowBase& w, WidgetIndex widgetIndex, Tool tool);
|
||||
void ToolCancel();
|
||||
|
||||
@@ -605,16 +564,11 @@ void WindowUpdateViewportRideMusic();
|
||||
Viewport* WindowGetViewport(WindowBase* window);
|
||||
|
||||
// Open window functions
|
||||
void WindowRelocateWindows(int32_t width, int32_t height);
|
||||
void WindowResizeGui(int32_t width, int32_t height);
|
||||
void WindowResizeGuiScenarioEditor(int32_t width, int32_t height);
|
||||
|
||||
void InvalidateAllWindowsAfterInput();
|
||||
void TextinputCancel();
|
||||
|
||||
void WindowMoveAndSnap(WindowBase& w, ScreenCoordsXY newWindowCoords, int32_t snapProximity);
|
||||
int32_t WindowCanResize(const WindowBase& w);
|
||||
|
||||
bool WindowIsVisible(WindowBase& w);
|
||||
|
||||
bool SceneryToolIsActive();
|
||||
|
||||
Reference in New Issue
Block a user