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Refactor sprite_index to Id
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@@ -463,7 +463,7 @@ static int32_t ConsoleCommandStaff(InteractiveConsole& console, const arguments_
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{
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auto name = peep->GetName();
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console.WriteFormatLine(
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"staff id %03d type: %02u energy %03u name %s", peep->sprite_index, peep->AssignedStaffType, peep->Energy,
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"staff id %03d type: %02u energy %03u name %s", peep->Id, peep->AssignedStaffType, peep->Energy,
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name.c_str());
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}
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}
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