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Rename ScenarioText object type to ScenarioMeta
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@@ -550,7 +550,7 @@ private:
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if (entry.HasValue())
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{
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const auto* ori = _objectRepository.FindObject(entry);
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if (ori == nullptr && entry.GetType() == ObjectType::scenarioText)
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if (ori == nullptr && entry.GetType() == ObjectType::scenarioMeta)
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{
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continue;
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}
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