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https://github.com/OpenRCT2/OpenRCT2
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Move contents of src into project sub directory
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198
src/openrct2/network/NetworkConnection.cpp
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198
src/openrct2/network/NetworkConnection.cpp
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#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
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/*****************************************************************************
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
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* For more information, visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* A full copy of the GNU General Public License can be found in licence.txt
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*****************************************************************************/
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#pragma endregion
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#ifndef DISABLE_NETWORK
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#include "network.h"
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#include "NetworkConnection.h"
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#include "../core/String.hpp"
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#include <SDL.h>
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extern "C"
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{
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#include "../localisation/localisation.h"
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}
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constexpr size_t NETWORK_DISCONNECT_REASON_BUFFER_SIZE = 256;
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NetworkConnection::NetworkConnection()
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{
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ResetLastPacketTime();
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}
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NetworkConnection::~NetworkConnection()
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{
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delete Socket;
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if (_lastDisconnectReason)
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{
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delete[] _lastDisconnectReason;
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}
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}
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int NetworkConnection::ReadPacket()
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{
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if (InboundPacket.transferred < sizeof(InboundPacket.size))
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{
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// read packet size
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void * buffer = &((char*)&InboundPacket.size)[InboundPacket.transferred];
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size_t bufferLength = sizeof(InboundPacket.size) - InboundPacket.transferred;
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size_t readBytes;
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NETWORK_READPACKET status = Socket->ReceiveData(buffer, bufferLength, &readBytes);
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if (status != NETWORK_READPACKET_SUCCESS)
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{
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return status;
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}
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InboundPacket.transferred += readBytes;
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if (InboundPacket.transferred == sizeof(InboundPacket.size))
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{
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InboundPacket.size = Convert::NetworkToHost(InboundPacket.size);
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if (InboundPacket.size == 0) // Can't have a size 0 packet
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{
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return NETWORK_READPACKET_DISCONNECTED;
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}
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InboundPacket.data->resize(InboundPacket.size);
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}
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}
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else
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{
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// read packet data
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if (InboundPacket.data->capacity() > 0)
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{
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void * buffer = &InboundPacket.GetData()[InboundPacket.transferred - sizeof(InboundPacket.size)];
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size_t bufferLength = sizeof(InboundPacket.size) + InboundPacket.size - InboundPacket.transferred;
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size_t readBytes;
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NETWORK_READPACKET status = Socket->ReceiveData(buffer, bufferLength, &readBytes);
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if (status != NETWORK_READPACKET_SUCCESS)
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{
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return status;
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}
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InboundPacket.transferred += readBytes;
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}
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if (InboundPacket.transferred == sizeof(InboundPacket.size) + InboundPacket.size)
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{
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_lastPacketTime = SDL_GetTicks();
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return NETWORK_READPACKET_SUCCESS;
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}
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}
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return NETWORK_READPACKET_MORE_DATA;
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}
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bool NetworkConnection::SendPacket(NetworkPacket& packet)
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{
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uint16 sizen = Convert::HostToNetwork(packet.size);
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std::vector<uint8> tosend;
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tosend.reserve(sizeof(sizen) + packet.size);
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tosend.insert(tosend.end(), (uint8*)&sizen, (uint8*)&sizen + sizeof(sizen));
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tosend.insert(tosend.end(), packet.data->begin(), packet.data->end());
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const void * buffer = &tosend[packet.transferred];
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size_t bufferSize = tosend.size() - packet.transferred;
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size_t sent = Socket->SendData(buffer, bufferSize);
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if (sent > 0)
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{
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packet.transferred += sent;
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}
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if (packet.transferred == tosend.size())
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{
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return true;
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}
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return false;
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}
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void NetworkConnection::QueuePacket(std::unique_ptr<NetworkPacket> packet, bool front)
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{
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if (AuthStatus == NETWORK_AUTH_OK || !packet->CommandRequiresAuth())
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{
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packet->size = (uint16)packet->data->size();
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if (front)
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{
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// If the first packet was already partially sent add new packet to second position
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if (_outboundPackets.size() > 0 && _outboundPackets.front()->transferred > 0)
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{
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auto it = _outboundPackets.begin();
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it++; // Second position
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_outboundPackets.insert(it, std::move(packet));
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}
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else
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{
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_outboundPackets.push_front(std::move(packet));
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}
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}
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else
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{
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_outboundPackets.push_back(std::move(packet));
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}
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}
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}
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void NetworkConnection::SendQueuedPackets()
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{
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while (_outboundPackets.size() > 0 && SendPacket(*(_outboundPackets.front()).get()))
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{
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_outboundPackets.remove(_outboundPackets.front());
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}
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}
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void NetworkConnection::ResetLastPacketTime()
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{
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_lastPacketTime = SDL_GetTicks();
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}
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bool NetworkConnection::ReceivedPacketRecently()
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{
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#ifndef DEBUG
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if (SDL_TICKS_PASSED(SDL_GetTicks(), _lastPacketTime + 7000))
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{
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return false;
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}
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#endif
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return true;
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}
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const utf8 * NetworkConnection::GetLastDisconnectReason() const
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{
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return this->_lastDisconnectReason;
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}
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void NetworkConnection::SetLastDisconnectReason(const utf8 * src)
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{
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if (src == nullptr)
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{
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if (_lastDisconnectReason)
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{
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delete[] _lastDisconnectReason;
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_lastDisconnectReason = nullptr;
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}
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return;
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}
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if (_lastDisconnectReason == nullptr)
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{
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_lastDisconnectReason = new utf8[NETWORK_DISCONNECT_REASON_BUFFER_SIZE];
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}
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String::Set(_lastDisconnectReason, NETWORK_DISCONNECT_REASON_BUFFER_SIZE, src);
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}
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void NetworkConnection::SetLastDisconnectReason(const rct_string_id string_id, void *args)
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{
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char buffer[NETWORK_DISCONNECT_REASON_BUFFER_SIZE];
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format_string(buffer, NETWORK_DISCONNECT_REASON_BUFFER_SIZE, string_id, args);
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SetLastDisconnectReason(buffer);
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}
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#endif
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