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Fix #11565: gfx_draw_string_left_clipped to use ScreenCoordsXY (#11765)

* Issue #11565, created overload for gfx_draw_string_left_clipped

Co-authored-by: Tushar <tushar.97@hotmail.com>
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
This commit is contained in:
TusharSariya
2020-05-17 18:30:58 -04:00
committed by GitHub
parent 4c88630070
commit 2cf95adc4b
26 changed files with 72 additions and 74 deletions

View File

@@ -700,7 +700,7 @@ static void window_multiplayer_players_scrollpaint(rct_window* w, rct_drawpixeli
{
set_format_arg(0, rct_string_id, network_get_action_name_string_id(action));
}
gfx_draw_string_left_clipped(dpi, STR_BLACK_STRING, gCommonFormatArgs, COLOUR_BLACK, 256, screenCoords.y, 100);
gfx_draw_string_left_clipped(dpi, STR_BLACK_STRING, gCommonFormatArgs, COLOUR_BLACK, { 256, screenCoords.y }, 100);
// Draw ping
lineCh = buffer;