From 1f7dbe11783dfefc9f532f3d263a50adeee755d1 Mon Sep 17 00:00:00 2001 From: Jeroen D Stout Date: Thu, 11 Jan 2018 00:26:58 +0100 Subject: [PATCH] Debug-show tiles which are blocked by vehicles as coloured --- src/openrct2/paint/tile_element/Paint.Path.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/openrct2/paint/tile_element/Paint.Path.cpp b/src/openrct2/paint/tile_element/Paint.Path.cpp index 960b30b358..b51545bc96 100644 --- a/src/openrct2/paint/tile_element/Paint.Path.cpp +++ b/src/openrct2/paint/tile_element/Paint.Path.cpp @@ -799,6 +799,12 @@ void path_paint(paint_session * session, uint16 height, const rct_tile_element * imageFlags = CONSTRUCTION_MARKER; } + // For debugging purpose, show blocked tiles with a colour + if (tile_element->flags & TILE_ELEMENT_FLAG_BLOCKED_BY_VEHICLE) + { + imageFlags = COLOUR_BRIGHT_GREEN << 19 | COLOUR_GREY << 24 | IMAGE_TYPE_REMAP; + } + sint16 x = session->MapPosition.x, y = session->MapPosition.y; rct_tile_element * surface = map_get_surface_element_at({session->MapPosition.x, session->MapPosition.y});