From 329c8b1f76bfc01cd8c0a29292771ef9c8e9d2f8 Mon Sep 17 00:00:00 2001 From: duncanspumpkin Date: Mon, 28 Nov 2016 17:51:37 +0000 Subject: [PATCH] Fix motion simulator vehicle colours. Due to a mistake during implementation the vehicle colour of the motion simulator was the wrong way around. The trim colour was applied to the body and vice versa. Issue noticed by reddit user. --- src/ride/thrill/motion_simulator.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/ride/thrill/motion_simulator.c b/src/ride/thrill/motion_simulator.c index e43f562aca..bd42e40d38 100644 --- a/src/ride/thrill/motion_simulator.c +++ b/src/ride/thrill/motion_simulator.c @@ -64,8 +64,8 @@ static void paint_motionsimulator_vehicle(sint8 offsetX, sint8 offsetY, uint8 di uint32 imageColourFlags = gTrackColours[SCHEME_MISC]; if (imageColourFlags == 0x20000000) { imageColourFlags = IMAGE_TYPE_REMAP_2_PLUS | IMAGE_TYPE_REMAP; - imageColourFlags |= ride->vehicle_colours[0].trim_colour << 19; - imageColourFlags |= ride->vehicle_colours[0].body_colour << 24; + imageColourFlags |= ride->vehicle_colours[0].body_colour << 19; + imageColourFlags |= ride->vehicle_colours[0].trim_colour << 24; } simulatorImageId |= imageColourFlags;