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https://github.com/OpenRCT2/OpenRCT2
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Rework modifier key state into strong enum class (#22558)
* Rework modifier key state into strong enum class * Move modifier key state into InputManager
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@@ -19,7 +19,6 @@
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#include "Game.h"
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#include "GameState.h"
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#include "GameStateSnapshots.h"
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#include "Input.h"
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#include "OpenRCT2.h"
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#include "ParkImporter.h"
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#include "PlatformEnvironment.h"
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@@ -525,7 +524,6 @@ namespace OpenRCT2
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LightFXInit();
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}
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InputResetPlaceObjModifier();
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ViewportInitAll();
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ContextInit();
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