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Use sourceGame parameter in JSON files instead of originalId
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committed by
Gymnasiast
parent
71bd110526
commit
2a64ec7aff
@@ -51,7 +51,7 @@ void FootpathItemObject::ReadLegacy(IReadObjectContext* context, IStream* stream
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auto item = objectRepository.FindObject(identifier);
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if (item != nullptr)
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{
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auto sourceGame = object_entry_get_source_game(&item->ObjectEntry);
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auto sourceGame = item->Sources[0];
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if (sourceGame == OBJECT_SOURCE_WACKY_WORLDS || sourceGame == OBJECT_SOURCE_TIME_TWISTER
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|| sourceGame == OBJECT_SOURCE_CUSTOM)
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{
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