diff --git a/src/world/map.c b/src/world/map.c index d3ee3724ed..c31f48b036 100644 --- a/src/world/map.c +++ b/src/world/map.c @@ -1950,8 +1950,10 @@ void game_command_place_scenery(int* eax, int* ebx, int* ecx, int* edx, int* esi if(sub_68B044()){ if(RCT2_GLOBAL(0x009D8150, uint8) & 1 || (x <= RCT2_GLOBAL(RCT2_ADDRESS_MAP_MAX_XY, uint16) && y <= RCT2_GLOBAL(RCT2_ADDRESS_MAP_MAX_XY, uint16))){ rct_scenery_entry* scenery_entry = (rct_scenery_entry*)object_entry_groups[OBJECT_TYPE_SMALL_SCENERY].chunks[scenery_type]; - if((scenery_entry->small_scenery.flags & SMALL_SCENERY_FLAG_FULL_TILE && scenery_entry->small_scenery.flags & (SMALL_SCENERY_FLAG9 | SMALL_SCENERY_FLAG24 | SMALL_SCENERY_FLAG25)) || scenery_entry->small_scenery.flags & SMALL_SCENERY_FLAG9){ - quadrant = 0; + if(scenery_entry->small_scenery.flags & SMALL_SCENERY_FLAG_FULL_TILE || !(scenery_entry->small_scenery.flags & SMALL_SCENERY_FLAG9)){ + if(scenery_entry->small_scenery.flags & (SMALL_SCENERY_FLAG9 | SMALL_SCENERY_FLAG24 | SMALL_SCENERY_FLAG25)){ + quadrant = 0; + } } int x2 = x; int y2 = y;