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https://github.com/OpenRCT2/OpenRCT2
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Move contents of src into project sub directory
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src/openrct2/object/FootpathItemObject.cpp
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72
src/openrct2/object/FootpathItemObject.cpp
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#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
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/*****************************************************************************
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
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* For more information, visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* A full copy of the GNU General Public License can be found in licence.txt
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*****************************************************************************/
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#pragma endregion
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#include "../core/IStream.hpp"
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#include "FootpathItemObject.h"
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extern "C"
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{
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#include "../drawing/drawing.h"
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#include "../localisation/localisation.h"
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}
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void FootpathItemObject::ReadLegacy(IReadObjectContext * context, IStream * stream)
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{
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stream->Seek(6, STREAM_SEEK_CURRENT);
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_legacyType.path_bit.flags = stream->ReadValue<uint16>();
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_legacyType.path_bit.draw_type = stream->ReadValue<uint8>();
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_legacyType.path_bit.tool_id = stream->ReadValue<uint8>();
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_legacyType.path_bit.price = stream->ReadValue<sint16>();
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_legacyType.path_bit.scenery_tab_id = stream->ReadValue<uint8>();
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GetStringTable()->Read(context, stream, OBJ_STRING_ID_NAME);
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rct_object_entry sgEntry = stream->ReadValue<rct_object_entry>();
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SetPrimarySceneryGroup(&sgEntry);
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GetImageTable()->Read(context, stream);
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// Validate properties
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if (_legacyType.large_scenery.price <= 0)
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{
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context->LogError(OBJECT_ERROR_INVALID_PROPERTY, "Price can not be free or negative.");
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}
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}
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void FootpathItemObject::Load()
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{
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GetStringTable()->Sort();
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_legacyType.name = language_allocate_object_string(GetName());
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_legacyType.image = gfx_object_allocate_images(GetImageTable()->GetImages(), GetImageTable()->GetCount());
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_legacyType.path_bit.scenery_tab_id = 0xFF;
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}
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void FootpathItemObject::Unload()
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{
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language_free_object_string(_legacyType.name);
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gfx_object_free_images(_legacyType.image, GetImageTable()->GetCount());
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_legacyType.name = 0;
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_legacyType.image = 0;
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}
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void FootpathItemObject::DrawPreview(rct_drawpixelinfo * dpi, sint32 width, sint32 height) const
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{
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sint32 x = width / 2;
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sint32 y = height / 2;
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gfx_draw_sprite(dpi, _legacyType.image, x - 22, y - 24, 0);
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}
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