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PlayerSetGroupAction (#9072)
* First pass at action. * Version 2. Do all the work in Network.cpp * Mark game command as complete * Make requested changes * Increment of network version
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@@ -1264,7 +1264,7 @@ GAME_COMMAND_POINTER* new_game_command_table[GAME_COMMAND_COUNT] = {
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nullptr,
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nullptr,
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nullptr,
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game_command_set_player_group,
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nullptr,
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game_command_modify_groups,
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game_command_kick_player,
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game_command_cheat,
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