diff --git a/src/openrct2/interface/Window.h b/src/openrct2/interface/Window.h index 64a5939b9b..4c06a653cd 100644 --- a/src/openrct2/interface/Window.h +++ b/src/openrct2/interface/Window.h @@ -731,8 +731,6 @@ void window_zoom_in(rct_window& w, bool atCursor); void window_zoom_out(rct_window& w, bool atCursor); void main_window_zoom(bool zoomIn, bool atCursor); -void window_show_textinput(rct_window& w, rct_widgetindex widgetIndex, uint16_t title, uint16_t text, int32_t value); - void window_draw_all(rct_drawpixelinfo* dpi, int32_t left, int32_t top, int32_t right, int32_t bottom); void window_draw(rct_drawpixelinfo* dpi, rct_window& w, int32_t left, int32_t top, int32_t right, int32_t bottom); void WindowDrawWidgets(rct_window& w, rct_drawpixelinfo* dpi); @@ -756,13 +754,10 @@ rct_viewport* window_get_viewport(rct_window* window); void window_relocate_windows(int32_t width, int32_t height); void window_resize_gui(int32_t width, int32_t height); void window_resize_gui_scenario_editor(int32_t width, int32_t height); -void window_ride_construct(rct_window* w); void ride_construction_toolupdate_entrance_exit(const ScreenCoordsXY& screenCoords); void ride_construction_toolupdate_construct(const ScreenCoordsXY& screenCoords); void ride_construction_tooldown_construct(const ScreenCoordsXY& screenCoords); -void window_staff_list_init_vars(); - void window_event_close_call(rct_window* w); void window_event_mouse_up_call(rct_window* w, rct_widgetindex widgetIndex); void window_event_resize_call(rct_window* w); @@ -812,9 +807,6 @@ rct_viewport* window_get_previous_viewport(rct_viewport* current); void window_reset_visibilities(); void window_init_all(); -// Cheat: in-game land ownership editor -void toggle_ingame_land_ownership_editor(); - void window_ride_construction_keyboard_shortcut_turn_left(); void window_ride_construction_keyboard_shortcut_turn_right(); void window_ride_construction_keyboard_shortcut_use_track_default();