From 1fef332f6ac540dfb8d8e1eba0eba70f07583464 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=CE=B6eh=20Matt?= Date: Sun, 16 May 2021 14:14:29 +0300 Subject: [PATCH] Fix #14668: Ensure to flush network data when paused (#14673) --- src/openrct2/GameState.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/openrct2/GameState.cpp b/src/openrct2/GameState.cpp index 5d891f9e86..ed5981a973 100644 --- a/src/openrct2/GameState.cpp +++ b/src/openrct2/GameState.cpp @@ -183,6 +183,8 @@ void GameState::Update() } } + network_flush(); + if (!gOpenRCT2Headless) { input_set_flag(INPUT_FLAG_VIEWPORT_SCROLLING, false);