diff --git a/data/language/ar-EG.txt b/data/language/ar-EG.txt new file mode 100644 index 0000000000..e38851e891 --- /dev/null +++ b/data/language/ar-EG.txt @@ -0,0 +1,2725 @@ +# STR_XXXX part is read and XXXX becomes the string id number. +# Everything after the colon and before the new line will be saved as the string. +# Use # at the beginning of a line to leave a comment. +STR_0000 : +STR_0001 :{STRINGID} {COMMA16} +STR_0002 :دوامة حلزونية دائرية +STR_0003 :دوامة حلزونية واقفة +STR_0004 :دوامة دائرة معلقة +STR_0005 :دوامة حلزونية معكوسة +STR_0006 :دوامة حلزونية للصغار +STR_0007 :قطار سكة حديدة مصغر +STR_0008 :قطار معلق +STR_0009 :دوامة حلزونية مصغرة +STR_0010 :تأجير القارب +STR_0011 :دوامة صغيرة خشبية +STR_0012 :سباق التتابع +STR_0013 :قيادة السيارة +STR_0014 :إطلاق السقوط الحر +STR_0015 :دوامة طائرة خشبية +STR_0016 :برج المراقبة +STR_0017 :الدوامة الحلزونية المتكررة +STR_0018 :المنحد المتسلسل +STR_0019 :دوامة قطار المغارة +STR_0020 :مصعد هوائي +STR_0021 :دوامة دائرية مميتة +STR_0022 :متاهة +STR_0023 :زحليقة دائرية +STR_0024 :هيا كارتس +STR_0025 :لوح العوم +STR_0026 :رحلة النهر +STR_0027 :السيارات المتصادمة +STR_0028 :سفينة القراصنة +STR_0029 :سفينة متأرجحة عكسية +STR_0030 :كشك الطعام +STR_0031 :كشك غير معروف (1D) +STR_0032 :كشك الشرب +STR_0033 :كشك غير معروف (1F) +STR_0034 :متجر +STR_0035 :دوامة الخيل +STR_0036 :كشك غير معروف (22) +STR_0037 :منصة المعلومات +STR_0038 :غرفة الإستراحة +STR_0039 :عجلة فيريس +STR_0040 :محاكي الحركة +STR_0041 :سينما ثري دي +STR_0042 :الدوار الأفقي +STR_0043 :دوائر الفضاء +STR_0044 :دوامة سقوط حر عكسية +STR_0045 :المصعد +STR_0046 :دوامة دوارة رأسية معكوسة +STR_0047 :ألة سحب النقود +STR_0048 :دوران +STR_0049 :المنزل المسكون +STR_0050 :غرفة إسعافات أولية +STR_0051 :عرض السيرك +STR_0052 :نفق الرعب +STR_0053 :Steel Twister Roller Coaster +STR_0054 :Wooden Roller Coaster +STR_0055 :Side-Friction Roller Coaster +STR_0056 :Wild Mouse +STR_0057 :Multi-Dimension Roller Coaster +STR_0058 :Unknown Ride (38) +STR_0059 :Flying Roller Coaster +STR_0060 :رحلة غير معروفة (3A) +STR_0061 :Virginia Reel +STR_0062 :Splash Boats +STR_0063 :Mini Helicopters +STR_0064 :Lay-down Roller Coaster +STR_0065 :Suspended Monorail +STR_0066 :Unknown Ride (40) +STR_0067 :Reverser Roller Coaster +STR_0068 :Heartline Twister Coaster +STR_0069 :جولف مصغر +STR_0070 :Giga Coaster +STR_0071 :Roto-Drop +STR_0072 :Flying Saucers +STR_0073 :Crooked House +STR_0074 :Monorail Cycles +STR_0075 :Compact Inverted Coaster +STR_0076 :دوامة مائية +STR_0077 :دوامة معكوسة عاملة بالهواء +STR_0078 :دوامة منعطف حاد معكوسة +STR_0079 :السجادة السحرية +STR_0080 :رحلة غواصة +STR_0081 :طوافات النهر +STR_0082 :رحلة غير معروفة (50) +STR_0083 :مغامرة +STR_0084 :رحلة غير معروفة (52) +STR_0085 :رحلة غير معروفة (53) +STR_0086 :رحلة غير معروفة (54) +STR_0087 :رحلة غير معروفة (55) +STR_0088 :دوامة دافعة معكوسة +STR_0089 :دوامة دائرية مصغرة +STR_0090 :رحلة مصغرة +STR_0091 :رحلة غير معروفة (59) +STR_0092 :LIM Launched Roller Coaster +STR_0093 : +STR_0094 : +STR_0095 : 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+STR_0345 : +STR_0346 : +STR_0347 : +STR_0348 : +STR_0349 : +STR_0350 : +STR_0351 : +STR_0352 : +STR_0353 : +STR_0354 : +STR_0355 : +STR_0356 : +STR_0357 : +STR_0358 : +STR_0359 : +STR_0360 : +STR_0361 : +STR_0362 : +STR_0363 : +STR_0364 : +STR_0365 : +STR_0366 : +STR_0367 : +STR_0368 : +STR_0369 : +STR_0370 : +STR_0371 : +STR_0372 : +STR_0373 : +STR_0374 : +STR_0375 : +STR_0376 : +STR_0377 : +STR_0378 : +STR_0379 : +STR_0380 : +STR_0381 : +STR_0382 : +STR_0383 : +STR_0384 : +STR_0385 : +STR_0386 : +STR_0387 : +STR_0388 : +STR_0389 : +STR_0390 : +STR_0391 : +STR_0392 : +STR_0393 : +STR_0394 : +STR_0395 : +STR_0396 : +STR_0397 : +STR_0398 : +STR_0399 : +STR_0400 : +STR_0401 : +STR_0402 : +STR_0403 : +STR_0404 : +STR_0405 : +STR_0406 : +STR_0407 : +STR_0408 : +STR_0409 : +STR_0410 : +STR_0411 : +STR_0412 : +STR_0413 : +STR_0414 : +STR_0415 : +STR_0416 : +STR_0417 : +STR_0418 : +STR_0419 : +STR_0420 : +STR_0421 : +STR_0422 : +STR_0423 : +STR_0424 : +STR_0425 : +STR_0426 : +STR_0427 : +STR_0428 : +STR_0429 : +STR_0430 : +STR_0431 : +STR_0432 : +STR_0433 : +STR_0434 : +STR_0435 : +STR_0436 : +STR_0437 : +STR_0438 : +STR_0439 : +STR_0440 : +STR_0441 : +STR_0442 : +STR_0443 : +STR_0444 : +STR_0445 : +STR_0446 : +STR_0447 : +STR_0448 : +STR_0449 : +STR_0450 : +STR_0451 : +STR_0452 : +STR_0453 : +STR_0454 : +STR_0455 : +STR_0456 : +STR_0457 : +STR_0458 : +STR_0459 : +STR_0460 : +STR_0461 : +STR_0462 : +STR_0463 : +STR_0464 : +STR_0465 : +STR_0466 : +STR_0467 : +STR_0468 : +STR_0469 : +STR_0470 : +STR_0471 : +STR_0472 : +STR_0473 : +STR_0474 : +STR_0475 : +STR_0476 : +STR_0477 : +STR_0478 : +STR_0479 : +STR_0480 : +STR_0481 : +STR_0482 : +STR_0483 : +STR_0484 : +STR_0485 : +STR_0486 : +STR_0487 : +STR_0488 : +STR_0489 : +STR_0490 : +STR_0491 : +STR_0492 : +STR_0493 : +STR_0494 : +STR_0495 : +STR_0496 : +STR_0497 : +STR_0498 : +STR_0499 : +STR_0500 : +STR_0501 : +STR_0502 : +STR_0503 : +STR_0504 : +STR_0505 : +STR_0506 : +STR_0507 : +STR_0508 : +STR_0509 : +STR_0510 : +STR_0511 : +STR_0512 :A compact roller coaster with a spiral lift hill and smooth, twisting drops. +STR_0513 :A looping roller coaster where the riders ride in a standing position +STR_0514 :Trains suspended beneath the roller coaster track swing out to the side around corners +STR_0515 :A steel roller coaster with trains that are held beneath the track, with many complex and twisting track elements +STR_0516 :A gentle roller coaster for people who haven't yet got the courage to face the larger rides +STR_0517 :Passengers ride in miniature trains along a narrow-gauge railway track +STR_0518 :Passengers travel in electric trains along a monorail track +STR_0519 :Passengers ride in small cars hanging beneath the single-rail track, swinging freely from side to side around corners +STR_0520 :A dock platform where guests can drive/row personal watercraft on a body of water +STR_0521 :A fast and twisting roller coaster with tight turns and steep drops. Intensity is bound to be high. +STR_0522 :A smaller roller coaster where the riders sit above the track with no car around them +STR_0523 :Riders travel slowly in powered vehicles along a track-based route +STR_0524 :Freefall car is pneumatically launched up a tall steel tower and then allowed to freefall down +STR_0525 :Riders career down a twisting track guided only by the curvature and banking of the semi-circular track +STR_0526 :Passengers travel in a rotating observation cabin which travels up a tall tower +STR_0527 :A smooth steel-tracked roller coaster capable of vertical loops +STR_0528 :Riders travel in inflatable dinghies down a twisting semi-circular or completely enclosed tube track +STR_0529 :Mine train themed roller coaster trains career along steel roller coaster track made to look like old railway track +STR_0530 :Cars hang from a steel cable which runs continuously from one end of the ride to the other and back again +STR_0531 :A compact steel-tracked roller coaster where the train travels through corkscrews and loops +STR_0532 : +STR_0533 : +STR_0534 :Self-drive petrol-engined go karts +STR_0535 :Log-shaped boats travel along a water channel, splashing down steep slopes to soak the riders +STR_0536 :Circular boats meander along a wide water channel, splashing through waterfalls and thrilling riders through foaming rapids +STR_0537 : +STR_0538 : +STR_0539 : +STR_0540 : +STR_0541 : +STR_0542 : +STR_0543 : +STR_0544 : +STR_0545 : +STR_0546 : +STR_0547 : +STR_0548 : +STR_0549 : +STR_0550 : +STR_0551 : +STR_0552 : +STR_0553 : +STR_0554 :The car is accelerated out of the station along a long level track using Linear Induction Motors, then heads straight up a vertical spike of track, freefalling back down to return to the station +STR_0555 :Guests ride in an elevator up or down a vertical tower to get from one level to another +STR_0556 :Extra-wide cars descend completely vertical sloped track for the ultimate freefall roller coaster experience +STR_0557 : +STR_0558 : +STR_0559 : +STR_0560 : +STR_0561 : +STR_0562 :Powered cars travel along a multi-level track past spooky scenery and special effects +STR_0563 :Sitting in comfortable trains with only simple lap restraints riders enjoy giant smooth drops and twisting track as well as plenty of 'air time' over the hills +STR_0564 :Running on wooden track, this coaster is fast, rough, noisy, and gives an 'out of control' riding experience with plenty of 'air time' +STR_0565 :A simple wooden roller coaster capable of only gentle slopes and turns, where the cars are only kept on the track by side friction wheels and gravity +STR_0566 :Individual roller coaster cars zip around a tight zig-zag layout of track with sharp corners and short sharp drops +STR_0567 :Sitting in seats suspended either side of the track, riders are pitched head-over-heels while they plunge down steep drops and travel through various inversions +STR_0568 : +STR_0569 :Riding in special harnesses below the track, riders experience the feeling of flight as they swoop through the air +STR_0570 : +STR_0571 :Circular cars spin around as they travel along the zig-zagging wooden track +STR_0572 :Large capacity boats travel along a wide water channel, propelled up slopes by a conveyor belt, accelerating down steep slopes to soak the riders with a giant splash +STR_0573 :Powered helicopter shaped cars running on a steel track, controlled by the pedalling of the riders +STR_0574 :Riders are held in special harnesses in a lying-down position, travelling through twisted track and inversions either on their backs or facing the ground +STR_0575 :Powered trains hanging from a single rail transport people around the park +STR_0576 : +STR_0577 :Bogied cars run on wooden tracks, turning around on special reversing sections +STR_0578 :Cars run along track enclosed by circular hoops, traversing steep drops and heartline twists +STR_0579 : +STR_0580 :A giant steel roller coaster capable of smooth drops and hills of over 300ft +STR_0581 :A ring of seats is pulled to the top of a tall tower while gently rotating, then allowed to free-fall down, stopping gently at the bottom using magnetic brakes +STR_0582 : +STR_0583 : +STR_0584 :Special bicycles run on a steel monorail track, propelled by the pedalling of the riders +STR_0585 :Riders sit in pairs of seats suspended beneath the track as they loop and twist through tight inversions +STR_0586 :Boat shaped cars run on roller coaster track to allow twisting curves and steep drops, splashing down into sections of water for gentle river sections +STR_0587 :After an exhilarating air-powered launch, the train speeds up a vertical track, over the top, and vertically down the other side to return to the station +STR_0588 :Individual cars run beneath a zig-zagging track with hairpin turns and sharp drops +STR_0589 : +STR_0590 :Riders ride in a submerged submarine through an underwater course +STR_0591 :Raft-shaped boats gently meander around a river track +STR_0592 : +STR_0593 : +STR_0594 : +STR_0595 : +STR_0596 : +STR_0597 : +STR_0598 :Inverted roller coaster trains are accelerated out of the station to travel up a vertical spike of track, then reverse back through the station to travel backwards up another vertical spike of track +STR_0599 :A compact roller coaster with individual cars and smooth twisting drops +STR_0600 :Powered mine trains career along a smooth and twisted track layout +STR_0601 : +STR_0602 :Roller coaster trains are accelerated out of the station by linear induction motors to speed through twisting inversions +STR_0603 :Guest {INT32} +STR_0604 :Guest {INT32} +STR_0605 :Guest {INT32} +STR_0606 :Guest {INT32} +STR_0607 :Guest {INT32} +STR_0608 :Guest {INT32} +STR_0609 :Guest {INT32} +STR_0610 :Guest {INT32} +STR_0611 :Guest {INT32} +STR_0612 :Guest {INT32} +STR_0613 :Guest {INT32} +STR_0614 :Guest {INT32} +STR_0615 :Guest {INT32} +STR_0616 :Guest {INT32} +STR_0617 :Guest {INT32} +STR_0618 :Guest {INT32} +STR_0619 :Guest {INT32} +STR_0620 :Guest {INT32} +STR_0621 :Guest {INT32} +STR_0622 :Guest {INT32} +STR_0623 :Guest {INT32} +STR_0624 :Guest {INT32} +STR_0625 :Guest {INT32} +STR_0626 :Guest {INT32} +STR_0627 :Guest {INT32} +STR_0628 :Guest {INT32} +STR_0629 :Guest {INT32} +STR_0630 :Guest {INT32} +STR_0631 :Guest {INT32} +STR_0632 :Guest {INT32} +STR_0633 :Guest {INT32} +STR_0634 :Guest {INT32} +STR_0635 :Guest {INT32} +STR_0636 :Guest {INT32} +STR_0637 :Guest {INT32} +STR_0638 :Guest {INT32} +STR_0639 :Guest {INT32} +STR_0640 :Guest {INT32} +STR_0641 :Guest {INT32} +STR_0642 :Guest {INT32} +STR_0643 :Guest {INT32} +STR_0644 :Guest {INT32} +STR_0645 :Guest {INT32} +STR_0646 :Guest {INT32} +STR_0647 :Guest {INT32} +STR_0648 :Guest {INT32} +STR_0649 :Guest {INT32} +STR_0650 :Guest {INT32} +STR_0651 :Guest {INT32} +STR_0652 :Guest {INT32} +STR_0653 :Guest {INT32} +STR_0654 :Guest {INT32} +STR_0655 :Guest {INT32} +STR_0656 :Guest {INT32} +STR_0657 :Guest {INT32} +STR_0658 :Guest {INT32} +STR_0659 :Guest {INT32} +STR_0660 :Guest {INT32} +STR_0661 :Guest {INT32} +STR_0662 :Guest {INT32} +STR_0663 :Guest {INT32} +STR_0664 :Guest {INT32} +STR_0665 :Guest {INT32} +STR_0666 :Guest {INT32} +STR_0667 :Guest {INT32} +STR_0668 :Guest {INT32} +STR_0669 :Guest {INT32} +STR_0670 :Guest {INT32} +STR_0671 :Guest {INT32} +STR_0672 :Guest {INT32} +STR_0673 :Guest {INT32} +STR_0674 :Guest {INT32} +STR_0675 :Guest {INT32} +STR_0676 :Guest {INT32} +STR_0677 :Guest {INT32} +STR_0678 :Guest {INT32} +STR_0679 :Guest {INT32} +STR_0680 :Guest {INT32} +STR_0681 :Guest {INT32} +STR_0682 :Guest {INT32} +STR_0683 :Guest {INT32} +STR_0684 :Guest {INT32} +STR_0685 :Guest {INT32} +STR_0686 :Guest {INT32} +STR_0687 :Guest {INT32} +STR_0688 :Guest {INT32} +STR_0689 :Guest {INT32} +STR_0690 :Guest {INT32} +STR_0691 :Guest {INT32} +STR_0692 :Guest {INT32} +STR_0693 :Guest {INT32} +STR_0694 :Guest {INT32} +STR_0695 :Guest {INT32} +STR_0696 :Guest {INT32} +STR_0697 :Guest {INT32} +STR_0698 :Guest {INT32} +STR_0699 :Guest {INT32} +STR_0700 :Guest {INT32} +STR_0701 :Guest {INT32} +STR_0702 :Guest {INT32} +STR_0703 :Guest {INT32} +STR_0704 :Guest {INT32} +STR_0705 :Guest {INT32} +STR_0706 :Guest {INT32} +STR_0707 :Guest {INT32} +STR_0708 :Guest {INT32} +STR_0709 :Guest {INT32} +STR_0710 :Guest {INT32} +STR_0711 :Guest {INT32} +STR_0712 :Guest {INT32} +STR_0713 :Guest {INT32} +STR_0714 :Guest {INT32} +STR_0715 :Guest {INT32} +STR_0716 :Guest {INT32} +STR_0717 :Guest {INT32} +STR_0718 :Guest {INT32} +STR_0719 :Guest {INT32} +STR_0720 :Guest {INT32} +STR_0721 :Guest {INT32} +STR_0722 :Guest {INT32} +STR_0723 :Guest {INT32} +STR_0724 :Guest {INT32} +STR_0725 :Guest {INT32} +STR_0726 :Guest {INT32} +STR_0727 :Guest {INT32} +STR_0728 :Guest {INT32} +STR_0729 :Guest {INT32} +STR_0730 :Guest {INT32} +STR_0731 :Guest {INT32} +STR_0732 :Guest {INT32} +STR_0733 :Guest {INT32} +STR_0734 :Guest {INT32} +STR_0735 :Guest {INT32} +STR_0736 :Guest {INT32} +STR_0737 :Guest {INT32} +STR_0738 :Guest {INT32} +STR_0739 :Guest {INT32} +STR_0740 :Guest {INT32} +STR_0741 :Guest {INT32} +STR_0742 :Guest {INT32} +STR_0743 :Guest {INT32} +STR_0744 :Guest {INT32} +STR_0745 :Guest {INT32} +STR_0746 :Guest {INT32} +STR_0747 :Guest {INT32} +STR_0748 :Guest {INT32} +STR_0749 :Guest {INT32} +STR_0750 :Guest {INT32} +STR_0751 :Guest {INT32} +STR_0752 :Guest {INT32} +STR_0753 :Guest {INT32} +STR_0754 :Guest {INT32} +STR_0755 :Guest {INT32} +STR_0756 :Guest {INT32} +STR_0757 :Guest {INT32} +STR_0758 :Guest {INT32} +STR_0759 :Guest {INT32} +STR_0760 :Guest {INT32} +STR_0761 :Guest {INT32} +STR_0762 :Guest {INT32} +STR_0763 :Guest {INT32} +STR_0764 :Guest {INT32} +STR_0765 :Guest {INT32} +STR_0766 :Guest {INT32} +STR_0767 :Guest {INT32} +STR_0768 :Handyman {INT32} +STR_0769 :Mechanic {INT32} +STR_0770 :Security Guard {INT32} +STR_0771 :Entertainer {INT32} +STR_0772 :Unnamed park{POP16}{POP16} +STR_0773 :Unnamed park{POP16}{POP16} +STR_0774 :Unnamed park{POP16}{POP16} +STR_0775 :Unnamed park{POP16}{POP16} +STR_0776 :Unnamed park{POP16}{POP16} +STR_0777 :Unnamed park{POP16}{POP16} +STR_0778 :Sign +STR_0779 :1st +STR_0780 :2nd +STR_0781 :3rd +STR_0782 :4th +STR_0783 :5th +STR_0784 :6th +STR_0785 :7th +STR_0786 :8th +STR_0787 :9th +STR_0788 :10th +STR_0789 :11th +STR_0790 :12th +STR_0791 :13th +STR_0792 :14th +STR_0793 :15th +STR_0794 :16th +STR_0795 :17th +STR_0796 :18th +STR_0797 :19th +STR_0798 :20th +STR_0799 :21st +STR_0800 :22nd +STR_0801 :23rd +STR_0802 :24th +STR_0803 :25th +STR_0804 :26th +STR_0805 :27th +STR_0806 :28th +STR_0807 :29th +STR_0808 :30th +STR_0809 :31st +STR_0810 :Jan +STR_0811 :Feb +STR_0812 :Mar +STR_0813 :Apr +STR_0814 :May +STR_0815 :Jun +STR_0816 :Jul +STR_0817 :Aug +STR_0818 :Sep +STR_0819 :Oct +STR_0820 :Nov +STR_0821 :Dec +STR_0822 :Unable to access graphic data file +STR_0823 :Missing or inaccessible data file +STR_0824 :{BLACK}{CROSS} +STR_0825 :Chosen name in use already +STR_0826 :Too many names defined +STR_0827 :Not enough cash - requires {CURRENCY2DP} +STR_0828 :{SMALLFONT}{BLACK}Close window +STR_0829 :{SMALLFONT}{BLACK}Window title - Drag this to move window +STR_0830 :{SMALLFONT}{BLACK}Zoom view in +STR_0831 :{SMALLFONT}{BLACK}Zoom view out +STR_0832 :{SMALLFONT}{BLACK}Rotate view 90{DEGREE} clockwise +STR_0833 :{SMALLFONT}{BLACK}Pause game +STR_0834 :{SMALLFONT}{BLACK}Disk and game options +STR_0835 :Game initialization failed +STR_0836 :Unable to start game in a minimized state +STR_0837 :Unable to initialize graphics system +STR_0839 :{UINT16} x {UINT16} +STR_0840 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{UINT16} x {UINT16} +STR_0847 :About 'OpenRCT2' +STR_0848 :RollerCoaster Tycoon 2 +STR_0849 :{WINDOW_COLOUR_2}Version 2.01.028 +STR_0850 :{WINDOW_COLOUR_2}Copyright {COPYRIGHT} 2002 Chris Sawyer, all rights reserved +STR_0851 :{WINDOW_COLOUR_2}Designed and programmed by Chris Sawyer +STR_0852 :{WINDOW_COLOUR_2}Graphics by Simon Foster +STR_0853 :{WINDOW_COLOUR_2}Sound and music by Allister Brimble +STR_0854 :{WINDOW_COLOUR_2}Additional sounds recorded by David Ellis +STR_0855 :{WINDOW_COLOUR_2}Representation by Jacqui Lyons at Marjacq Ltd. +STR_0856 :{WINDOW_COLOUR_2}Thanks to: +STR_0857 :{WINDOW_COLOUR_2}Peter James Adcock, Joe Booth, and John Wardley +STR_0858 :{WINDOW_COLOUR_2} +STR_0859 :{WINDOW_COLOUR_2} +STR_0860 :{WINDOW_COLOUR_2} +STR_0861 : +STR_0862 : +STR_0863 : +STR_0864 : +STR_0865 :{STRINGID} +STR_0866 :{POP16}{STRINGID} +STR_0867 :{POP16}{POP16}{STRINGID} +STR_0868 :{POP16}{POP16}{POP16}{STRINGID} +STR_0869 :{POP16}{POP16}{POP16}{POP16}{STRINGID} +STR_0870 :{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID} +STR_0871 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID} +STR_0872 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID} +STR_0873 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID} +STR_0874 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID} +STR_0875 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID} +STR_0876 :{BLACK}{DOWN} +STR_0877 :Too low ! +STR_0878 :Too high ! +STR_0879 :Can't lower land here... +STR_0880 :Can't raise land here... +STR_0881 :Object in the way +STR_0882 :Load Game +STR_0883 :Save Game +STR_0884 :Load Landscape +STR_0885 :Save Landscape +STR_0886 :Quit Game +STR_0887 :Quit Scenario Editor +STR_0889 :Quit Track Designs Manager +STR_0890 : +STR_0891 :Screenshot +STR_0892 :Screenshot saved to disk as '{STRINGID}' +STR_0893 :Screenshot failed ! +STR_0894 :Landscape data area full ! +STR_0895 :Can't build partly above and partly below ground +STR_0896 :{POP16}{POP16}{STRINGID} Construction +STR_0897 :Direction +STR_0898 :{SMALLFONT}{BLACK}Left-hand curve +STR_0899 :{SMALLFONT}{BLACK}Right-hand curve +STR_0900 :{SMALLFONT}{BLACK}Left-hand curve (small radius) +STR_0901 :{SMALLFONT}{BLACK}Right-hand curve (small radius) +STR_0902 :{SMALLFONT}{BLACK}Left-hand curve (very small radius) +STR_0903 :{SMALLFONT}{BLACK}Right-hand curve (very small radius) +STR_0904 :{SMALLFONT}{BLACK}Left-hand curve (large radius) +STR_0905 :{SMALLFONT}{BLACK}Right-hand curve (large radius) +STR_0906 :{SMALLFONT}{BLACK}Straight +STR_0907 :Slope +STR_0908 :Roll/Banking +STR_0909 :Seat Rot. +STR_0910 :{SMALLFONT}{BLACK}Roll for left-hand curve +STR_0911 :{SMALLFONT}{BLACK}Roll for right-hand curve +STR_0912 :{SMALLFONT}{BLACK}No roll +STR_0913 :{SMALLFONT}{BLACK}Move to previous section +STR_0914 :{SMALLFONT}{BLACK}Move to next section +STR_0915 :{SMALLFONT}{BLACK}Construct the selected section +STR_0916 :{SMALLFONT}{BLACK}Remove the highlighted section +STR_0917 :{SMALLFONT}{BLACK}Vertical drop +STR_0918 :{SMALLFONT}{BLACK}Steep slope down +STR_0919 :{SMALLFONT}{BLACK}Slope down +STR_0920 :{SMALLFONT}{BLACK}Level +STR_0921 :{SMALLFONT}{BLACK}Slope up +STR_0922 :{SMALLFONT}{BLACK}Steep slope up +STR_0923 :{SMALLFONT}{BLACK}Vertical rise +STR_0924 :{SMALLFONT}{BLACK}Helix down +STR_0925 :{SMALLFONT}{BLACK}Helix up +STR_0926 :Can't remove this... +STR_0927 :Can't construct this here... +STR_0928 :{SMALLFONT}{BLACK}Chain lift, to pull cars up slopes +STR_0929 :'S' Bend (left) +STR_0930 :'S' Bend (right) +STR_0931 :Vertical Loop (left) +STR_0932 :Vertical Loop (right) +STR_0933 :Raise or lower land first +STR_0934 :Ride entrance in the way +STR_0935 :Ride exit in the way +STR_0936 :Park entrance in the way +STR_0937 :{SMALLFONT}{BLACK}View options +STR_0938 :{SMALLFONT}{BLACK}Adjust land height and slope +STR_0939 :Underground/Inside View +STR_0942 :See-Through Rides +STR_0943 :See-Through Scenery +STR_0944 :Save +STR_0945 :Don't Save +STR_0946 :Cancel +STR_0947 :Save this before loading ? +STR_0948 :Save this before quitting ? +STR_0949 :Save this before quitting ? +STR_0950 :Load Game +STR_0951 :Quit Game +STR_0952 :Quit Game +STR_0953 :Load Landscape +STR_0954 : +STR_0955 :{SMALLFONT}{BLACK}Select seat rotation angle for this track section +STR_0956 :-180{DEGREE} +STR_0957 :-135{DEGREE} +STR_0958 :-90{DEGREE} +STR_0959 :-45{DEGREE} +STR_0960 :0{DEGREE} +STR_0961 :+45{DEGREE} +STR_0962 :+90{DEGREE} +STR_0963 :+135{DEGREE} +STR_0964 :+180{DEGREE} +STR_0965 :+225{DEGREE} +STR_0966 :+270{DEGREE} +STR_0967 :+315{DEGREE} +STR_0968 :+360{DEGREE} +STR_0969 :+405{DEGREE} +STR_0970 :+450{DEGREE} +STR_0971 :+495{DEGREE} +STR_0972 :Cancel +STR_0973 :OK +STR_0974 :Rides +STR_0975 :Shops and Stalls +STR_0976 :Restrooms and Information Kiosks +STR_0977 :New Transport Rides +STR_0978 :New Gentle Rides +STR_0979 :New Roller Coasters +STR_0980 :New Thrill Rides +STR_0981 :New Water Rides +STR_0982 :New Shops & Stalls +STR_0983 :Research & Development +STR_0984 :{WINDOW_COLOUR_2}{UP}{BLACK} {CURRENCY2DP} +STR_0985 :{WINDOW_COLOUR_2}{DOWN}{BLACK} {CURRENCY2DP} +STR_0986 :{BLACK}{CURRENCY2DP} +STR_0987 :Too many rides/attractions +STR_0988 :Can't create new ride/attraction... +STR_0989 :{STRINGID} +STR_0990 :{SMALLFONT}{BLACK}Construction +STR_0991 :Station platform +STR_0992 :{SMALLFONT}{BLACK}Demolish entire ride/attraction +STR_0993 :Demolish ride/attraction +STR_0994 :Demolish +STR_0995 :{WINDOW_COLOUR_1}Are you sure you want to completely demolish {STRINGID}? +STR_0996 :Overall view +STR_0997 :{SMALLFONT}{BLACK}View selection +STR_0998 :No more stations allowed on this ride +STR_0999 :Requires a station platform +STR_1000 :Track is not a complete circuit +STR_1001 :Track unsuitable for type of train +STR_1002 :Can't open {POP16}{POP16}{POP16}{STRINGID}... +STR_1003 :Can't test {POP16}{POP16}{POP16}{STRINGID}... +STR_1004 :Can't close {POP16}{POP16}{POP16}{STRINGID}... +STR_1005 :Can't start construction on {POP16}{POP16}{POP16}{STRINGID}... +STR_1006 :Must be closed first +STR_1007 :Unable to create enough vehicles +STR_1008 :{SMALLFONT}{BLACK}Open, close, or test ride/attraction +STR_1009 :{SMALLFONT}{BLACK}Open or close all rides/attractions +STR_1010 :{SMALLFONT}{BLACK}Open or close park +STR_1011 :Close all +STR_1012 :Open all +STR_1013 :Close park +STR_1014 :Open park +STR_1015 :Unable to operate with more than one station platform in this mode +STR_1016 :Unable to operate with less than two stations in this mode +STR_1017 :Can't change operating mode... +STR_1018 :Can't make changes... +STR_1019 :Can't make changes... +STR_1020 :Can't make changes... +STR_1021 :{POP16}{POP16}{POP16}{POP16}{STRINGID} +STR_1022 :{POP16}{POP16}{POP16}{COMMA16} car per train +STR_1023 :{POP16}{POP16}{POP16}{COMMA16} cars per train +STR_1024 :{COMMA16} car per train +STR_1025 :{COMMA16} cars per train +STR_1026 :Station platform too long! +STR_1027 :{SMALLFONT}{BLACK}Locate this on Main View +STR_1028 :Off edge of map! +STR_1029 :Cannot build partly above and partly below water! +STR_1030 :Can only build this underwater! +STR_1031 :Can't build this underwater! +STR_1032 :Can only build this on water! +STR_1033 :Can only build this above ground! +STR_1034 :Can only build this on land! +STR_1035 :Local authority won't allow construction above tree-height! +STR_1036 :Load Game +STR_1037 :Load Landscape +STR_1038 :Convert saved game to scenario +STR_1039 :Install new track design +STR_1040 :Save Game +STR_1041 :Save Scenario +STR_1042 :Save Landscape +STR_1043 :OpenRCT2 Saved Game +STR_1044 :OpenRCT2 Scenario File +STR_1045 :OpenRCT2 Landscape File +STR_1046 :OpenRCT2 Track Design File +STR_1047 :Game save failed! +STR_1048 :Scenario save failed! +STR_1049 :Landscape save failed! +STR_1050 :Failed to load...{NEWLINE}File contains invalid data! +STR_1051 :Invisible Supports +STR_1052 :Invisible People +STR_1053 :{SMALLFONT}{BLACK}Rides/attractions in park +STR_1054 :{SMALLFONT}{BLACK}Name ride/attraction +STR_1055 :{SMALLFONT}{BLACK}Name person +STR_1056 :{SMALLFONT}{BLACK}Name staff member +STR_1057 :Ride/attraction name +STR_1058 :Enter new name for this ride/attraction: +STR_1059 :Can't rename ride/attraction... +STR_1060 :Invalid ride/attraction name +STR_1061 :Normal mode +STR_1062 :Continuous circuit mode +STR_1063 :Reverse-Incline launched shuttle mode +STR_1064 :Powered launch (passing station) +STR_1065 :Shuttle mode +STR_1066 :Boat hire mode +STR_1067 :Upward launch +STR_1068 :Rotating lift mode +STR_1069 :Station to station mode +STR_1070 :Single ride per admission +STR_1071 :Unlimited rides per admission +STR_1072 :Maze mode +STR_1073 :Race mode +STR_1074 :Bumper-car mode +STR_1075 :Swing mode +STR_1076 :Shop stall mode +STR_1077 :Rotation mode +STR_1078 :Forward rotation +STR_1079 :Backward rotation +STR_1080 :Film: {ENDQUOTES}Avenging aviators{ENDQUOTES} +STR_1081 :3D film: {ENDQUOTES}Mouse tails{ENDQUOTES} +STR_1082 :Space rings mode +STR_1083 :Beginners mode +STR_1084 :LIM-powered launch +STR_1085 :Film: {ENDQUOTES}Thrill riders{ENDQUOTES} +STR_1086 :3D film: {ENDQUOTES}Storm chasers{ENDQUOTES} +STR_1087 :3D film: {ENDQUOTES}Space raiders{ENDQUOTES} +STR_1088 :Intense mode +STR_1089 :Berserk mode +STR_1090 :Haunted house mode +STR_1091 :Circus show mode +STR_1092 :Downward launch +STR_1093 :Crooked house mode +STR_1094 :Freefall drop mode +STR_1095 :Continuous circuit block sectioned mode +STR_1096 :Powered launch (without passing station) +STR_1097 :Powered launch block sectioned mode +STR_1098 :Moving to end of {POP16}{STRINGID} +STR_1099 :Waiting for passengers at {POP16}{STRINGID} +STR_1100 :Waiting to depart {POP16}{STRINGID} +STR_1101 :Departing {POP16}{STRINGID} +STR_1102 :Traveling at {VELOCITY} +STR_1103 :Arriving at {POP16}{STRINGID} +STR_1104 :Unloading passengers at {POP16}{STRINGID} +STR_1105 :Traveling at {VELOCITY} +STR_1106 :Crashing! +STR_1107 :Crashed! +STR_1108 :Traveling at {VELOCITY} +STR_1109 :Swinging +STR_1110 :Rotating +STR_1111 :Rotating +STR_1112 :Operating +STR_1113 :Showing film +STR_1114 :Rotating +STR_1115 :Operating +STR_1116 :Operating +STR_1117 :Doing circus show +STR_1118 :Operating +STR_1119 :Waiting for cable lift +STR_1120 :Traveling at {VELOCITY} +STR_1121 :Stopping +STR_1122 :Waiting for passengers +STR_1123 :Waiting to start +STR_1124 :Starting +STR_1125 :Operating +STR_1126 :Stopping +STR_1127 :Unloading passengers +STR_1128 :Stopped by block brakes +STR_1129 :All vehicles in same colors +STR_1130 :Different colors per {STRINGID} +STR_1131 :Different colors per vehicle +STR_1132 :Vehicle {POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16} +STR_1133 :Vehicle {POP16}{COMMA16} +STR_1134 :{POP16}{POP16}{POP16}{POP16}{POP16}{STRINGID} {COMMA16} +STR_1135 :{STRINGID} {COMMA16} +STR_1136 :{SMALLFONT}{BLACK}Select main color +STR_1137 :{SMALLFONT}{BLACK}Select additional color 1 +STR_1138 :{SMALLFONT}{BLACK}Select additional color 2 +STR_1139 :{SMALLFONT}{BLACK}Select support structure color +STR_1140 :{SMALLFONT}{BLACK}Select vehicle color scheme option +STR_1141 :{SMALLFONT}{BLACK}Select which vehicle/train to modify +STR_1142 :{MOVE_X}{SMALLFONT}{STRINGID} +STR_1143 :{RIGHTGUILLEMET}{MOVE_X}{SMALLFONT}{STRINGID} +STR_1144 :Can't build/move entrance for this ride/attraction... +STR_1145 :Can't build/move exit for this ride/attraction... +STR_1146 :Entrance not yet built +STR_1147 :Exit not yet built +STR_1148 :Quarter load +STR_1149 :Half load +STR_1150 :Three-quarter load +STR_1151 :Full load +STR_1152 :Any load +STR_1153 :Height Marks on Ride Tracks +STR_1154 :Height Marks on Land +STR_1155 :Height Marks on Paths +STR_1156 :{MOVE_X}{SMALLFONT}{STRINGID} +STR_1157 :{TICK}{MOVE_X}{SMALLFONT}{STRINGID} +STR_1158 :Can't remove this... +STR_1159 :{SMALLFONT}{BLACK}Place scenery, gardens, and other accessories +STR_1160 :{SMALLFONT}{BLACK}Create/adjust lakes & water +STR_1161 :Can't position this here... +STR_1162 :{OUTLINE}{TOPAZ}{STRINGID} +STR_1163 :{STRINGID}{NEWLINE}(Right-Click to Modify) +STR_1164 :{STRINGID}{NEWLINE}(Right-Click to Remove) +STR_1165 :{STRINGID} - {STRINGID} {COMMA16} +STR_1166 :Can't lower water level here... +STR_1167 :Can't raise water level here... +STR_1168 :Options +STR_1169 :(None) +STR_1170 :{STRING} +STR_1171 :{RED}Closed - - +STR_1172 :{YELLOW}{STRINGID} - - +STR_1173 :{SMALLFONT}{BLACK}Build footpaths and queue lines +STR_1174 :Banner sign in the way +STR_1175 :Can't build this on sloped footpath +STR_1176 :Can't build footpath here... +STR_1177 :Can't remove footpath from here... +STR_1178 :Land slope unsuitable +STR_1179 :Footpath in the way +STR_1180 :Can't build this underwater! +STR_1181 :Footpaths +STR_1182 :Type +STR_1183 :Direction +STR_1184 :Slope +STR_1185 :{SMALLFONT}{BLACK}Direction +STR_1186 :{SMALLFONT}{BLACK}Slope down +STR_1187 :{SMALLFONT}{BLACK}Level +STR_1188 :{SMALLFONT}{BLACK}Slope up +STR_1189 :{SMALLFONT}{BLACK}Construct the selected footpath section +STR_1190 :{SMALLFONT}{BLACK}Remove previous footpath section +STR_1191 :{BLACK}{STRINGID} +STR_1192 :{OUTLINE}{RED}{STRINGID} +STR_1193 :{WINDOW_COLOUR_2}{STRINGID} +STR_1194 :Closed +STR_1195 :Test Run +STR_1196 :Open +STR_1197 :Broken Down +STR_1198 :Crashed! +STR_1199 :{COMMA16} person on ride +STR_1200 :{COMMA16} people on ride +STR_1201 :Nobody in queue line +STR_1202 :1 person in queue line +STR_1203 :{COMMA16} people in queue line +STR_1204 :{COMMA16} minute queue time +STR_1205 :{COMMA16} minutes queue time +STR_1206 :{WINDOW_COLOUR_2}Wait for: +STR_1207 :{WINDOW_COLOUR_2}Leave if another train arrives at station +STR_1208 :{WINDOW_COLOUR_2}Leave if another boat arrives at station +STR_1209 :{SMALLFONT}{BLACK}Select whether should wait for passengers before departing +STR_1210 :{SMALLFONT}{BLACK}Select whether should leave if another vehicle arrives at the same station +STR_1211 :{WINDOW_COLOUR_2}Minimum waiting time: +STR_1212 :{WINDOW_COLOUR_2}Maximum waiting time: +STR_1213 :{SMALLFONT}{BLACK}Select minimum length of time to wait before departing +STR_1214 :{SMALLFONT}{BLACK}Select maximum length of time to wait before departing +STR_1215 :{WINDOW_COLOUR_2}Synchronize with adjacent stations +STR_1216 :{SMALLFONT}{BLACK}Select whether to synchronize departure with all adjacent stations (for 'racing') +STR_1217 :{COMMA16} seconds +STR_1218 :{BLACK}{SMALLUP} +STR_1219 :{BLACK}{SMALLDOWN} +STR_1220 :Exit only +STR_1221 :No entrance +STR_1222 :No exit +STR_1223 :{SMALLFONT}{BLACK}Transport rides +STR_1224 :{SMALLFONT}{BLACK}Gentle rides +STR_1225 :{SMALLFONT}{BLACK}Roller coasters +STR_1226 :{SMALLFONT}{BLACK}Thrill rides +STR_1227 :{SMALLFONT}{BLACK}Water rides +STR_1228 :{SMALLFONT}{BLACK}Shops & stalls +STR_1229 :train +STR_1230 :trains +STR_1231 :Train +STR_1232 :Trains +STR_1233 :{COMMA16} train +STR_1234 :{COMMA16} trains +STR_1235 :Train {COMMA16} +STR_1236 :boat +STR_1237 :boats +STR_1238 :Boat +STR_1239 :Boats +STR_1240 :{COMMA16} boat +STR_1241 :{COMMA16} boats +STR_1242 :Boat {COMMA16} +STR_1243 :track +STR_1244 :tracks +STR_1245 :Track +STR_1246 :Tracks +STR_1247 :{COMMA16} track +STR_1248 :{COMMA16} tracks +STR_1249 :Track {COMMA16} +STR_1250 :docking platform +STR_1251 :docking platforms +STR_1252 :Docking platform +STR_1253 :Docking platforms +STR_1254 :{COMMA16} docking platform +STR_1255 :{COMMA16} docking platforms +STR_1256 :Docking platform {COMMA16} +STR_1257 :station +STR_1258 :stations +STR_1259 :Station +STR_1260 :Stations +STR_1261 :{COMMA16} station +STR_1262 :{COMMA16} stations +STR_1263 :Station {COMMA16} +STR_1264 :car +STR_1265 :cars +STR_1266 :Car +STR_1267 :Cars +STR_1268 :{COMMA16} car +STR_1269 :{COMMA16} cars +STR_1270 :Car {COMMA16} +STR_1271 :building +STR_1272 :buildings +STR_1273 :Building +STR_1274 :Buildings +STR_1275 :{COMMA16} building +STR_1276 :{COMMA16} buildings +STR_1277 :Building {COMMA16} +STR_1278 :structure +STR_1279 :structures +STR_1280 :Structure +STR_1281 :Structures +STR_1282 :{COMMA16} structure +STR_1283 :{COMMA16} structures +STR_1284 :Structure {COMMA16} +STR_1285 :ship +STR_1286 :ships +STR_1287 :Ship +STR_1288 :Ships +STR_1289 :{COMMA16} ship +STR_1290 :{COMMA16} ships +STR_1291 :Ship {COMMA16} +STR_1292 :cabin +STR_1293 :cabins +STR_1294 :Cabin +STR_1295 :Cabins +STR_1296 :{COMMA16} cabin +STR_1297 :{COMMA16} cabins +STR_1298 :Cabin {COMMA16} +STR_1299 :wheel +STR_1300 :wheels +STR_1301 :Wheel +STR_1302 :Wheels +STR_1303 :{COMMA16} wheel +STR_1304 :{COMMA16} wheels +STR_1305 :Wheel {COMMA16} +STR_1306 :ring +STR_1307 :rings +STR_1308 :Ring +STR_1309 :Rings +STR_1310 :{COMMA16} ring +STR_1311 :{COMMA16} rings +STR_1312 :Ring {COMMA16} +STR_1313 :player +STR_1314 :players +STR_1315 :Player +STR_1316 :Players +STR_1317 :{COMMA16} player +STR_1318 :{COMMA16} players +STR_1319 :Player {COMMA16} +STR_1320 :course +STR_1321 :courses +STR_1322 :Course +STR_1323 :Courses +STR_1324 :{COMMA16} course +STR_1325 :{COMMA16} courses +STR_1326 :Course {COMMA16} +STR_1327 :{SMALLFONT}{BLACK}Rotate objects by 90{DEGREE} +STR_1328 :Level land required +STR_1329 :{WINDOW_COLOUR_2}Launch speed: +STR_1330 :{SMALLFONT}{BLACK}Maximum speed when leaving station +STR_1331 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{VELOCITY} +STR_1332 :{VELOCITY} +STR_1333 :{STRINGID} - {STRINGID}{POP16} +STR_1334 :{STRINGID} - {STRINGID} {COMMA16} +STR_1335 :{STRINGID} - Entrance{POP16}{POP16} +STR_1336 :{STRINGID} - Station {POP16}{COMMA16} Entrance +STR_1337 :{STRINGID} - Exit{POP16}{POP16} +STR_1338 :{STRINGID} - Station {POP16}{COMMA16} Exit +STR_1339 :{BLACK}No test results yet... +STR_1340 :{WINDOW_COLOUR_2}Max. speed: {BLACK}{VELOCITY} +STR_1341 :{WINDOW_COLOUR_2}Ride time: {BLACK}{STRINGID}{STRINGID}{STRINGID}{STRINGID} +STR_1342 :{DURATION} +STR_1343 :{DURATION} / +STR_1344 :{WINDOW_COLOUR_2}Ride length: {BLACK}{STRINGID}{STRINGID}{STRINGID}{STRINGID} +STR_1345 :{LENGTH} +STR_1346 :{LENGTH} / +STR_1347 :{WINDOW_COLOUR_2}Average speed: {BLACK}{VELOCITY} +STR_1348 :{WINDOW_COLOUR_2}Max. positive vertical G's: {BLACK}{COMMA2DP32}g +STR_1349 :{WINDOW_COLOUR_2}Max. positive vertical G's: {OUTLINE}{RED}{COMMA2DP32}g +STR_1350 :{WINDOW_COLOUR_2}Max. negative vertical G's: {BLACK}{COMMA2DP32}g +STR_1351 :{WINDOW_COLOUR_2}Max. negative vertical G's: {OUTLINE}{RED}{COMMA2DP32}g +STR_1352 :{WINDOW_COLOUR_2}Max. lateral G's: {BLACK}{COMMA2DP32}g +STR_1353 :{WINDOW_COLOUR_2}Max. lateral G's: {OUTLINE}{RED}{COMMA2DP32}g +STR_1354 :{WINDOW_COLOUR_2}Highest drop height: {BLACK}{LENGTH} +STR_1355 :{WINDOW_COLOUR_2}Drops: {BLACK}{COMMA16} +STR_1356 :{WINDOW_COLOUR_2}Inversions: {BLACK}{COMMA16} +STR_1357 :{WINDOW_COLOUR_2}Holes: {BLACK}{COMMA16} +STR_1358 :{WINDOW_COLOUR_2}Total 'air' time: {BLACK}{COMMA2DP32}secs +STR_1359 :{WINDOW_COLOUR_2}Queue time: {BLACK}{COMMA16} minute +STR_1360 :{WINDOW_COLOUR_2}Queue time: {BLACK}{COMMA16} minutes +STR_1361 :Can't change speed... +STR_1362 :Can't change launch speed... +STR_1363 :Too high for supports! +STR_1364 :Supports for track above can't be extended any further! +STR_1365 :In-line Twist (left) +STR_1366 :In-line Twist (right) +STR_1367 :Half Loop +STR_1368 :Half Corkscrew (left) +STR_1369 :Half Corkscrew (right) +STR_1370 :Barrel Roll (left) +STR_1371 :Barrel Roll (right) +STR_1372 :Launched Lift Hill +STR_1373 :Large Half Loop (left) +STR_1374 :Large Half Loop (right) +STR_1375 :Upper Transfer +STR_1376 :Lower Transfer +STR_1377 :Heartline Roll (left) +STR_1378 :Heartline Roll (right) +STR_1379 :Reverser (left) +STR_1380 :Reverser (right) +STR_1381 :Curved Lift Hill (left) +STR_1382 :Curved Lift Hill (right) +STR_1383 :Quarter Loop +STR_1384 :{YELLOW}{STRINGID} +STR_1385 :{SMALLFONT}{BLACK}Other track configurations +STR_1386 :Special... +STR_1387 :Can't change land type... +STR_1388 :{OUTLINE}{GREEN}+ {CURRENCY} +STR_1389 :{OUTLINE}{RED}- {CURRENCY} +STR_1390 :{CURRENCY2DP} +STR_1391 :{RED}{CURRENCY2DP} +STR_1392 :{SMALLFONT}{BLACK}View of ride/attraction +STR_1393 :{SMALLFONT}{BLACK}Vehicle details and options +STR_1394 :{SMALLFONT}{BLACK}Operating options +STR_1395 :{SMALLFONT}{BLACK}Maintenance options +STR_1396 :{SMALLFONT}{BLACK}Color scheme options +STR_1397 :{SMALLFONT}{BLACK}Sound & music options +STR_1398 :{SMALLFONT}{BLACK}Measurements and test data +STR_1399 :{SMALLFONT}{BLACK}Graphs +STR_1400 :مدخل +STR_1401 :مخرج +STR_1402 :{SMALLFONT}{BLACK}Build or move entrance to ride/attraction +STR_1403 :{SMALLFONT}{BLACK}Build or move exit from ride/attraction +STR_1404 :{SMALLFONT}{BLACK}Rotate 90{DEGREE} +STR_1405 :{SMALLFONT}{BLACK}Mirror image +STR_1406 :{SMALLFONT}{BLACK}Toggle scenery on/off (if available for this design) +STR_1407 :{WINDOW_COLOUR_2}Build this... +STR_1408 :{WINDOW_COLOUR_2}Cost: {BLACK}{CURRENCY} +STR_1409 :Entry/Exit Platform +STR_1410 :Vertical Tower +STR_1411 :{STRINGID} in the way +STR_1412 :{WINDOW_COLOUR_3}Data logging not available for this type of ride +STR_1413 :{WINDOW_COLOUR_3}Data logging will start when next {STRINGID} leaves {STRINGID} +STR_1414 :{SMALLFONT}{BLACK}{DURATION} +STR_1415 :{WINDOW_COLOUR_2}Velocity +STR_1416 :{WINDOW_COLOUR_2}Altitude +STR_1417 :{WINDOW_COLOUR_2}Vert.G's +STR_1418 :{WINDOW_COLOUR_2}Lat.G's +STR_1419 :{SMALLFONT}{BLACK}{VELOCITY} +STR_1420 :{SMALLFONT}{BLACK}{LENGTH} +STR_1421 :{SMALLFONT}{BLACK}{COMMA16}g +STR_1422 :{SMALLFONT}{BLACK}Logging data from {POP16}{STRINGID} +STR_1423 :{SMALLFONT}{BLACK}Queue line path +STR_1424 :{SMALLFONT}{BLACK}Footpath +STR_1425 :خطوات أقدام +STR_1426 :Queue Line +STR_1427 :{WINDOW_COLOUR_2}Customers: {BLACK}{COMMA32} per hour +STR_1428 :{WINDOW_COLOUR_2}Admission price: +STR_1429 :{POP16}{POP16}{POP16}{CURRENCY2DP} +STR_1430 :حر +STR_1431 :يمشي +STR_1432 :Heading for {STRINGID} +STR_1433 :Queuing for {STRINGID} +STR_1434 :Drowning +STR_1435 :On {STRINGID} +STR_1436 :In {STRINGID} +STR_1437 :At {STRINGID} +STR_1438 :جالس +STR_1439 :(حدد المكان) +STR_1440 :Mowing grass +STR_1441 :Sweeping footpath +STR_1442 :Emptying litter bin +STR_1443 :Watering gardens +STR_1444 :Watching {STRINGID} +STR_1445 :Watching construction of {STRINGID} +STR_1446 :Looking at scenery +STR_1447 :Leaving the park +STR_1448 :Watching new ride being constructed +STR_1449 :{SPRITE} {STRINGID}{NEWLINE}({STRINGID}) +STR_1450 :{INLINE_SPRITE}{09}{20}{00}{00}{SPRITE} {STRINGID}{NEWLINE}({STRINGID}) +STR_1451 :{STRINGID}{NEWLINE}({STRINGID}) +STR_1452 :Guest's name +STR_1453 :Enter name for this guest: +STR_1454 :Can't name guest... +STR_1455 :Invalid name for guest +STR_1456 :{WINDOW_COLOUR_2}Cash spent: {BLACK}{CURRENCY2DP} +STR_1457 :{WINDOW_COLOUR_2}Cash in pocket: {BLACK}{CURRENCY2DP} +STR_1458 :{WINDOW_COLOUR_2}Time in park: {BLACK}{REALTIME} +STR_1459 :Track style +STR_1460 :{SMALLFONT}{BLACK}'U' shaped open track +STR_1461 :{SMALLFONT}{BLACK}'O' shaped enclosed track +STR_1462 :Too steep for lift hill +STR_1463 :ضيوف +STR_1464 :Helix up (small) +STR_1465 :Helix up (large) +STR_1466 :Helix down (small) +STR_1467 :Helix down (large) +STR_1468 :Staff +STR_1469 :Ride must start and end with stations +STR_1470 :Station not long enough +STR_1471 :{WINDOW_COLOUR_2}Speed: +STR_1472 :{SMALLFONT}{BLACK}Speed of this ride +STR_1473 :{WINDOW_COLOUR_2}Excitement rating: {BLACK}{COMMA2DP32} ({STRINGID}) +STR_1474 :{WINDOW_COLOUR_2}Excitement rating: {BLACK}Not yet available +STR_1475 :{WINDOW_COLOUR_2}Intensity rating: {BLACK}{COMMA2DP32} ({STRINGID}) +STR_1476 :{WINDOW_COLOUR_2}Intensity rating: {BLACK}Not yet available +STR_1477 :{WINDOW_COLOUR_2}Intensity rating: {OUTLINE}{RED}{COMMA2DP32} ({STRINGID}) +STR_1478 :{WINDOW_COLOUR_2}Nausea rating: {BLACK}{COMMA2DP32} ({STRINGID}) +STR_1479 :{WINDOW_COLOUR_2}Nausea rating: {BLACK}Not yet available +STR_1480 :{SMALLFONT}{OPENQUOTES}I can't afford {STRINGID}{ENDQUOTES} +STR_1481 :{SMALLFONT}{OPENQUOTES}I've spent all my money{ENDQUOTES} +STR_1482 :{SMALLFONT}{OPENQUOTES}I feel sick{ENDQUOTES} +STR_1483 :{SMALLFONT}{OPENQUOTES}I feel very sick{ENDQUOTES} +STR_1484 :{SMALLFONT}{OPENQUOTES}I want to go on something more thrilling than {STRINGID}{ENDQUOTES} +STR_1485 :{SMALLFONT}{OPENQUOTES}{STRINGID} looks too intense for me{ENDQUOTES} +STR_1486 :{SMALLFONT}{OPENQUOTES}I haven't finished my {STRINGID} yet{ENDQUOTES} +STR_1487 :{SMALLFONT}{OPENQUOTES}Just looking at {STRINGID} makes me feel sick{ENDQUOTES} +STR_1488 :{SMALLFONT}{OPENQUOTES}I'm not paying that much to go on {STRINGID}{ENDQUOTES} +STR_1489 :{SMALLFONT}{OPENQUOTES}I want to go home{ENDQUOTES} +STR_1490 :{SMALLFONT}{OPENQUOTES}{STRINGID} is really good value{ENDQUOTES} +STR_1491 :{SMALLFONT}{OPENQUOTES}I've already got {STRINGID}{ENDQUOTES} +STR_1492 :{SMALLFONT}{OPENQUOTES}I can't afford {STRINGID}{ENDQUOTES} +STR_1493 :{SMALLFONT}{OPENQUOTES}I'm not hungry{ENDQUOTES} +STR_1494 :{SMALLFONT}{OPENQUOTES}I'm not thirsty{ENDQUOTES} +STR_1495 :{SMALLFONT}{OPENQUOTES}Help! I'm drowning!{ENDQUOTES} +STR_1496 :{SMALLFONT}{OPENQUOTES}I'm lost!{ENDQUOTES} +STR_1497 :{SMALLFONT}{OPENQUOTES}{STRINGID} was great{ENDQUOTES} +STR_1498 :{SMALLFONT}{OPENQUOTES}I've been queuing for {STRINGID} for ages{ENDQUOTES} +STR_1499 :{SMALLFONT}{OPENQUOTES}I'm tired{ENDQUOTES} +STR_1500 :{SMALLFONT}{OPENQUOTES}I'm hungry{ENDQUOTES} +STR_1501 :{SMALLFONT}{OPENQUOTES}I'm thirsty{ENDQUOTES} +STR_1502 :{SMALLFONT}{OPENQUOTES}I need to go to the bathroom{ENDQUOTES} +STR_1503 :{SMALLFONT}{OPENQUOTES}I can't find {STRINGID}{ENDQUOTES} +STR_1504 :{SMALLFONT}{OPENQUOTES}I'm not paying that much to use {STRINGID}{ENDQUOTES} +STR_1505 :{SMALLFONT}{OPENQUOTES}I'm not going on {STRINGID} while it's raining{ENDQUOTES} +STR_1506 :{SMALLFONT}{OPENQUOTES}The litter here is really bad{ENDQUOTES} +STR_1507 :{SMALLFONT}{OPENQUOTES}I can't find the park exit{ENDQUOTES} +STR_1508 :{SMALLFONT}{OPENQUOTES}I want to get off {STRINGID}{ENDQUOTES} +STR_1509 :{SMALLFONT}{OPENQUOTES}I want to get out of {STRINGID}{ENDQUOTES} +STR_1510 :{SMALLFONT}{OPENQUOTES}I'm not going on {STRINGID} - It isn't safe{ENDQUOTES} +STR_1511 :{SMALLFONT}{OPENQUOTES}This path is disgusting{ENDQUOTES} +STR_1512 :{SMALLFONT}{OPENQUOTES}It's too crowded here{ENDQUOTES} +STR_1513 :{SMALLFONT}{OPENQUOTES}The vandalism here is really bad{ENDQUOTES} +STR_1514 :{SMALLFONT}{OPENQUOTES}Great scenery!{ENDQUOTES} +STR_1515 :{SMALLFONT}{OPENQUOTES}This park is really clean and tidy{ENDQUOTES} +STR_1516 :{SMALLFONT}{OPENQUOTES}The jumping fountains are great{ENDQUOTES} +STR_1517 :{SMALLFONT}{OPENQUOTES}The music is nice here{ENDQUOTES} +STR_1518 :{SMALLFONT}{OPENQUOTES}This balloon from {STRINGID} is really good value{ENDQUOTES} +STR_1519 :{SMALLFONT}{OPENQUOTES}This cuddly toy from {STRINGID} is really good value{ENDQUOTES} +STR_1520 :{SMALLFONT}{OPENQUOTES}This park map from {STRINGID} is really good value{ENDQUOTES} +STR_1521 :{SMALLFONT}{OPENQUOTES}This on-ride photo from {STRINGID} is really good value{ENDQUOTES} +STR_1522 :{SMALLFONT}{OPENQUOTES}This umbrella from {STRINGID} is really good value{ENDQUOTES} +STR_1523 :{SMALLFONT}{OPENQUOTES}This drink from {STRINGID} is really good value{ENDQUOTES} +STR_1524 :{SMALLFONT}{OPENQUOTES}This burger from {STRINGID} is really good value{ENDQUOTES} +STR_1525 :{SMALLFONT}{OPENQUOTES}These fries from {STRINGID} are really good value{ENDQUOTES} +STR_1526 :{SMALLFONT}{OPENQUOTES}This ice cream from {STRINGID} is really good value{ENDQUOTES} +STR_1527 :{SMALLFONT}{OPENQUOTES}This cotton candy from {STRINGID} is really good value{ENDQUOTES} +STR_1528 : +STR_1529 : +STR_1530 : +STR_1531 :{SMALLFONT}{OPENQUOTES}This pizza from {STRINGID} is really good value{ENDQUOTES} +STR_1532 : +STR_1533 :{SMALLFONT}{OPENQUOTES}This popcorn from {STRINGID} is really good value{ENDQUOTES} +STR_1534 :{SMALLFONT}{OPENQUOTES}This hot dog from {STRINGID} is really good value{ENDQUOTES} +STR_1535 :{SMALLFONT}{OPENQUOTES}This tentacle from {STRINGID} is really good value{ENDQUOTES} +STR_1536 :{SMALLFONT}{OPENQUOTES}This hat from {STRINGID} is really good value{ENDQUOTES} +STR_1537 :{SMALLFONT}{OPENQUOTES}This candy apple from {STRINGID} is really good value{ENDQUOTES} +STR_1538 :{SMALLFONT}{OPENQUOTES}This T-shirt from {STRINGID} is really good value{ENDQUOTES} +STR_1539 :{SMALLFONT}{OPENQUOTES}This donut from {STRINGID} is really good value{ENDQUOTES} +STR_1540 :{SMALLFONT}{OPENQUOTES}This coffee from {STRINGID} is really good value{ENDQUOTES} +STR_1541 : +STR_1542 :{SMALLFONT}{OPENQUOTES}This fried chicken from {STRINGID} is really good value{ENDQUOTES} +STR_1543 :{SMALLFONT}{OPENQUOTES}This lemonade from {STRINGID} is really good value{ENDQUOTES} +STR_1544 : +STR_1545 : +STR_1546 : +STR_1547 : +STR_1548 : +STR_1549 : +STR_1550 :{SMALLFONT}{OPENQUOTES}Wow!{ENDQUOTES} +STR_1551 :{SMALLFONT}{OPENQUOTES}I have the strangest feeling someone is watching me{ENDQUOTES} +STR_1552 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a balloon from {STRINGID}{ENDQUOTES} +STR_1553 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a cuddly toy from {STRINGID}{ENDQUOTES} +STR_1554 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a park map from {STRINGID}{ENDQUOTES} +STR_1555 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an on-ride photo from {STRINGID}{ENDQUOTES} +STR_1556 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an umbrella from {STRINGID}{ENDQUOTES} +STR_1557 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a drink from {STRINGID}{ENDQUOTES} +STR_1558 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a burger from {STRINGID}{ENDQUOTES} +STR_1559 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for fries from {STRINGID}{ENDQUOTES} +STR_1560 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an ice cream from {STRINGID}{ENDQUOTES} +STR_1561 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for cotton candy from {STRINGID}{ENDQUOTES} +STR_1562 : +STR_1563 : +STR_1564 : +STR_1565 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for pizza from {STRINGID}{ENDQUOTES} +STR_1566 : +STR_1567 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for popcorn from {STRINGID}{ENDQUOTES} +STR_1568 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a hot dog from {STRINGID}{ENDQUOTES} +STR_1569 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for tentacle from {STRINGID}{ENDQUOTES} +STR_1570 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a hat from {STRINGID}{ENDQUOTES} +STR_1571 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a candy apple from {STRINGID}{ENDQUOTES} +STR_1572 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a T-shirt from {STRINGID}{ENDQUOTES} +STR_1573 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a donut from {STRINGID}{ENDQUOTES} +STR_1574 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for coffee from {STRINGID}{ENDQUOTES} +STR_1575 : +STR_1576 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for fried chicken from {STRINGID}{ENDQUOTES} +STR_1577 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for lemonade from {STRINGID}{ENDQUOTES} +STR_1578 : +STR_1579 : +STR_1580 : +STR_1581 : +STR_1582 : +STR_1583 : +STR_1584 :{SMALLFONT}{OPENQUOTES}This on-ride photo from {STRINGID} is really good value{ENDQUOTES} +STR_1585 :{SMALLFONT}{OPENQUOTES}This on-ride photo from {STRINGID} is really good value{ENDQUOTES} +STR_1586 :{SMALLFONT}{OPENQUOTES}This on-ride photo from {STRINGID} is really good value{ENDQUOTES} +STR_1587 :{SMALLFONT}{OPENQUOTES}This pretzel from {STRINGID} is really good value{ENDQUOTES} +STR_1588 :{SMALLFONT}{OPENQUOTES}This hot chocolate from {STRINGID} is really good value{ENDQUOTES} +STR_1589 :{SMALLFONT}{OPENQUOTES}This iced tea from {STRINGID} is really good value{ENDQUOTES} +STR_1590 :{SMALLFONT}{OPENQUOTES}This funnel cake from {STRINGID} is really good value{ENDQUOTES} +STR_1591 :{SMALLFONT}{OPENQUOTES}These sunglasses from {STRINGID} are really good value{ENDQUOTES} +STR_1592 :{SMALLFONT}{OPENQUOTES}These beef noodles from {STRINGID} are really good value{ENDQUOTES} +STR_1593 :{SMALLFONT}{OPENQUOTES}These fried rice noodles from {STRINGID} are really good value{ENDQUOTES} +STR_1594 :{SMALLFONT}{OPENQUOTES}This wonton soup from {STRINGID} is really good value{ENDQUOTES} +STR_1595 :{SMALLFONT}{OPENQUOTES}This meatball soup from {STRINGID} is really good value{ENDQUOTES} +STR_1596 :{SMALLFONT}{OPENQUOTES}This fruit juice from {STRINGID} is really good value{ENDQUOTES} +STR_1597 :{SMALLFONT}{OPENQUOTES}This soybean milk from {STRINGID} is really good value{ENDQUOTES} +STR_1598 :{SMALLFONT}{OPENQUOTES}This sujongkwa from {STRINGID} is really good value{ENDQUOTES} +STR_1599 :{SMALLFONT}{OPENQUOTES}This sub sandwich from {STRINGID} is really good value{ENDQUOTES} +STR_1600 :{SMALLFONT}{OPENQUOTES}This cookie from {STRINGID} is really good value{ENDQUOTES} +STR_1601 : +STR_1602 : +STR_1603 : +STR_1604 :{SMALLFONT}{OPENQUOTES}This roast sausage from {STRINGID} are really good value{ENDQUOTES} +STR_1605 : +STR_1606 : +STR_1607 : +STR_1608 : +STR_1609 : +STR_1610 : +STR_1611 : +STR_1612 : +STR_1613 : +STR_1614 : +STR_1615 : +STR_1616 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an on-ride photo from {STRINGID}{ENDQUOTES} +STR_1617 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an on-ride photo from {STRINGID}{ENDQUOTES} +STR_1618 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for an on-ride photo from {STRINGID}{ENDQUOTES} +STR_1619 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a pretzel from {STRINGID}{ENDQUOTES} +STR_1620 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for hot chocolate from {STRINGID}{ENDQUOTES} +STR_1621 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for iced tea from {STRINGID}{ENDQUOTES} +STR_1622 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a funnel cake from {STRINGID}{ENDQUOTES} +STR_1623 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for sunglasses from {STRINGID}{ENDQUOTES} +STR_1624 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for beef noodles from {STRINGID}{ENDQUOTES} +STR_1625 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for fried rice noodles from {STRINGID}{ENDQUOTES} +STR_1626 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for wonton soup from {STRINGID}{ENDQUOTES} +STR_1627 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for meatball soup from {STRINGID}{ENDQUOTES} +STR_1628 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for fruit juice from {STRINGID}{ENDQUOTES} +STR_1629 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for soybean milk from {STRINGID}{ENDQUOTES} +STR_1630 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for sujongkwa from {STRINGID}{ENDQUOTES} +STR_1631 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a sub sandwich from {STRINGID}{ENDQUOTES} +STR_1632 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a cookie from {STRINGID}{ENDQUOTES} +STR_1633 : +STR_1634 : +STR_1635 : +STR_1636 :{SMALLFONT}{OPENQUOTES}I'm not paying that much for a roast sausage from {STRINGID}{ENDQUOTES} +STR_1637 : +STR_1638 : +STR_1639 : +STR_1640 : +STR_1641 : +STR_1642 : +STR_1643 : +STR_1644 : +STR_1645 : +STR_1646 : +STR_1647 : +STR_1648 :{SMALLFONT}{OPENQUOTES}Help! Put me down!{ENDQUOTES} +STR_1649 :{SMALLFONT}{OPENQUOTES}I'm running out of cash!{ENDQUOTES} +STR_1650 :{SMALLFONT}{OPENQUOTES}Wow! A new ride being built!{ENDQUOTES} +# Two removed inside jokes about Intamin and Phoenix +STR_1651 : +STR_1652 : +STR_1653 :{SMALLFONT}{OPENQUOTES}...and here we are on {STRINGID}!{ENDQUOTES} +STR_1654 :{WINDOW_COLOUR_2}Recent thoughts: +STR_1655 :{SMALLFONT}{BLACK}Construct footpath on land +STR_1656 :{SMALLFONT}{BLACK}Construct bridge or tunnel footpath +STR_1657 :{WINDOW_COLOUR_2}Preferred ride +STR_1658 :{WINDOW_COLOUR_2}intensity: {BLACK}less than {COMMA16} +STR_1659 :{WINDOW_COLOUR_2}intensity: {BLACK}between {COMMA16} and {COMMA16} +STR_1660 :{WINDOW_COLOUR_2}intensity: {BLACK}more than {COMMA16} +STR_1661 :{WINDOW_COLOUR_2}Nausea tolerance: {BLACK}{STRINGID} +STR_1662 :{WINDOW_COLOUR_2}Happiness: +STR_1663 :{WINDOW_COLOUR_2}Nausea: +STR_1664 :{WINDOW_COLOUR_2}Energy: +STR_1665 :{WINDOW_COLOUR_2}Hunger: +STR_1666 :{WINDOW_COLOUR_2}Thirst: +STR_1667 :{WINDOW_COLOUR_2}Bathroom: +STR_1668 :{WINDOW_COLOUR_2}Satisfaction: {BLACK}Unknown +STR_1669 :{WINDOW_COLOUR_2}Satisfaction: {BLACK}{COMMA16}% +STR_1670 :{WINDOW_COLOUR_2}Total customers: {BLACK}{COMMA32} +STR_1671 :{WINDOW_COLOUR_2}Total profit: {BLACK}{CURRENCY2DP} +STR_1672 :فرامل +STR_1673 :Spinning Control Toggle Track +STR_1674 :سرعة الفرملة +STR_1675 :{POP16}{VELOCITY} +STR_1676 :{SMALLFONT}{BLACK}Set speed limit for brakes +STR_1677 :{WINDOW_COLOUR_2}Popularity: {BLACK}Unknown +STR_1678 :{WINDOW_COLOUR_2}Popularity: {BLACK}{COMMA16}% +STR_1679 :Helix up (left) +STR_1680 :Helix up (right) +STR_1681 :Helix down (left) +STR_1682 :Helix down (right) +STR_1683 :Base size 2 x 2 +STR_1684 :Base size 4 x 4 +STR_1685 :Base size 2 x 4 +STR_1686 :Base size 5 x 1 +STR_1687 :Water splash +STR_1688 :Base size 4 x 1 +STR_1689 :Block brakes +STR_1690 :{WINDOW_COLOUR_2}{STRINGID}{NEWLINE}{BLACK}{STRINGID} +STR_1691 :{WINDOW_COLOUR_2} Cost: {BLACK}{CURRENCY} +STR_1692 :{WINDOW_COLOUR_2} Cost: {BLACK}from {CURRENCY} +STR_1693 :{SMALLFONT}{BLACK}Guests +STR_1694 :{SMALLFONT}{BLACK}Staff +STR_1695 :{SMALLFONT}{BLACK}Income and costs +STR_1696 :{SMALLFONT}{BLACK}Customer information +STR_1697 :Cannot place these on queue line area +STR_1698 :Can only place these on queue area +STR_1699 :Too many people in game +STR_1700 :Hire new Handyman +STR_1701 :Hire new Mechanic +STR_1702 :Hire new Security Guard +STR_1703 :Hire new Entertainer +STR_1704 :Can't hire new staff... +STR_1705 :{SMALLFONT}{BLACK}Sack this staff member +STR_1706 :{SMALLFONT}{BLACK}Move this person to a new location +STR_1707 :Too many staff in game +STR_1708 :{SMALLFONT}{BLACK}Set patrol area for this staff member +STR_1709 :Sack staff +STR_1710 :نعم +STR_1711 :{WINDOW_COLOUR_1}Are you sure you want to sack {STRINGID}? +STR_1712 :{INLINE_SPRITE}{247}{19}{00}{00}{WINDOW_COLOUR_2}Sweep footpaths +STR_1713 :{INLINE_SPRITE}{248}{19}{00}{00}{WINDOW_COLOUR_2}Water gardens +STR_1714 :{INLINE_SPRITE}{249}{19}{00}{00}{WINDOW_COLOUR_2}Empty litter bins +STR_1715 :{INLINE_SPRITE}{250}{19}{00}{00}{WINDOW_COLOUR_2}Mow grass +STR_1716 :Invalid name for park +STR_1717 :Can't rename park... +STR_1718 :أسم الحديقة +STR_1719 :Enter name for park: +STR_1720 :{SMALLFONT}{BLACK}Name park +STR_1721 :الحديقة مغلقة +STR_1722 :الحديقة مفتوحة +STR_1723 :Can't open park... +STR_1724 :Can't close park... +STR_1725 :Can't buy land... +STR_1726 :Land not for sale! +STR_1727 :Construction rights not for sale! +STR_1728 :Can't buy construction rights here... +STR_1729 :Land not owned by park! +STR_1730 :{RED}Closed - - +STR_1731 :{WHITE}{STRINGID} - - +STR_1732 :Build +STR_1733 :Mode +STR_1734 :{WINDOW_COLOUR_2}Number of laps: +STR_1735 :{SMALLFONT}{BLACK}Number of laps of circuit +STR_1736 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16} +STR_1737 :{COMMA16} +STR_1738 :Can't change number of laps... +STR_1739 :Race won by guest {INT32} +STR_1740 :Race won by {STRINGID} +STR_1741 :لم يبني بعد ! +STR_1742 :{WINDOW_COLOUR_2}Max. people on ride: +STR_1743 :{SMALLFONT}{BLACK}Maximum number of people allowed on this ride at one time +STR_1744 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16} +STR_1745 :{COMMA16} +STR_1746 :Can't change this... +STR_1747 :{WINDOW_COLOUR_2}Time limit: +STR_1748 :{SMALLFONT}{BLACK}Time limit for ride +STR_1749 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{DURATION} +STR_1750 :{DURATION} +STR_1751 :Can't change time limit for ride... +STR_1752 :{SMALLFONT}{BLACK}Show list of individual guests in park +STR_1753 :{SMALLFONT}{BLACK}Show summarized list of guests in park +STR_1754 :{BLACK}{COMMA16} guests +STR_1755 :{BLACK}{COMMA16} guest +STR_1756 :{WINDOW_COLOUR_2}Admission price: +STR_1757 :{WINDOW_COLOUR_2}Reliability: {MOVE_X}{255}{BLACK}{COMMA16}% +STR_1758 :{SMALLFONT}{BLACK}Build mode +STR_1759 :{SMALLFONT}{BLACK}Move mode +STR_1760 :{SMALLFONT}{BLACK}Fill-in mode +STR_1761 :{SMALLFONT}{BLACK}Build maze in this direction +STR_1762 :شلالات +STR_1763 :Rapids +STR_1764 :Log Bumps +STR_1765 :On-ride photo section +STR_1766 :Reverser turntable +STR_1767 :Spinning tunnel +STR_1768 :Can't change number of swings... +STR_1769 :{WINDOW_COLOUR_2}Number of swings: +STR_1770 :{SMALLFONT}{BLACK}Number of complete swings +STR_1771 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16} +STR_1772 :{COMMA16} +STR_1773 :Only one on-ride photo section allowed per ride +STR_1774 :Only one cable lift hill allowed per ride +STR_1775 :مغلق +STR_1776 :مفعل +STR_1777 :{WINDOW_COLOUR_2}Ride music +STR_1778 :{STRINGID} - - +STR_1779 :{INLINE_SPRITE}{254}{19}{00}{00} Panda costume +STR_1780 :{INLINE_SPRITE}{255}{19}{00}{00} Tiger costume +STR_1781 :{INLINE_SPRITE}{00}{20}{00}{00} Elephant costume +STR_1782 :{INLINE_SPRITE}{01}{20}{00}{00} Roman costume +STR_1783 :{INLINE_SPRITE}{02}{20}{00}{00} Gorilla costume +STR_1784 :{INLINE_SPRITE}{03}{20}{00}{00} Snowman costume +STR_1785 :{INLINE_SPRITE}{04}{20}{00}{00} Knight costume +STR_1786 :{INLINE_SPRITE}{05}{20}{00}{00} Astronaut costume +STR_1787 :{INLINE_SPRITE}{06}{20}{00}{00} Bandit costume +STR_1788 :{INLINE_SPRITE}{07}{20}{00}{00} Sheriff costume +STR_1789 :{INLINE_SPRITE}{08}{20}{00}{00} Pirate costume +STR_1790 :{SMALLFONT}{BLACK}Select uniform color for this type of staff +STR_1791 :{WINDOW_COLOUR_2}Uniform color: +STR_1792 :Responding to {STRINGID} breakdown call +STR_1793 :Heading to {STRINGID} for an inspection +STR_1794 :Fixing {STRINGID} +STR_1795 :Answering radio call +STR_1796 :Has broken down and requires fixing +STR_1797 :This option cannot be changed for this ride +STR_1798 :Whirlpool +STR_1799 :{POP16}{POP16}{POP16}{POP16}{POP16}{CURRENCY2DP} +STR_1800 :Safety cut-out +STR_1801 :Restraints stuck closed +STR_1802 :Restraints stuck open +STR_1803 :Doors stuck closed +STR_1804 :Doors stuck open +STR_1805 :Vehicle malfunction +STR_1806 :Brakes failure +STR_1807 :Control failure +STR_1808 :{WINDOW_COLOUR_2}Last breakdown: {BLACK}{STRINGID} +STR_1809 :{WINDOW_COLOUR_2}Current breakdown: {OUTLINE}{RED}{STRINGID} +STR_1810 :{WINDOW_COLOUR_2}Carrying: +STR_1811 :Can't build this here... +STR_1812 :{SMALLFONT}{BLACK}{STRINGID} +STR_1813 :Miscellaneous Objects +STR_1814 :Actions +STR_1815 :Thoughts +STR_1816 :{SMALLFONT}{BLACK}Select information type to show in guest list +STR_1817 :({COMMA16}) +STR_1818 :{WINDOW_COLOUR_2}All guests +STR_1819 :{WINDOW_COLOUR_2}All guests (summarized) +STR_1820 :{WINDOW_COLOUR_2}Guests {STRINGID} +STR_1821 :{WINDOW_COLOUR_2}Guests thinking {STRINGID} +STR_1822 :{WINDOW_COLOUR_2}Guests thinking about {POP16}{STRINGID} +STR_1823 :{SMALLFONT}{BLACK}Show guests' thoughts about this ride/attraction +STR_1824 :{SMALLFONT}{BLACK}Show guests on this ride/attraction +STR_1825 :{SMALLFONT}{BLACK}Show guests queuing for this ride/attraction +STR_1826 :الوضع +STR_1827 :Popularity +STR_1828 :Satisfaction +STR_1829 :Profit +STR_1830 :Queue length +STR_1831 :Queue time +STR_1832 :Reliability +STR_1833 :Down-time +STR_1834 :Guests favorite +STR_1835 :Popularity: Unknown +STR_1836 :Popularity: {COMMA16}% +STR_1837 :Satisfaction: Unknown +STR_1838 :Satisfaction: {COMMA16}% +STR_1839 :Reliability: {COMMA16}% +STR_1840 :Down-time: {COMMA16}% +STR_1841 :Profit: {CURRENCY2DP} per hour +STR_1842 :Favorite of: {COMMA16} guest +STR_1843 :Favorite of: {COMMA16} guests +STR_1844 :{SMALLFONT}{BLACK}Select information type to show in ride/attraction list +STR_1845 :{MONTHYEAR} +STR_1846 :{COMMA16} guests +STR_1847 :{INLINE_SPRITE}{11}{20}{00}{00}{COMMA16} guests +STR_1848 :{INLINE_SPRITE}{10}{20}{00}{00}{COMMA16} guests +STR_1849 :{WINDOW_COLOUR_2}Play music +STR_1850 :{SMALLFONT}{BLACK}Select whether music should be played for this ride +STR_1851 :{WINDOW_COLOUR_2}Running cost: {BLACK}{CURRENCY2DP} per hour +STR_1852 :{WINDOW_COLOUR_2}Running cost: {BLACK}Unknown +STR_1853 :{WINDOW_COLOUR_2}Built: {BLACK}This Year +STR_1854 :{WINDOW_COLOUR_2}Built: {BLACK}Last Year +STR_1855 :{WINDOW_COLOUR_2}Built: {BLACK}{COMMA16} Years Ago +STR_1856 :{WINDOW_COLOUR_2}Profit per item sold: {BLACK}{CURRENCY2DP} +STR_1857 :{WINDOW_COLOUR_2}Loss per item sold: {BLACK}{CURRENCY2DP} +STR_1858 :{WINDOW_COLOUR_2}Cost: {BLACK}{CURRENCY2DP} per month +STR_1859 :رجل مساعد +STR_1860 :ميكانيكي +STR_1861 :رجال الأمن +STR_1862 :Entertainers +STR_1863 :Handyman +STR_1864 :Mechanic +STR_1865 :Security Guard +STR_1866 :Entertainer +STR_1867 :{BLACK}{COMMA16} {STRINGID} +STR_1868 :Can't change number of rotations... +STR_1869 :{WINDOW_COLOUR_2}Number of rotations: +STR_1870 :{SMALLFONT}{BLACK}Number of complete rotations +STR_1871 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16} +STR_1872 :{COMMA16} +STR_1873 :{WINDOW_COLOUR_2}Income: {BLACK}{CURRENCY2DP} per hour +STR_1874 :{WINDOW_COLOUR_2}Profit: {BLACK}{CURRENCY2DP} per hour +STR_1875 :{BLACK} {SPRITE}{BLACK} {STRINGID} +STR_1876 :{WINDOW_COLOUR_2}{INLINE_SPRITE}{251}{19}{00}{00}Inspect Rides +STR_1877 :{WINDOW_COLOUR_2}{INLINE_SPRITE}{252}{19}{00}{00}Fix Rides +STR_1878 :{WINDOW_COLOUR_2}Inspection: +STR_1879 :Every 10 minutes +STR_1880 :Every 20 minutes +STR_1881 :Every 30 minutes +STR_1882 :Every 45 minutes +STR_1883 :Every hour +STR_1884 :Every 2 hours +STR_1885 :Never +STR_1886 :Inspecting {STRINGID} +STR_1887 :{WINDOW_COLOUR_2}Time since last inspection: {BLACK}{COMMA16} minutes +STR_1888 :{WINDOW_COLOUR_2}Time since last inspection: {BLACK}more than 4 hours +STR_1889 :{WINDOW_COLOUR_2}Down-Time: {MOVE_X}{255}{BLACK}{COMMA16}% +STR_1890 :{SMALLFONT}{BLACK}Select how often a mechanic should check this ride +STR_1891 :No {STRINGID} in park yet! +STR_1894 :{WINDOW_COLOUR_2}{STRINGID} sold: {BLACK}{COMMA32} +STR_1895 :{SMALLFONT}{BLACK}Build new ride/attraction +STR_1896 :{WINDOW_COLOUR_2}Expenditure/Income +STR_1897 :{WINDOW_COLOUR_2}Ride construction +STR_1898 :{WINDOW_COLOUR_2}Ride running costs +STR_1899 :{WINDOW_COLOUR_2}Land purchase +STR_1900 :{WINDOW_COLOUR_2}Landscaping +STR_1901 :{WINDOW_COLOUR_2}Park entrance tickets +STR_1902 :{WINDOW_COLOUR_2}Ride tickets +STR_1903 :{WINDOW_COLOUR_2}Shop sales +STR_1904 :{WINDOW_COLOUR_2}Shop stock +STR_1905 :{WINDOW_COLOUR_2}Food/drink sales +STR_1906 :{WINDOW_COLOUR_2}Food/drink stock +STR_1907 :{WINDOW_COLOUR_2}Staff wages +STR_1908 :{WINDOW_COLOUR_2}Marketing +STR_1909 :{WINDOW_COLOUR_2}Research +STR_1910 :{WINDOW_COLOUR_2}Loan interest +STR_1911 :{BLACK} at {COMMA16}% per year +STR_1912 :{MONTH} +STR_1913 :{BLACK}+{CURRENCY2DP} +STR_1914 :{BLACK}{CURRENCY2DP} +STR_1915 :{RED}{CURRENCY2DP} +STR_1916 :{WINDOW_COLOUR_2}Loan: +STR_1917 :{POP16}{POP16}{POP16}{CURRENCY} +STR_1918 :Can't borrow any more money! +STR_1919 :Not enough cash available! +STR_1920 :Can't pay back loan! +STR_1921 :{SMALLFONT}{BLACK}Start a new game +STR_1922 :{SMALLFONT}{BLACK}Continue playing a saved game +STR_1923 :{SMALLFONT}{BLACK}Show tutorial +STR_1924 :{SMALLFONT}{BLACK}Exit +STR_1925 :Can't place person here... +STR_1926 :{SMALLFONT} +STR_1927 :{YELLOW}{STRINGID} has broken down +STR_1928 :{RED}{STRINGID} has crashed! +STR_1929 :{RED}{STRINGID} still hasn't been fixed{NEWLINE}Check where your mechanics are and consider organizing them better +STR_1930 :{SMALLFONT}{BLACK}Turn on/off tracking information for this guest - (If tracking is on, guest's movements will be reported in the message area) +STR_1931 :{STRINGID} has joined the queue line for {STRINGID} +STR_1932 :{STRINGID} is on {STRINGID} +STR_1933 :{STRINGID} is in {STRINGID} +STR_1934 :{STRINGID} has left {STRINGID} +STR_1935 :{STRINGID} has left the park +STR_1936 :{STRINGID} has bought {STRINGID} +STR_1937 :{SMALLFONT}{BLACK}Show information about the subject of this message +STR_1938 :{SMALLFONT}{BLACK}Show view of guest +STR_1939 :{SMALLFONT}{BLACK}Show view of staff member +STR_1940 :{SMALLFONT}{BLACK}Show happiness, energy, hunger etc. for this guest +STR_1941 :{SMALLFONT}{BLACK}Show which rides this guest has been on +STR_1942 :{SMALLFONT}{BLACK}Show financial information about this guest +STR_1943 :{SMALLFONT}{BLACK}Show guest's recent thoughts +STR_1944 :{SMALLFONT}{BLACK}Show items guest is carrying +STR_1945 :{SMALLFONT}{BLACK}Show orders and options for this staff member +STR_1946 :{SMALLFONT}{BLACK}Select costume for this entertainer +STR_1947 :{SMALLFONT}{BLACK}Show areas patrolled by selected staff type, and locate the nearest staff member +STR_1948 :{SMALLFONT}{BLACK}Hire a new staff member of the selected type +STR_1949 :Financial Summary +STR_1950 :Financial Graph +STR_1951 :Park Value Graph +STR_1952 :Profit Graph +STR_1953 :Marketing +STR_1954 :Research Funding +STR_1955 :{WINDOW_COLOUR_2}Number of circuits: +STR_1956 :{SMALLFONT}{BLACK}Number of circuits of track per ride +STR_1957 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16} +STR_1958 :{COMMA16} +STR_1959 :Can't change number of circuits... +STR_1960 :{WINDOW_COLOUR_2}Balloon price: +STR_1961 :{WINDOW_COLOUR_2}Cuddly Toy price: +STR_1962 :{WINDOW_COLOUR_2}Park Map price: +STR_1963 :{WINDOW_COLOUR_2}On-Ride Photo price: +STR_1964 :{WINDOW_COLOUR_2}Umbrella price: +STR_1965 :{WINDOW_COLOUR_2}Drink price: +STR_1966 :{WINDOW_COLOUR_2}Burger price: +STR_1967 :{WINDOW_COLOUR_2}Fries price: +STR_1968 :{WINDOW_COLOUR_2}Ice Cream price: +STR_1969 :{WINDOW_COLOUR_2}Cotton Candy price: +STR_1970 :{WINDOW_COLOUR_2} +STR_1971 :{WINDOW_COLOUR_2} +STR_1972 :{WINDOW_COLOUR_2} +STR_1973 :{WINDOW_COLOUR_2}Pizza price: +STR_1974 :{WINDOW_COLOUR_2} +STR_1975 :{WINDOW_COLOUR_2}Popcorn price: +STR_1976 :{WINDOW_COLOUR_2}Hot Dog price: +STR_1977 :{WINDOW_COLOUR_2}Tentacle price: +STR_1978 :{WINDOW_COLOUR_2}Hat price: +STR_1979 :{WINDOW_COLOUR_2}Candy Apple price: +STR_1980 :{WINDOW_COLOUR_2}T-Shirt price: +STR_1981 :{WINDOW_COLOUR_2}Donut price: +STR_1982 :{WINDOW_COLOUR_2}Coffee price: +STR_1983 :{WINDOW_COLOUR_2} +STR_1984 :{WINDOW_COLOUR_2}Fried Chicken price: +STR_1985 :{WINDOW_COLOUR_2}Lemonade price: +STR_1986 :{WINDOW_COLOUR_2} +STR_1987 :{WINDOW_COLOUR_2} +STR_1988 :Balloon +STR_1989 :Cuddly Toy +STR_1990 :Park Map +STR_1991 :On-Ride Photo +STR_1992 :Umbrella +STR_1993 :Drink +STR_1994 :Burger +STR_1995 :Fries +STR_1996 :Ice Cream +STR_1997 :Cotton Candy +STR_1998 :Empty Can +STR_1999 :Trash +STR_2000 :Empty Burger Box +STR_2001 :Pizza +STR_2002 :Voucher +STR_2003 :Popcorn +STR_2004 :Hot Dog +STR_2005 :Tentacle +STR_2006 :Hat +STR_2007 :Candy Apple +STR_2008 :T-Shirt +STR_2009 :Donut +STR_2010 :Coffee +STR_2011 :Empty Cup +STR_2012 :Fried Chicken +STR_2013 :Lemonade +STR_2014 :Empty Box +STR_2015 :Empty Bottle +STR_2016 :Balloons +STR_2017 :Cuddly Toys +STR_2018 :Park Maps +STR_2019 :On-Ride Photos +STR_2020 :Umbrellas +STR_2021 :Drinks +STR_2022 :Burgers +STR_2023 :Fries +STR_2024 :Ice Creams +STR_2025 :Cotton Candy +STR_2026 :Empty Cans +STR_2027 :Trash +STR_2028 :Empty Burger Boxes +STR_2029 :Pizzas +STR_2030 :Vouchers +STR_2031 :Popcorn +STR_2032 :Hot Dogs +STR_2033 :Tentacles +STR_2034 :Hats +STR_2035 :Candy Apples +STR_2036 :T-Shirts +STR_2037 :Donuts +STR_2038 :Coffees +STR_2039 :Empty Cups +STR_2040 :Fried Chicken +STR_2041 :Lemonade +STR_2042 :Empty Boxes +STR_2043 :Empty Bottles +STR_2044 :a Balloon +STR_2045 :a Cuddly Toy +STR_2046 :a Park Map +STR_2047 :an On-Ride Photo +STR_2048 :an Umbrella +STR_2049 :a Drink +STR_2050 :a Burger +STR_2051 :some Fries +STR_2052 :an Ice Cream +STR_2053 :some Cotton Candy +STR_2054 :an Empty Can +STR_2055 :some Trash +STR_2056 :an Empty Burger Box +STR_2057 :a Pizza +STR_2058 :a Voucher +STR_2059 :some Popcorn +STR_2060 :a Hot Dog +STR_2061 :a Tentacle +STR_2062 :a Hat +STR_2063 :a Candy Apple +STR_2064 :a T-Shirt +STR_2065 :a Donut +STR_2066 :a Coffee +STR_2067 :an Empty Cup +STR_2068 :some Fried Chicken +STR_2069 :some Lemonade +STR_2070 :an Empty Box +STR_2071 :an Empty Bottle +STR_2072 :{OPENQUOTES}{STRINGID}{ENDQUOTES} Balloon +STR_2073 :{OPENQUOTES}{STRINGID}{ENDQUOTES} Cuddly Toy +STR_2074 :Map of {STRINGID} +STR_2075 :On-Ride Photo of {STRINGID} +STR_2076 :{OPENQUOTES}{STRINGID}{ENDQUOTES} Umbrella +STR_2077 :مشروب +STR_2078 :برجر +STR_2079 :Fries +STR_2080 :أيس كريم +STR_2081 :غزل البنات +STR_2082 :Empty Can +STR_2083 :قمامة +STR_2084 :Empty Burger Box +STR_2085 :بيتزا +STR_2086 :Voucher for {STRINGID} +STR_2087 :فشار +STR_2088 :هوت دوج +STR_2089 :Tentacle +STR_2090 :{OPENQUOTES}{STRINGID}{ENDQUOTES} Hat +STR_2091 :Candy Apple +STR_2092 :{OPENQUOTES}{STRINGID}{ENDQUOTES} T-Shirt +STR_2093 :Donut +STR_2094 :Coffee +STR_2095 :Empty Cup +STR_2096 :Fried Chicken +STR_2097 :Lemonade +STR_2098 :Empty Box +STR_2099 :Empty Bottle +STR_2100 :{WINDOW_COLOUR_2}On-Ride Photo price: +STR_2101 :{WINDOW_COLOUR_2}On-Ride Photo price: +STR_2102 :{WINDOW_COLOUR_2}On-Ride Photo price: +STR_2103 :{WINDOW_COLOUR_2}Pretzel price: +STR_2104 :{WINDOW_COLOUR_2}Hot Chocolate price: +STR_2105 :{WINDOW_COLOUR_2}Iced Tea price: +STR_2106 :{WINDOW_COLOUR_2}Funnel Cake price: +STR_2107 :{WINDOW_COLOUR_2}Sunglasses price: +STR_2108 :{WINDOW_COLOUR_2}Beef Noodles price: +STR_2109 :{WINDOW_COLOUR_2}Fried Rice Noodles price: +STR_2110 :{WINDOW_COLOUR_2}Wonton Soup price: +STR_2111 :{WINDOW_COLOUR_2}Meatball Soup price: +STR_2112 :{WINDOW_COLOUR_2}Fruit Juice price: +STR_2113 :{WINDOW_COLOUR_2}Soybean Milk price: +STR_2114 :{WINDOW_COLOUR_2}Sujongkwa price: +STR_2115 :{WINDOW_COLOUR_2}Sub Sandwich price: +STR_2116 :{WINDOW_COLOUR_2}Cookie price: +STR_2117 :{WINDOW_COLOUR_2} +STR_2118 :{WINDOW_COLOUR_2} +STR_2119 :{WINDOW_COLOUR_2} +STR_2120 :{WINDOW_COLOUR_2}Roast Sausage price: +STR_2121 :{WINDOW_COLOUR_2} +STR_2122 :On-Ride Photo +STR_2123 :On-Ride Photo +STR_2124 :On-Ride Photo +STR_2125 :Pretzel +STR_2126 :Hot Chocolate +STR_2127 :Iced Tea +STR_2128 :Funnel Cake +STR_2129 :Sunglasses +STR_2130 :Beef Noodles +STR_2131 :Fried Rice Noodles +STR_2132 :Wonton Soup +STR_2133 :Meatball Soup +STR_2134 :Fruit Juice +STR_2135 :Soybean Milk +STR_2136 :Sujongkwa +STR_2137 :Sub Sandwich +STR_2138 :Cookie +STR_2139 :Empty Bowl +STR_2140 :Empty Drink Carton +STR_2141 :Empty Juice Cup +STR_2142 :Roast Sausage +STR_2143 :Empty Bowl +STR_2144 :On-Ride Photos +STR_2145 :On-Ride Photos +STR_2146 :On-Ride Photos +STR_2147 :Pretzels +STR_2148 :Hot Chocolates +STR_2149 :Iced Teas +STR_2150 :Funnel Cakes +STR_2151 :Sunglasses +STR_2152 :Beef Noodles +STR_2153 :Fried Rice Noodles +STR_2154 :Wonton Soups +STR_2155 :Meatball Soups +STR_2156 :Fruit Juices +STR_2157 :Soybean Milks +STR_2158 :Sujongkwa +STR_2159 :Sub Sandwiches +STR_2160 :Cookies +STR_2161 :Empty Bowls +STR_2162 :Empty Drink Cartons +STR_2163 :Empty Juice cups +STR_2164 :Roast Sausages +STR_2165 :Empty Bowls +STR_2166 :an On-Ride Photo +STR_2167 :an On-Ride Photo +STR_2168 :an On-Ride Photo +STR_2169 :a Pretzel +STR_2170 :a Hot Chocolate +STR_2171 :an Iced Tea +STR_2172 :a Funnel Cake +STR_2173 :a pair of Sunglasses +STR_2174 :some Beef Noodles +STR_2175 :some Fried Rice Noodles +STR_2176 :some Wonton Soup +STR_2177 :some Meatball Soup +STR_2178 :a Fruit Juice +STR_2179 :some Soybean Milk +STR_2180 :some Sujongkwa +STR_2181 :a Sub Sandwich +STR_2182 :a Cookie +STR_2183 :an Empty Bowl +STR_2184 :an Empty Drink Carton +STR_2185 :an Empty Juice Cup +STR_2186 :a Roast Sausage +STR_2187 :an Empty Bowl +STR_2188 :On-Ride Photo of {STRINGID} +STR_2189 :On-Ride Photo of {STRINGID} +STR_2190 :On-Ride Photo of {STRINGID} +STR_2191 :Pretzel +STR_2192 :Hot Chocolate +STR_2193 :Iced Tea +STR_2194 :Funnel Cake +STR_2195 :Sunglasses +STR_2196 :Beef Noodles +STR_2197 :Fried Rice Noodles +STR_2198 :Wonton Soup +STR_2199 :Meatball Soup +STR_2200 :Fruit Juice +STR_2201 :Soybean Milk +STR_2202 :Sujongkwa +STR_2203 :Sub Sandwich +STR_2204 :Cookie +STR_2205 :Empty Bowl +STR_2206 :Empty Drink Carton +STR_2207 :Empty Juice Cup +STR_2208 :Roast Sausage +STR_2209 :Empty Bowl + +STR_2707 :Use system dialog window + +STR_2735 :{COMMA16}km/h + +STR_2828 :{WINDOW_COLOUR_2}Most dazzling ride color schemes award + +STR_2845 :{TOPAZ}Your park has received an award for being 'The park with the most dazzling choice of color schemes'! + +STR_2971 :Main color scheme +STR_2972 :Alternative color scheme 1 +STR_2973 :Alternative color scheme 2 +STR_2974 :Alternative color scheme 3 +STR_2975 :{SMALLFONT}{BLACK}Select which color scheme to change, or paint ride with +STR_2976 :{SMALLFONT}{BLACK}Paint an individual area of this ride using the selected color scheme + +STR_2989 :{SMALLFONT}{BLACK}حدد اللون الأساسي +STR_2990 :{SMALLFONT}{BLACK}حدد لون الكتابة + +STR_3081 :Castle entrance (gray) + +STR_3093 :{WINDOW_COLOUR_2}Favorite: {BLACK}{STRINGID} + +STR_3099 :{SMALLFONT}{BLACK}حدد اللون +STR_3100 :{SMALLFONT}{BLACK}حدد اللون الثاني +STR_3101 :{SMALLFONT}{BLACK}حدد اللون الثالث +STR_3102 :{SMALLFONT}{BLACK}Re-paint colored scenery on landscape + +STR_3122 :{WINDOW_COLOUR_2}Favorite ride of: {BLACK}{COMMA16} guest +STR_3123 :{WINDOW_COLOUR_2}Favorite ride of: {BLACK}{COMMA16} guests + +STR_3372 :{BLACK}= A.T.M. +STR_3373 :{BLACK}= Restroom + + +# Strings added by OpenRCT2. Only add strings that differ from UK English! +STR_5440 :Minimize fullscreen on focus loss +STR_5459 :Rotate counterclockwise +STR_5460 :Rotate view counterclockwise +STR_5515 :{SMALLFONT}{BLACK}Stops guests from vandalizing your park when they're angry +STR_5517 :{SMALLFONT}{BLACK}Gray +STR_5557 :Stay connected after desynchronization (Multiplayer) +STR_5572 :Add To Favorites +STR_5573 :Remove From Favorites +STR_5620 :Corkscrew Follies +STR_5730 :Nearest neighbor +STR_5818 :{SMALLFONT}{BLACK}[Requires hardware display]{NEWLINE}Use nearest neighbor scaling{NEWLINE}when window scaling factor set{NEWLINE}to integer values (1, 2, 3, etc) +STR_5821 :{SMALLFONT}{BLACK}Changes the color of the construction marker when building rides,{NEWLINE}paths, shops, scenery, etc. +STR_5827 :{SMALLFONT}{BLACK}Sets the color scheme used for the GUI +STR_5907 :{SMALLFONT}{BLACK}When enabled, zooming in will center around the cursor, as opposed to the screen center. +STR_6046 :Normalize height map +STR_6053 :The heightmap cannot be normalized + +############# +# Scenarios # +############# + +## RCT Original + +STR_SCNR :Forest Frontiers +STR_PARK :Forest Frontiers +STR_DTLS :Deep in the forest, build a thriving theme park in a large cleared area + + +STR_SCNR :Dynamite Dunes +STR_PARK :Dynamite Dunes +STR_DTLS :Built in the middle of the desert, this theme park contains just one roller coaster but has space for expansion + + +STR_SCNR :Leafy Lake +STR_PARK :Leafy Lake +STR_DTLS :Starting from scratch, build a theme park around a large lake + + +STR_SCNR :Diamond Heights +STR_PARK :Diamond Heights +STR_DTLS :Diamond Heights is already a successful theme park with great rides - develop it to double its value + + +STR_SCNR :Evergreen Gardens +STR_PARK :Evergreen Gardens +STR_DTLS :Convert the beautiful Evergreen Gardens into a thriving theme park + + +STR_SCNR :Bumbly Beach +STR_PARK :Bumbly Beach +STR_DTLS :Develop Bumbly Beach's small amusement park into a thriving theme park + + +STR_SCNR :Trinity Islands +STR_PARK :Trinity Islands +STR_DTLS :Several islands form the basis for this new park + + +STR_SCNR :Katie's World +STR_PARK :Katie's World +STR_DTLS :A small theme park with a few rides and room for expansion - Your aim is to double the park value + + +STR_SCNR :Dinky Park +STR_PARK :Dinky Park +STR_DTLS :A small, cramped amusement park which requires major expansion + + +STR_SCNR :Aqua Park +STR_PARK :Aqua Park +STR_DTLS :A park with some excellent water-based rides requires expansion + + +STR_SCNR :Millennium Mines +STR_PARK :Millennium Mines +STR_DTLS :Convert a large abandoned mine from a tourist attraction into a theme park + + +STR_SCNR :Karts & Coasters +STR_PARK :Karts & Coasters +STR_DTLS :A large park hidden in the forest, with only go-kart tracks and wooden roller coasters + + +STR_SCNR :Mel's World +STR_PARK :Mel's World +STR_DTLS :This theme park has some well-designed modern rides, but plenty of space for expansion + + +STR_SCNR :Mothball Mountain +STR_PARK :Mothball Mountain +STR_DTLS :In the hilly forests of Mothball Mountain, build a theme park from scratch + + +STR_SCNR :Pacific Pyramids +STR_PARK :Pacific Pyramids +STR_DTLS :Convert the Egyptian Ruins tourist attraction into a thriving theme park + + +STR_SCNR :Crumbly Woods +STR_PARK :Crumbly Woods +STR_DTLS :A large park with well-designed but rather old rides - Replace the old rides or add new rides to make the park more popular + + +STR_SCNR :Big Pier +STR_PARK :Big Pier +STR_DTLS :Convert this sleepy town's pier into a thriving attraction + + +STR_SCNR :Lightning Peaks +STR_PARK :Lightning Peaks +STR_DTLS :The beautiful mountains of Lightning Peaks are popular with walkers and sightseers - Use the available land to attract a new thrill-seeking clientele + + +STR_SCNR :Ivory Towers +STR_PARK :Ivory Towers +STR_DTLS :A well-established park, which has a few problems + + +STR_SCNR :Rainbow Valley +STR_PARK :Rainbow Valley +STR_DTLS :Rainbow Valley's local authority won't allow any landscape changes or large tree removal, but you must develop the area into a large theme park + + +STR_SCNR :Thunder Rock +STR_PARK :Thunder Rock +STR_DTLS :Thunder Rock stands in the middle of a desert and attracts many tourists - Use the available space to build rides to attract more people + + +STR_SCNR :حديقة عملاقة +STR_PARK :حديقة عملاقة +STR_DTLS :فقط للمتعة! + +## Corkscrew Follies + +STR_SCNR :Whispering Cliffs +STR_PARK :Whispering Cliffs +STR_DTLS :Develop the seaside cliffs into a thriving amusement park + + +STR_SCNR :Three Monkeys Park +STR_PARK :Three Monkeys Park +STR_DTLS :Central to this large developing park is a giant triple-track racing/duelling steel coaster + + +STR_SCNR :Canary Mines +STR_PARK :Canary Mines +STR_DTLS :This abandoned mine already has the makings of a tourist attraction with its minature railway and a pair of vertical drop roller coasters + + +STR_SCNR :Barony Bridge +STR_PARK :Barony Bridge +STR_DTLS :An old redundant bridge is yours to develop into an amusement park + + +STR_SCNR :Funtopia +STR_PARK :Funtopia +STR_DTLS :Covering land both sides of a highway, this park has several rides already operating + + +STR_SCNR :Haunted Harbor +STR_PARK :Haunted Harbor +STR_DTLS :The local authority has agreed to sell nearby land cheaply to this small seaside park, on the condition that certain rides are preserved + + +STR_SCNR :قلعة المرح +STR_PARK :قلعة المرح +STR_DTLS :This castle is all yours to turn into a theme park + + +STR_SCNR :Future World +STR_PARK :Future World +STR_DTLS :This futuristic park has plenty of space for new rides on its alien landscape + + +STR_SCNR :Gentle Glen +STR_PARK :Gentle Glen +STR_DTLS :The local population prefer gentle and relaxing rides, so it is your job to expand this park to suit their tastes + + +STR_SCNR :Jolly Jungle +STR_PARK :Jolly Jungle +STR_DTLS :Deep in the jungle lies a large area of land ready to be turned into a theme park + + +STR_SCNR :Hydro Hills +STR_PARK :Hydro Hills +STR_DTLS :A series of stepped lakes form the basis for this new park + + +STR_SCNR :Sprightly Park +STR_PARK :Sprightly Park +STR_DTLS :This elderly park has many historical rides but is badly in debt + + +STR_SCNR :Magic Quarters +STR_PARK :Magic Quarters +STR_DTLS :A large area of land has been cleared and partially themed ready for you to develop into a landscaped theme park + + +STR_SCNR :Fruit Farm +STR_PARK :Fruit Farm +STR_DTLS :A thriving fruit farm has built a railroad to boost its income, your job is to develop it into a full-blown amusement park + + +STR_SCNR :Butterfly Dam +STR_PARK :Butterfly Dam +STR_DTLS :The area around a dam is available for you to develop into an amusement park + + +STR_SCNR :Coaster Canyon +STR_PARK :Coaster Canyon +STR_DTLS :A vast canyon is yours to turn into a theme park + + +STR_SCNR :Thunderstorm Park +STR_PARK :Thunderstorm Park +STR_DTLS :The weather is so wet here that a giant pyramid has been built to allow some rides to be built under cover + + +STR_SCNR :Harmonic Hills +STR_PARK :Harmonic Hills +STR_DTLS :The local authority won't allow you to build above tree height in this park + + +STR_SCNR :Roman Village +STR_PARK :Roman Village +STR_DTLS :Develop this Roman-themed park by adding rides and roller coasters + + +STR_SCNR :Swamp Cove +STR_PARK :Swamp Cove +STR_DTLS :Built partly on a series of small islands, this park already has a pair of large roller coasters as its centerpiece + + +STR_SCNR :Adrenaline Heights +STR_PARK :Adrenaline Heights +STR_DTLS :Build a park to appeal to the high-intensity thrill-seeking local people + + +STR_SCNR :Utopia Park +STR_PARK :Utopia Park +STR_DTLS :An oasis in the middle of the desert provides an unusual opportunity to build an amusement park + + +STR_SCNR :Rotting Heights +STR_PARK :Rotting Heights +STR_DTLS :Overgrown and dilapidated, can you resurrect this once-great amusement park? + + +STR_SCNR :Fiasco Forest +STR_PARK :Fiasco Forest +STR_DTLS :Full of badly designed and dangerous rides, you have a very limited budget and time to fix the problems and turn the park around + + +STR_SCNR :Pickle Park +STR_PARK :Pickle Park +STR_DTLS :The local authority will not allow any kind of advertising or promotion, so this park must succeed by reputation only + + +STR_SCNR :Giggle Downs +STR_PARK :Giggle Downs +STR_DTLS :A four lane steeplechase ride is the centerpiece of this expanding park + + +STR_SCNR :Mineral Park +STR_PARK :Mineral Park +STR_DTLS :Turn this abandoned stone quarry into a place to attract thrill-seeking tourists + + +STR_SCNR :Coaster Crazy +STR_PARK :Coaster Crazy +STR_DTLS :You have limited funds but unlimited time to turn this mountainside area into a vast roller coaster park + + +STR_SCNR :Urban Park +STR_PARK :Urban Park +STR_DTLS :A tiny park has done a deal with the nearby town to allow expansion through the town itself + + +STR_SCNR :Geoffrey Gardens +STR_PARK :Geoffrey Gardens +STR_DTLS :A large garden park needs turning into a thriving theme park + +## Loopy Landscapes + +STR_SCNR :Iceberg Islands +STR_PARK :Iceberg Islands +STR_DTLS :A collection of icebergs make a cold setting for this ambitious theme park + + +STR_SCNR :Volcania +STR_PARK :Volcania +STR_DTLS :A dormant volcano is the setting of this coaster-building challenge + + +STR_SCNR :Arid Heights +STR_PARK :Arid Heights +STR_DTLS :Free of any financial limits, your challenge is to develop this desert park while keeping the guests happy + + +STR_SCNR :Razor Rocks +STR_PARK :Razor Rocks +STR_DTLS :Your task is to build a massive coaster-filled park in amongst Razor Rocks + + +STR_SCNR :Crater Lake +STR_PARK :Crater Lake +STR_DTLS :A large lake in an ancient crater is the setting for this park + + +STR_SCNR :Vertigo Views +STR_PARK :Vertigo Views +STR_DTLS :This large park already has an excellent hyper-coaster, but your task is to massively increase its profit + + +STR_SCNR :Big Pier 2 +STR_PARK :Big Pier 2 +STR_DTLS :Big Pier has expanded its network of walkways over the sea, and your task is to expand the park to use the extra space + + +STR_SCNR :Dragon's Cove +STR_PARK :Dragon's Cove +STR_DTLS :This sea-side cove is the setting for this coaster-building challenge + + +STR_SCNR :Good Knight Park +STR_PARK :Good Knight Park +STR_DTLS :A castle with a pair of roller coasters needs developing into a larger theme park + + +STR_SCNR :Wacky Warren +STR_PARK :Wacky Warren +STR_DTLS :A park which has much of its footpaths and coasters underground + + +STR_SCNR :Grand Glacier +STR_PARK :Grand Glacier +STR_DTLS :A glacier-filled valley is yours to develop into a theme park + + +STR_SCNR :Crazy Craters +STR_PARK :Crazy Craters +STR_DTLS :In a far-off world where money is not needed, you must build an entertainment centre to keep the people happy + + +STR_SCNR :Dusty Desert +STR_PARK :Dusty Desert +STR_DTLS :Five coasters require completion in this desert park + + +STR_SCNR :Woodworm Park +STR_PARK :Woodworm Park +STR_DTLS :This historical park is only allowed to build older-styled rides + + +STR_SCNR :Icarus Park +STR_PARK :Icarus Park +STR_DTLS :Develop this alien park to maximize its profit + + +STR_SCNR :Sunny Swamps +STR_PARK :Sunny Swamps +STR_DTLS :This well-themed amusement park already has several rides, but has plenty of space for expansion + + +STR_SCNR :Frightmare Hills +STR_PARK :Frightmare Hills +STR_DTLS :A scary park with a giant centrepiece coaster + + +STR_SCNR :Thunder Rocks +STR_PARK :Thunder Rocks +STR_DTLS :Two large hunks of rock stick out of the sand, upon which the beginnings of a theme park are constructed + + +STR_SCNR :Octagon Park +STR_PARK :Octagon Park +STR_DTLS :In this large park you must design and build ten large coasters + + +STR_SCNR :Pleasure Island +STR_PARK :Pleasure Island +STR_DTLS :A long thin island makes a challenging setting to build a selection of coasters + + +STR_SCNR :Icicle Worlds +STR_PARK :Icicle Worlds +STR_DTLS :An icy landscape needs turning into a thriving theme park + + +STR_SCNR :Southern Sands +STR_PARK :Southern Sands +STR_DTLS :A desert park with some cleverly designed coasters is yours to expand + + +STR_SCNR :Tiny Towers +STR_PARK :Tiny Towers +STR_DTLS :In this tiny park you must finish building the five existing coasters + + +STR_SCNR :Nevermore Park +STR_PARK :Nevermore Park +STR_DTLS :A large park with a novel transportation system around its edge + + +STR_SCNR :Pacifica +STR_PARK :Pacifica +STR_DTLS :This large island is all yours to develop as an amusement park + + +STR_SCNR :Urban Jungle +STR_PARK :Urban Jungle +STR_DTLS :A giant abandoned skyscraper is a unique opportunity for a theme park developer + + +STR_SCNR :مدينة الرعب +STR_PARK :مدينة الرعب +STR_DTLS :This urban area is all yours to develop into an amusement park + + +STR_SCNR :Megaworld Park +STR_PARK :Megaworld Park +STR_DTLS :A giant park already packed full of rides needs improving + + +STR_SCNR :Venus Ponds +STR_PARK :Venus Ponds +STR_DTLS :On a far-away planet this area of land needs turning into a theme park + + +STR_SCNR :Micro Park +STR_PARK :Micro Park +STR_DTLS :Try to create the world's smallest profitable park + +## Real Parks from RCT1 +# None of them had details + +STR_SCNR :Alton Towers +STR_PARK :Alton Towers +STR_DTLS : + + +STR_SCNR :Heide-Park +STR_PARK :Heide-Park +STR_DTLS : + + +STR_SCNR :Blackpool Pleasure Beach +STR_PARK :Blackpool Pleasure Beach +STR_DTLS : + +## Misc parks from RCT1 +# Had no details + +STR_SCNR :Fort Anachronism +STR_PARK :Fort Anachronism +STR_DTLS : + +######### +# Rides # +######### + +#RCT2 +[TOPSP1] +STR_NAME :Top Spin +STR_DESC :Passengers ride in a gondola suspended by large rotating arms, rotating forwards and backwards head-over-heels +STR_CPTY :8 passengers + +#WW +[CONDORRD] +STR_NAME :Condor Ride +STR_DESC :Riding in special harnesses below the track, riders experience the feeling of flight as they swoop through the air in Condor-shaped trains +STR_CPTY :4 passengers per car + +#WW +[CONGAEEL] +STR_NAME :Conger Eel Coaster +STR_DESC :A compact steel-tracked roller coaster where the Eel-shaped train travels through corkscrews and loops +STR_CPTY :4 ركاب لكل سيارة + +########### +# Scenery # +########### + +#Bulrushes +[TBR] +STR_NAME :اعشاب البرك