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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-31 02:35:46 +01:00

Rename snake_case functions in OpenRCT2/network folder (#19203)

This commit is contained in:
Hielke Morsink
2023-01-18 07:05:53 +01:00
committed by GitHub
parent bf41249e64
commit 2c224cfd53
46 changed files with 611 additions and 609 deletions

View File

@@ -27,7 +27,7 @@ namespace OpenRCT2::Scripting
std::string ScNetwork::mode_get() const
{
# ifndef DISABLE_NETWORK
switch (network_get_mode())
switch (NetworkGetMode())
{
case NETWORK_MODE_SERVER:
return "server";
@@ -41,7 +41,7 @@ namespace OpenRCT2::Scripting
int32_t ScNetwork::numPlayers_get() const
{
# ifndef DISABLE_NETWORK
return network_get_num_players();
return NetworkGetNumPlayers();
# else
return 0;
# endif
@@ -50,7 +50,7 @@ namespace OpenRCT2::Scripting
int32_t ScNetwork::numGroups_get() const
{
# ifndef DISABLE_NETWORK
return network_get_num_groups();
return NetworkGetNumGroups();
# else
return 0;
# endif
@@ -59,7 +59,7 @@ namespace OpenRCT2::Scripting
int32_t ScNetwork::defaultGroup_get() const
{
# ifndef DISABLE_NETWORK
return network_get_default_group();
return NetworkGetDefaultGroup();
# else
return 0;
# endif
@@ -77,10 +77,10 @@ namespace OpenRCT2::Scripting
{
std::vector<std::shared_ptr<ScPlayerGroup>> groups;
# ifndef DISABLE_NETWORK
auto numGroups = network_get_num_groups();
auto numGroups = NetworkGetNumGroups();
for (int32_t i = 0; i < numGroups; i++)
{
auto groupId = network_get_group_id(i);
auto groupId = NetworkGetGroupID(i);
groups.push_back(std::make_shared<ScPlayerGroup>(groupId));
}
# endif
@@ -91,10 +91,10 @@ namespace OpenRCT2::Scripting
{
std::vector<std::shared_ptr<ScPlayer>> players;
# ifndef DISABLE_NETWORK
auto numPlayers = network_get_num_players();
auto numPlayers = NetworkGetNumPlayers();
for (int32_t i = 0; i < numPlayers; i++)
{
auto playerId = network_get_player_id(i);
auto playerId = NetworkGetPlayerID(i);
players.push_back(std::make_shared<ScPlayer>(playerId));
}
# endif
@@ -105,7 +105,7 @@ namespace OpenRCT2::Scripting
{
std::shared_ptr<ScPlayer> player;
# ifndef DISABLE_NETWORK
auto playerId = network_get_current_player_id();
auto playerId = NetworkGetCurrentPlayerId();
player = std::make_shared<ScPlayer>(playerId);
# endif
return player;
@@ -114,10 +114,10 @@ namespace OpenRCT2::Scripting
std::shared_ptr<ScPlayer> ScNetwork::getPlayer(int32_t index) const
{
# ifndef DISABLE_NETWORK
auto numPlayers = network_get_num_players();
auto numPlayers = NetworkGetNumPlayers();
if (index < numPlayers)
{
auto playerId = network_get_player_id(index);
auto playerId = NetworkGetPlayerID(index);
return std::make_shared<ScPlayer>(playerId);
}
# endif
@@ -128,7 +128,7 @@ namespace OpenRCT2::Scripting
{
# ifndef DISABLE_NETWORK
auto obj = OpenRCT2::Scripting::DukObject(_context);
auto networkStats = network_get_stats();
auto networkStats = NetworkGetStats();
{
duk_push_array(_context);
duk_uarridx_t index = 0;
@@ -160,10 +160,10 @@ namespace OpenRCT2::Scripting
std::shared_ptr<ScPlayerGroup> ScNetwork::getGroup(int32_t index) const
{
# ifndef DISABLE_NETWORK
auto numGroups = network_get_num_groups();
auto numGroups = NetworkGetNumGroups();
if (index < numGroups)
{
auto groupId = network_get_group_id(index);
auto groupId = NetworkGetGroupID(index);
return std::make_shared<ScPlayerGroup>(groupId);
}
# endif
@@ -181,10 +181,10 @@ namespace OpenRCT2::Scripting
void ScNetwork::removeGroup(int32_t index)
{
# ifndef DISABLE_NETWORK
auto numGroups = network_get_num_groups();
auto numGroups = NetworkGetNumGroups();
if (index < numGroups)
{
auto groupId = network_get_group_id(index);
auto groupId = NetworkGetGroupID(index);
auto networkAction = NetworkModifyGroupAction(ModifyGroupType::RemoveGroup, groupId);
GameActions::Execute(&networkAction);
}
@@ -194,10 +194,10 @@ namespace OpenRCT2::Scripting
void ScNetwork::kickPlayer(int32_t index)
{
# ifndef DISABLE_NETWORK
auto numPlayers = network_get_num_players();
auto numPlayers = NetworkGetNumPlayers();
if (index < numPlayers)
{
auto playerId = network_get_player_id(index);
auto playerId = NetworkGetPlayerID(index);
auto kickPlayerAction = PlayerKickAction(playerId);
GameActions::Execute(&kickPlayerAction);
}
@@ -209,7 +209,7 @@ namespace OpenRCT2::Scripting
# ifndef DISABLE_NETWORK
if (players.is_array())
{
if (network_get_mode() == NETWORK_MODE_SERVER)
if (NetworkGetMode() == NETWORK_MODE_SERVER)
{
std::vector<uint8_t> playerIds;
auto playerArray = players.as_array();
@@ -222,7 +222,7 @@ namespace OpenRCT2::Scripting
}
if (!playerArray.empty())
{
network_send_chat(message.c_str(), playerIds);
NetworkSendChat(message.c_str(), playerIds);
}
}
else
@@ -232,7 +232,7 @@ namespace OpenRCT2::Scripting
}
else
{
network_send_chat(message.c_str());
NetworkSendChat(message.c_str());
}
# endif
}