mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2025-12-22 15:23:01 +01:00
Move Ui window functions into Ui library (#22426)
* Move scroll widget functions * Move window move functions * De-snake * Move further functions to ui * Move widget function to widget file * Move window create to ui
This commit is contained in:
@@ -576,63 +576,6 @@ void WidgetInvalidateByNumber(WindowClass cls, rct_windownumber number, WidgetIn
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});
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}
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/**
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*
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* rct2: 0x006EAE4E
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*
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* @param w The window (esi).
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*/
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void WindowUpdateScrollWidgets(WindowBase& w)
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{
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int32_t scrollIndex, width, height, scrollPositionChanged;
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WidgetIndex widgetIndex;
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Widget* widget;
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widgetIndex = 0;
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scrollIndex = 0;
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for (widget = w.widgets; widget->type != WindowWidgetType::Last; widget++, widgetIndex++)
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{
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if (widget->type != WindowWidgetType::Scroll)
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continue;
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auto& scroll = w.scrolls[scrollIndex];
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ScreenSize scrollSize = w.OnScrollGetSize(scrollIndex);
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width = scrollSize.width;
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height = scrollSize.height;
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if (height == 0)
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{
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scroll.v_top = 0;
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}
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else if (width == 0)
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{
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scroll.h_left = 0;
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}
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width++;
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height++;
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scrollPositionChanged = 0;
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if ((widget->content & SCROLL_HORIZONTAL) && width != scroll.h_right)
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{
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scrollPositionChanged = 1;
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scroll.h_right = width;
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}
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if ((widget->content & SCROLL_VERTICAL) && height != scroll.v_bottom)
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{
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scrollPositionChanged = 1;
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scroll.v_bottom = height;
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}
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if (scrollPositionChanged)
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{
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WidgetScrollUpdateThumbs(w, widgetIndex);
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w.Invalidate();
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}
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scrollIndex++;
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}
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}
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int32_t WindowGetScrollDataIndex(const WindowBase& w, WidgetIndex widget_index)
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{
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int32_t i, result;
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@@ -1211,78 +1154,6 @@ void WindowDrawViewport(DrawPixelInfo& dpi, WindowBase& w)
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ViewportRender(dpi, w.viewport, { { dpi.x, dpi.y }, { dpi.x + dpi.width, dpi.y + dpi.height } });
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}
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void WindowSetPosition(WindowBase& w, const ScreenCoordsXY& screenCoords)
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{
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WindowMovePosition(w, screenCoords - w.windowPos);
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}
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void WindowMovePosition(WindowBase& w, const ScreenCoordsXY& deltaCoords)
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{
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if (deltaCoords.x == 0 && deltaCoords.y == 0)
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return;
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// Invalidate old region
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w.Invalidate();
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// Translate window and viewport
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w.windowPos += deltaCoords;
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if (w.viewport != nullptr)
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{
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w.viewport->pos += deltaCoords;
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}
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// Invalidate new region
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w.Invalidate();
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}
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void WindowResize(WindowBase& w, int32_t dw, int32_t dh)
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{
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if (dw == 0 && dh == 0)
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return;
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// Invalidate old region
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w.Invalidate();
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// Clamp new size to minimum and maximum
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w.width = std::clamp<int32_t>(w.width + dw, w.min_width, w.max_width);
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w.height = std::clamp<int32_t>(w.height + dh, w.min_height, w.max_height);
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w.OnResize();
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w.OnPrepareDraw();
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// Update scroll widgets
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for (auto& scroll : w.scrolls)
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{
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scroll.h_right = WINDOW_SCROLL_UNDEFINED;
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scroll.v_bottom = WINDOW_SCROLL_UNDEFINED;
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}
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WindowUpdateScrollWidgets(w);
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// Invalidate new region
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w.Invalidate();
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}
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void WindowSetResize(WindowBase& w, int32_t minWidth, int32_t minHeight, int32_t maxWidth, int32_t maxHeight)
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{
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w.min_width = minWidth;
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w.min_height = minHeight;
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w.max_width = maxWidth;
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w.max_height = maxHeight;
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// Clamp width and height to minimum and maximum
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int32_t width = std::clamp<int32_t>(w.width, std::min(minWidth, maxWidth), std::max(minWidth, maxWidth));
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int32_t height = std::clamp<int32_t>(w.height, std::min(minHeight, maxHeight), std::max(minHeight, maxHeight));
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// Resize window if size has changed
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if (w.width != width || w.height != height)
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{
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w.Invalidate();
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w.width = width;
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w.height = height;
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w.Invalidate();
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}
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}
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/**
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*
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* rct2: 0x006EE212
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@@ -1345,47 +1216,6 @@ void ToolCancel()
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}
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}
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/**
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*
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* rct2: 0x006ED710
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* Called after a window resize to move windows if they
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* are going to be out of sight.
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*/
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void WindowRelocateWindows(int32_t width, int32_t height)
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{
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int32_t new_location = 8;
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WindowVisitEach([width, height, &new_location](WindowBase* w) {
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// Work out if the window requires moving
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if (w->windowPos.x + 10 < width)
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{
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if (w->flags & (WF_STICK_TO_BACK | WF_STICK_TO_FRONT))
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{
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if (w->windowPos.y - 22 < height)
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{
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return;
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}
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}
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if (w->windowPos.y + 10 < height)
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{
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return;
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}
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}
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// Calculate the new locations
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auto newWinPos = w->windowPos;
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w->windowPos = { new_location, new_location + kTopToolbarHeight + 1 };
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// Move the next new location so windows are not directly on top
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new_location += 8;
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// Adjust the viewport if required.
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if (w->viewport != nullptr)
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{
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w->viewport->pos -= newWinPos - w->windowPos;
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}
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});
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}
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/**
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* rct2: 0x0066B905
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*/
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@@ -1515,157 +1345,6 @@ void WindowUpdateViewportRideMusic()
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}
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}
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static void window_snap_left(WindowBase& w, int32_t proximity)
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{
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const auto* mainWindow = WindowGetMain();
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auto wBottom = w.windowPos.y + w.height;
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auto wLeftProximity = w.windowPos.x - (proximity * 2);
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auto wRightProximity = w.windowPos.x + (proximity * 2);
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auto rightMost = INT32_MIN;
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WindowVisitEach([&](WindowBase* w2) {
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if (w2 == &w || w2 == mainWindow)
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return;
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auto right = w2->windowPos.x + w2->width;
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if (wBottom < w2->windowPos.y || w.windowPos.y > w2->windowPos.y + w2->height)
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return;
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if (right < wLeftProximity || right > wRightProximity)
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return;
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rightMost = std::max(rightMost, right);
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});
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if (0 >= wLeftProximity && 0 <= wRightProximity)
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rightMost = std::max(rightMost, 0);
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if (rightMost != INT32_MIN)
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w.windowPos.x = rightMost;
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}
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static void window_snap_top(WindowBase& w, int32_t proximity)
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{
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const auto* mainWindow = WindowGetMain();
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auto wRight = w.windowPos.x + w.width;
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auto wTopProximity = w.windowPos.y - (proximity * 2);
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auto wBottomProximity = w.windowPos.y + (proximity * 2);
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auto bottomMost = INT32_MIN;
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WindowVisitEach([&](WindowBase* w2) {
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if (w2 == &w || w2 == mainWindow)
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return;
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auto bottom = w2->windowPos.y + w2->height;
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if (wRight < w2->windowPos.x || w.windowPos.x > w2->windowPos.x + w2->width)
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return;
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if (bottom < wTopProximity || bottom > wBottomProximity)
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return;
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bottomMost = std::max(bottomMost, bottom);
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});
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if (0 >= wTopProximity && 0 <= wBottomProximity)
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bottomMost = std::max(bottomMost, 0);
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if (bottomMost != INT32_MIN)
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w.windowPos.y = bottomMost;
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}
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static void window_snap_right(WindowBase& w, int32_t proximity)
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{
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const auto* mainWindow = WindowGetMain();
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auto wRight = w.windowPos.x + w.width;
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auto wBottom = w.windowPos.y + w.height;
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auto wLeftProximity = wRight - (proximity * 2);
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auto wRightProximity = wRight + (proximity * 2);
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auto leftMost = INT32_MAX;
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WindowVisitEach([&](WindowBase* w2) {
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if (w2 == &w || w2 == mainWindow)
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return;
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if (wBottom < w2->windowPos.y || w.windowPos.y > w2->windowPos.y + w2->height)
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return;
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if (w2->windowPos.x < wLeftProximity || w2->windowPos.x > wRightProximity)
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return;
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leftMost = std::min<int32_t>(leftMost, w2->windowPos.x);
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});
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auto screenWidth = ContextGetWidth();
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if (screenWidth >= wLeftProximity && screenWidth <= wRightProximity)
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leftMost = std::min(leftMost, screenWidth);
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if (leftMost != INT32_MAX)
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w.windowPos.x = leftMost - w.width;
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}
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static void window_snap_bottom(WindowBase& w, int32_t proximity)
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{
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const auto* mainWindow = WindowGetMain();
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auto wRight = w.windowPos.x + w.width;
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auto wBottom = w.windowPos.y + w.height;
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auto wTopProximity = wBottom - (proximity * 2);
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auto wBottomProximity = wBottom + (proximity * 2);
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auto topMost = INT32_MAX;
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WindowVisitEach([&](WindowBase* w2) {
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if (w2 == &w || w2 == mainWindow)
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return;
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if (wRight < w2->windowPos.x || w.windowPos.x > w2->windowPos.x + w2->width)
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return;
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if (w2->windowPos.y < wTopProximity || w2->windowPos.y > wBottomProximity)
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return;
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topMost = std::min<int32_t>(topMost, w2->windowPos.y);
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});
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auto screenHeight = ContextGetHeight();
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if (screenHeight >= wTopProximity && screenHeight <= wBottomProximity)
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topMost = std::min(topMost, screenHeight);
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if (topMost != INT32_MAX)
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w.windowPos.y = topMost - w.height;
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}
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void WindowMoveAndSnap(WindowBase& w, ScreenCoordsXY newWindowCoords, int32_t snapProximity)
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{
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auto originalPos = w.windowPos;
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int32_t minY = (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) ? 1 : kTopToolbarHeight + 2;
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newWindowCoords.y = std::clamp(newWindowCoords.y, minY, ContextGetHeight() - 34);
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if (snapProximity > 0)
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{
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w.windowPos = newWindowCoords;
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window_snap_right(w, snapProximity);
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window_snap_bottom(w, snapProximity);
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window_snap_left(w, snapProximity);
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window_snap_top(w, snapProximity);
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if (w.windowPos == originalPos)
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return;
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newWindowCoords = w.windowPos;
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w.windowPos = originalPos;
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}
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WindowSetPosition(w, newWindowCoords);
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}
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int32_t WindowCanResize(const WindowBase& w)
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{
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return (w.flags & WF_RESIZABLE) && (w.min_width != w.max_width || w.min_height != w.max_height);
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}
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/**
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*
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* rct2: 0x006EE3C3
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@@ -1803,74 +1482,6 @@ Viewport* WindowGetViewport(WindowBase* w)
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return w->viewport;
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}
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/**
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*
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* rct2: 0x006EAF26
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*/
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void WidgetScrollUpdateThumbs(WindowBase& w, WidgetIndex widget_index)
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{
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const auto& widget = w.widgets[widget_index];
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auto& scroll = w.scrolls[WindowGetScrollDataIndex(w, widget_index)];
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if (scroll.flags & HSCROLLBAR_VISIBLE)
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{
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int32_t view_size = widget.width() - 21;
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if (scroll.flags & VSCROLLBAR_VISIBLE)
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view_size -= 11;
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int32_t x = scroll.h_left * view_size;
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if (scroll.h_right != 0)
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x /= scroll.h_right;
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scroll.h_thumb_left = x + 11;
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x = widget.width() - 2;
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if (scroll.flags & VSCROLLBAR_VISIBLE)
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x -= 11;
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x += scroll.h_left;
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if (scroll.h_right != 0)
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x = (x * view_size) / scroll.h_right;
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x += 11;
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view_size += 10;
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scroll.h_thumb_right = std::min(x, view_size);
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if (scroll.h_thumb_right - scroll.h_thumb_left < 20)
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{
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double barPosition = (scroll.h_thumb_right * 1.0) / view_size;
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scroll.h_thumb_left = static_cast<int32_t>(std::lround(scroll.h_thumb_left - (20 * barPosition)));
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scroll.h_thumb_right = static_cast<int32_t>(std::lround(scroll.h_thumb_right + (20 * (1 - barPosition))));
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}
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}
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if (scroll.flags & VSCROLLBAR_VISIBLE)
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{
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int32_t view_size = widget.height() - 21;
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if (scroll.flags & HSCROLLBAR_VISIBLE)
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view_size -= 11;
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int32_t y = scroll.v_top * view_size;
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if (scroll.v_bottom != 0)
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y /= scroll.v_bottom;
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scroll.v_thumb_top = y + 11;
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y = widget.height() - 2;
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if (scroll.flags & HSCROLLBAR_VISIBLE)
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y -= 11;
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y += scroll.v_top;
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if (scroll.v_bottom != 0)
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y = (y * view_size) / scroll.v_bottom;
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y += 11;
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view_size += 10;
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scroll.v_thumb_bottom = std::min(y, view_size);
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if (scroll.v_thumb_bottom - scroll.v_thumb_top < 20)
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{
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double barPosition = (scroll.v_thumb_bottom * 1.0) / view_size;
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scroll.v_thumb_top = static_cast<int32_t>(std::lround(scroll.v_thumb_top - (20 * barPosition)));
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scroll.v_thumb_bottom = static_cast<int32_t>(std::lround(scroll.v_thumb_bottom + (20 * (1 - barPosition))));
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}
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}
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}
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void WindowBase::ResizeFrame()
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{
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// Frame
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