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Move Park to GameState_t
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@@ -134,7 +134,7 @@ static InteractionInfo ViewportInteractionGetItemLeft(const ScreenCoordsXY& scre
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break;
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case ViewportInteractionItem::ParkEntrance:
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{
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auto& park = GetContext()->GetGameState()->GetPark();
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auto& park = GetGameState().Park;
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auto parkName = park.Name.c_str();
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auto ft = Formatter();
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