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Rename classes with snakes OpenRCT2/G*-M*
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@@ -605,7 +605,7 @@ void MapAnimationAutoCreate()
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{
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ClearMapAnimations();
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tile_element_iterator it;
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TileElementIterator it;
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TileElementIteratorBegin(&it);
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while (TileElementIteratorNext(&it))
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{
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