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https://github.com/OpenRCT2/OpenRCT2
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Refactor peep_interact_with_path to prevent null ride warnings (#8728)
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@@ -2881,9 +2881,9 @@ static void peep_interact_with_path(rct_peep* peep, int16_t x, int16_t y, TileEl
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}
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}
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int16_t z = tile_element->base_height * 8;
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int16_t z = tile_element->base_height * 8;
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if (!map_is_location_owned(x, y, z))
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if (map_is_location_owned(x, y, z))
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{
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{
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if (peep->outside_of_park == 0)
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if (peep->outside_of_park == 1)
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{
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{
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peep_return_to_centre_of_tile(peep);
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peep_return_to_centre_of_tile(peep);
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return;
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return;
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@@ -2891,7 +2891,7 @@ static void peep_interact_with_path(rct_peep* peep, int16_t x, int16_t y, TileEl
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}
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}
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else
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else
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{
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{
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if (peep->outside_of_park == 1)
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if (peep->outside_of_park == 0)
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{
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{
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peep_return_to_centre_of_tile(peep);
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peep_return_to_centre_of_tile(peep);
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return;
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return;
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@@ -2900,9 +2900,7 @@ static void peep_interact_with_path(rct_peep* peep, int16_t x, int16_t y, TileEl
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if (peep->type == PEEP_TYPE_GUEST && tile_element->AsPath()->IsQueue())
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if (peep->type == PEEP_TYPE_GUEST && tile_element->AsPath()->IsQueue())
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{
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{
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ride_id_t rideIndex = tile_element->AsPath()->GetRideIndex();
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auto rideIndex = tile_element->AsPath()->GetRideIndex();
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auto ride = get_ride(rideIndex);
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if (peep->state == PEEP_STATE_QUEUING)
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if (peep->state == PEEP_STATE_QUEUING)
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{
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{
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// Check if this queue is connected to the ride the
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// Check if this queue is connected to the ride the
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@@ -2911,16 +2909,18 @@ static void peep_interact_with_path(rct_peep* peep, int16_t x, int16_t y, TileEl
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if (peep->current_ride == rideIndex)
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if (peep->current_ride == rideIndex)
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{
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{
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peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
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peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
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return;
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}
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}
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else
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{
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// Queue got disconnected from the original ride.
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// Queue got disconnected from the original ride.
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peep->interaction_ride_index = 0xFF;
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peep->interaction_ride_index = 0xFF;
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peep->RemoveFromQueue();
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peep->RemoveFromQueue();
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peep->SetState(PEEP_STATE_1);
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peep->SetState(PEEP_STATE_1);
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peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
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peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
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return;
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}
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}
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}
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else
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{
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// Peep is not queuing.
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// Peep is not queuing.
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peep->time_lost = 0;
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peep->time_lost = 0;
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uint8_t stationNum = tile_element->AsPath()->GetStationIndex();
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uint8_t stationNum = tile_element->AsPath()->GetStationIndex();
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@@ -2932,21 +2932,9 @@ static void peep_interact_with_path(rct_peep* peep, int16_t x, int16_t y, TileEl
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{
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{
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/* Peep is approaching the entrance of a ride queue.
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/* Peep is approaching the entrance of a ride queue.
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* Decide whether to go on the ride. */
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* Decide whether to go on the ride. */
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if (!peep->ShouldGoOnRide(ride, stationNum, true, false))
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auto ride = get_ride(rideIndex);
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if (ride != nullptr && peep->ShouldGoOnRide(ride, stationNum, true, false))
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{
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{
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// Peep has decided not to go on the ride.
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peep_return_to_centre_of_tile(peep);
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return;
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}
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}
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else
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{
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/* Peep is approaching a queue tile without a ride
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* sign facing the peep. */
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peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
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return;
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}
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// Peep has decided to go on the ride at the queue.
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// Peep has decided to go on the ride at the queue.
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peep->interaction_ride_index = rideIndex;
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peep->interaction_ride_index = rideIndex;
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@@ -2974,13 +2962,28 @@ static void peep_interact_with_path(rct_peep* peep, int16_t x, int16_t y, TileEl
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set_format_arg(8, uint32_t, ride->name_arguments);
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set_format_arg(8, uint32_t, ride->name_arguments);
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if (gConfigNotifications.guest_queuing_for_ride)
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if (gConfigNotifications.guest_queuing_for_ride)
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{
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{
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news_item_add_to_queue(NEWS_ITEM_PEEP_ON_RIDE, STR_PEEP_TRACKING_PEEP_JOINED_QUEUE_FOR_X, peep->sprite_index);
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news_item_add_to_queue(
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NEWS_ITEM_PEEP_ON_RIDE, STR_PEEP_TRACKING_PEEP_JOINED_QUEUE_FOR_X, peep->sprite_index);
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}
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}
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}
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}
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peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
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peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
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}
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}
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else
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else
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{
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// Peep has decided not to go on the ride.
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peep_return_to_centre_of_tile(peep);
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}
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}
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else
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{
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/* Peep is approaching a queue tile without a ride
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* sign facing the peep. */
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peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
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}
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}
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}
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else
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{
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{
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peep->interaction_ride_index = 0xFF;
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peep->interaction_ride_index = 0xFF;
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if (peep->state == PEEP_STATE_QUEUING)
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if (peep->state == PEEP_STATE_QUEUING)
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