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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-22 14:24:33 +01:00

Make CLI object scan a command instead of a flag.

This commit is contained in:
Ted John
2016-12-28 01:18:13 +00:00
parent 5095e7037a
commit 1e780d656f
6 changed files with 110 additions and 75 deletions

View File

@@ -15,6 +15,7 @@
#pragma endregion
#include <string>
#include "core/Console.hpp"
#include "core/Guard.hpp"
#include "core/String.hpp"
#include "network/network.h"
@@ -82,7 +83,6 @@ namespace OpenRCT2
/** If set, will end the OpenRCT2 game loop. Intentially private to this module so that the flag can not be set back to false. */
static bool _finished;
static void SetupEnvironment();
static void SetVersionInfoString();
static bool ShouldRunVariableFrame();
static void RunGameLoop();
@@ -114,47 +114,31 @@ extern "C"
Guard::Assert(gHashCTX != nullptr, "EVP_MD_CTX_create failed");
#endif // DISABLE_NETWORK
utf8 userPath[MAX_PATH];
platform_resolve_openrct_data_path();
platform_resolve_user_data_path();
platform_get_user_directory(userPath, NULL, sizeof(userPath));
if (!platform_ensure_directory_exists(userPath))
crash_init();
// Sets up the environment OpenRCT2 is running in, e.g. directory paths
OpenRCT2::_env = OpenRCT2::SetupEnvironment();
if (OpenRCT2::_env == nullptr)
{
log_fatal("Could not create user directory (do you have write access to your documents folder?)");
return false;
}
crash_init();
if (!rct2_interop_setup_segment())
{
log_fatal("Unable to load RCT2 data sector");
return false;
}
openrct2_set_exe_path();
config_set_defaults();
if (!config_open_default())
{
if (!config_find_or_browse_install_directory())
{
gConfigGeneral.last_run_version = String::Duplicate(OPENRCT2_VERSION);
config_save_default();
utf8 path[MAX_PATH];
config_get_default_path(path, sizeof(path));
log_fatal("An RCT2 install directory must be specified! Please edit \"game_path\" in %s.", path);
return false;
}
}
gOpenRCT2ShowChangelog = true;
if (gConfigGeneral.last_run_version != NULL && (strcmp(gConfigGeneral.last_run_version, OPENRCT2_VERSION) == 0))
if (gConfigGeneral.last_run_version != nullptr && String::Equals(gConfigGeneral.last_run_version, OPENRCT2_VERSION))
{
gOpenRCT2ShowChangelog = false;
}
gConfigGeneral.last_run_version = String::Duplicate(OPENRCT2_VERSION);
config_save_default();
else
{
gOpenRCT2ShowChangelog = true;
gConfigGeneral.last_run_version = String::Duplicate(OPENRCT2_VERSION);
config_save_default();
}
// TODO add configuration option to allow multiple instances
// if (!gOpenRCT2Headless && !platform_lock_single_instance()) {
@@ -162,17 +146,6 @@ extern "C"
// return false;
// }
if (!rct2_init_directories())
{
return false;
}
if (!rct2_startup_checks())
{
return false;
}
// Sets up the environment OpenRCT2 is running in, e.g. directory paths
OpenRCT2::SetupEnvironment();
IObjectRepository * objRepo = CreateObjectRepository(OpenRCT2::_env);
ITrackDesignRepository * tdRepo = CreateTrackDesignRepository(OpenRCT2::_env);
CreateScenarioRepository(OpenRCT2::_env);
@@ -190,7 +163,7 @@ extern "C"
// TODO Ideally we want to delay this until we show the title so that we can
// still open the game window and draw a progress screen for the creation
// of the object cache.
objRepo->LoadOrConstruct(false);
objRepo->LoadOrConstruct();
// TODO Like objects, this can take a while if there are a lot of track designs
// its also really something really we might want to do in the background
@@ -328,8 +301,43 @@ extern "C"
namespace OpenRCT2
{
static void SetupEnvironment()
IPlatformEnvironment * SetupEnvironment()
{
utf8 userPath[MAX_PATH];
platform_resolve_openrct_data_path();
platform_resolve_user_data_path();
platform_get_user_directory(userPath, NULL, sizeof(userPath));
if (!platform_ensure_directory_exists(userPath))
{
Console::Error::WriteLine("Could not create user directory (do you have write access to your documents folder?)");
return false;
}
openrct2_set_exe_path();
config_set_defaults();
if (!config_open_default())
{
if (!config_find_or_browse_install_directory())
{
gConfigGeneral.last_run_version = String::Duplicate(OPENRCT2_VERSION);
config_save_default();
utf8 path[MAX_PATH];
config_get_default_path(path, sizeof(path));
Console::Error::WriteLine("An RCT2 install directory must be specified! Please edit \"game_path\" in %s.", path);
return nullptr;
}
config_save_default();
}
if (!rct2_init_directories())
{
return false;
}
if (!rct2_startup_checks())
{
return false;
}
utf8 path[260];
std::string basePaths[4];
basePaths[(size_t)DIRBASE::RCT2] = std::string(gRCT2AddressAppPath);
@@ -337,7 +345,9 @@ namespace OpenRCT2
basePaths[(size_t)DIRBASE::OPENRCT2] = std::string(path);
platform_get_user_directory(path, nullptr, sizeof(path));
basePaths[(size_t)DIRBASE::USER] = std::string(path);
OpenRCT2::_env = CreatePlatformEnvironment(basePaths);
IPlatformEnvironment * env = CreatePlatformEnvironment(basePaths);
return env;
}
static void SetVersionInfoString()