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Create constant for SCROLLING_MODE_NONE
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@@ -2291,7 +2291,7 @@ void game_command_place_large_scenery(
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return;
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}
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if (scenery_entry->large_scenery.scrolling_mode != 0xFF)
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if (scenery_entry->large_scenery.scrolling_mode != SCROLLING_MODE_NONE)
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{
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banner_id = create_new_banner(flags);
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