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Fix #14474: Map size can be synced in multiplayer (#15312)

* Fix #14474: Map size can be synced in multiplayer

* Bump up network version

Co-authored-by: ζeh Matt <5415177+ZehMatt@users.noreply.github.com>
This commit is contained in:
frutiemax
2021-09-29 11:46:03 -04:00
committed by GitHub
parent c284aa2ce2
commit 2906cb8c89
10 changed files with 133 additions and 38 deletions

View File

@@ -38,7 +38,7 @@
// This string specifies which version of network stream current build uses.
// It is used for making sure only compatible builds get connected, even within
// single OpenRCT2 version.
#define NETWORK_STREAM_VERSION "10"
#define NETWORK_STREAM_VERSION "11"
#define NETWORK_STREAM_ID OPENRCT2_VERSION "-" NETWORK_STREAM_VERSION
static Peep* _pickup_peep = nullptr;