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Rename MapChangeSizeAction to fit naming pattern

This commit is contained in:
Stephan Spengler
2023-01-02 13:52:38 +01:00
committed by Gymnasiast
parent c5805eaae6
commit 32dd535044
10 changed files with 29 additions and 29 deletions

View File

@@ -1271,7 +1271,6 @@ const static EnumMap<GameCommand> ActionNameToType = {
{ "bannersetcolour", GameCommand::SetBannerColour },
{ "bannersetname", GameCommand::SetBannerName },
{ "bannersetstyle", GameCommand::SetBannerStyle },
{ "changemapsize", GameCommand::ChangeMapSize },
{ "clearscenery", GameCommand::ClearScenery },
{ "climateset", GameCommand::SetClimate },
{ "footpathplace", GameCommand::PlacePath },
@@ -1291,6 +1290,7 @@ const static EnumMap<GameCommand> ActionNameToType = {
{ "largesceneryremove", GameCommand::RemoveLargeScenery },
{ "largescenerysetcolour", GameCommand::SetLargeSceneryColour },
{ "loadorquit", GameCommand::LoadOrQuit },
{ "mapChangeSize", GameCommand::MapChangeSize },
{ "mazeplacetrack", GameCommand::PlaceMazeDesign },
{ "mazesettrack", GameCommand::SetMazeTrack },
{ "networkmodifygroup", GameCommand::ModifyGroups },