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Rename Peep::energy_target to EnergyTarget
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@@ -228,7 +228,7 @@ struct GameStateSnapshots final : public IGameStateSnapshots
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COMPARE_FIELD(Peep, destination_tolerance);
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COMPARE_FIELD(Peep, var_37);
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COMPARE_FIELD(Peep, energy);
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COMPARE_FIELD(Peep, energy_target);
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COMPARE_FIELD(Peep, EnergyTarget);
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COMPARE_FIELD(Peep, Happiness);
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COMPARE_FIELD(Peep, HappinessTarget);
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COMPARE_FIELD(Peep, Nausea);
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