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Move a few more strings to UiStringIds.h (#22257)
* Replace more StringIds.h includes with StringIdType.h * Move a few more strings to UiStringIds.h * Tweak: TextComposition.cpp does not need InteractiveConsole.h
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@@ -483,7 +483,7 @@ static int32_t ConsoleCommandStaff(InteractiveConsole& console, const arguments_
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{
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char costume_name[128] = { 0 };
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StringId costume = StaffCostumeNames[i];
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OpenRCT2::FormatStringLegacy(costume_name, 128, STR_DROPDOWN_MENU_LABEL, &costume);
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OpenRCT2::FormatStringLegacy(costume_name, 128, STR_STRINGID, &costume);
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// That's a terrible hack here. Costume names include inline sprites
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// that don't work well with the console, so manually skip past them.
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console.WriteFormatLine(" costume %i: %s", i, costume_name + 7);
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