diff --git a/src/world/map.c b/src/world/map.c index 29101e677f..28f7d03663 100644 --- a/src/world/map.c +++ b/src/world/map.c @@ -2280,7 +2280,7 @@ void game_command_place_large_scenery(int* eax, int* ebx, int* ecx, int* edx, in RCT2_CALLPROC_X(0x006E588E, x2, bh << 8 | flags, y2, zLow * 8, 0, 0, 0); } rct_map_element *new_map_element = map_element_insert(x2 / 32, y2 / 32, zLow, F43887); - map_animation_create(0xB, x2 / 32, y2 / 32, zLow); + map_animation_create(0xB, x2, y2, zLow); new_map_element->clearance_height = zHigh; new_map_element->type = MAP_ELEMENT_TYPE_SCENERY_MULTIPLE | rotation;