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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-23 14:54:30 +01:00

Rename Peep::current_train to use TitleCase

This commit is contained in:
Tulio Leao
2020-06-07 22:10:09 -03:00
parent 335cbc900e
commit 1ac3b3d2dc
9 changed files with 19 additions and 19 deletions

View File

@@ -252,7 +252,7 @@ struct GameStateSnapshots final : public IGameStateSnapshots
COMPARE_FIELD(Peep, photo4_ride_ref);
COMPARE_FIELD(Peep, current_ride);
COMPARE_FIELD(Peep, current_ride_station);
COMPARE_FIELD(Peep, current_train);
COMPARE_FIELD(Peep, CurrentTrain);
COMPARE_FIELD(Peep, TimeToSitdown);
COMPARE_FIELD(Peep, SpecialSprite);
COMPARE_FIELD(Peep, ActionSpriteType);

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@@ -692,7 +692,7 @@ viewport_focus viewport_update_smart_guest_follow(rct_window* window, Peep* peep
auto ride = get_ride(peep->current_ride);
if (ride != nullptr && (ride->lifecycle_flags & RIDE_LIFECYCLE_ON_TRACK))
{
auto train = GET_VEHICLE(ride->vehicles[peep->current_train]);
auto train = GET_VEHICLE(ride->vehicles[peep->CurrentTrain]);
if (train != nullptr)
{
auto car = train->GetCar(peep->CurrentCar);

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@@ -257,7 +257,7 @@ std::optional<CoordsXYZ> news_item_get_subject_location(int32_t type, int32_t su
}
// Find the first car of the train peep is on
sprite = try_get_sprite(ride->vehicles[peep->current_train]);
sprite = try_get_sprite(ride->vehicles[peep->CurrentTrain]);
// Find the actual car peep is on
for (int32_t i = 0; i < peep->CurrentCar && sprite != nullptr; i++)
{

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@@ -2471,7 +2471,7 @@ static Vehicle* peep_choose_car_from_ride(Peep* peep, Ride* ride, std::vector<ui
peep->CurrentCar = car_array[chosen_car];
Vehicle* vehicle = GET_VEHICLE(ride->vehicles[peep->current_train]);
Vehicle* vehicle = GET_VEHICLE(ride->vehicles[peep->CurrentTrain]);
for (int32_t i = peep->CurrentCar; i > 0; --i)
{
@@ -2583,7 +2583,7 @@ bool Guest::FindVehicleToEnter(Ride* ride, std::vector<uint8_t>& car_array)
return false;
}
current_train = chosen_train;
CurrentTrain = chosen_train;
int32_t i = 0;
@@ -3625,7 +3625,7 @@ static void peep_update_ride_leave_entrance_waypoints(Peep* peep, Ride* ride)
uint8_t direction_track = (tile_element == nullptr ? 0 : tile_element->GetDirection());
auto vehicle = GET_VEHICLE(ride->vehicles[peep->current_train]);
auto vehicle = GET_VEHICLE(ride->vehicles[peep->CurrentTrain]);
auto ride_entry = get_ride_entry(vehicle->ride_subtype);
auto vehicle_type = &ride_entry->vehicles[vehicle->vehicle_type];
@@ -3727,7 +3727,7 @@ void Guest::UpdateRideAdvanceThroughEntrance()
}
}
Vehicle* vehicle = GET_VEHICLE(ride->vehicles[current_train]);
Vehicle* vehicle = GET_VEHICLE(ride->vehicles[CurrentTrain]);
if (vehicle == nullptr)
{
return;
@@ -3957,7 +3957,7 @@ void Guest::UpdateRideFreeVehicleCheck()
return;
}
Vehicle* vehicle = GET_VEHICLE(ride->vehicles[current_train]);
Vehicle* vehicle = GET_VEHICLE(ride->vehicles[CurrentTrain]);
for (int32_t i = CurrentCar; i != 0; --i)
{
vehicle = GET_VEHICLE(vehicle->next_vehicle_on_train);
@@ -4015,7 +4015,7 @@ void Guest::UpdateRideFreeVehicleCheck()
}
}
Vehicle* currentTrain = GET_VEHICLE(ride->vehicles[current_train]);
Vehicle* currentTrain = GET_VEHICLE(ride->vehicles[CurrentTrain]);
if (ride->status == RIDE_STATUS_OPEN && ++RejoinQueueTimeout != 0
&& !currentTrain->UpdateFlag(VEHICLE_UPDATE_FLAG_TRAIN_READY_DEPART))
{
@@ -4049,7 +4049,7 @@ void Guest::UpdateRideEnterVehicle()
auto* ride = get_ride(current_ride);
if (ride != nullptr)
{
auto* vehicle = GET_VEHICLE(ride->vehicles[current_train]);
auto* vehicle = GET_VEHICLE(ride->vehicles[CurrentTrain]);
if (vehicle != nullptr)
{
for (int32_t i = CurrentCar; i != 0; --i)
@@ -4111,7 +4111,7 @@ void Guest::UpdateRideLeaveVehicle()
if (ride == nullptr)
return;
Vehicle* vehicle = GET_VEHICLE(ride->vehicles[current_train]);
Vehicle* vehicle = GET_VEHICLE(ride->vehicles[CurrentTrain]);
uint8_t ride_station = vehicle->current_station;
for (int32_t i = CurrentCar; i != 0; --i)
@@ -4271,7 +4271,7 @@ void Guest::UpdateRideLeaveVehicle()
Direction station_direction = (trackElement == nullptr ? 0 : trackElement->GetDirection());
vehicle = GET_VEHICLE(ride->vehicles[current_train]);
vehicle = GET_VEHICLE(ride->vehicles[CurrentTrain]);
rideEntry = get_ride_entry(vehicle->ride_subtype);
rct_ride_entry_vehicle* vehicleEntry = &rideEntry->vehicles[vehicle->vehicle_type];
@@ -4456,7 +4456,7 @@ void Guest::UpdateRideApproachVehicleWaypoints()
// This is incrementing the actual peep waypoint
var_37++;
Vehicle* vehicle = GET_VEHICLE(ride->vehicles[current_train]);
Vehicle* vehicle = GET_VEHICLE(ride->vehicles[CurrentTrain]);
CoordsXY targetLoc = ride->stations[current_ride_station].Start.ToTileCentre();
@@ -4525,7 +4525,7 @@ void Guest::UpdateRideApproachExitWaypoints()
}
var_37--;
Vehicle* vehicle = GET_VEHICLE(ride->vehicles[current_train]);
Vehicle* vehicle = GET_VEHICLE(ride->vehicles[CurrentTrain]);
CoordsXY targetLoc = ride->stations[current_ride_station].Start.ToTileCentre();
if (ride->type == RIDE_TYPE_ENTERPRISE)

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@@ -637,7 +637,7 @@ struct Peep : SpriteBase
uint8_t photo4_ride_ref;
uint8_t current_ride;
StationIndex current_ride_station;
uint8_t current_train;
uint8_t CurrentTrain;
union
{
struct

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@@ -1468,7 +1468,7 @@ private:
dst->current_ride = src->current_ride;
dst->current_ride_station = src->current_ride_station;
dst->current_train = src->current_train;
dst->CurrentTrain = src->current_train;
dst->CurrentCar = src->current_car;
dst->CurrentSeat = src->current_seat;
dst->GuestTimeOnRide = src->time_on_ride;

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@@ -1174,7 +1174,7 @@ void S6Exporter::ExportSpritePeep(RCT2SpritePeep* dst, const Peep* src)
dst->photo4_ride_ref = src->photo4_ride_ref;
dst->current_ride = src->current_ride;
dst->current_ride_station = src->current_ride_station;
dst->current_train = src->current_train;
dst->current_train = src->CurrentTrain;
dst->time_to_sitdown = src->TimeToSitdown;
dst->special_sprite = src->SpecialSprite;
dst->action_sprite_type = static_cast<uint8_t>(src->ActionSpriteType);

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@@ -1439,7 +1439,7 @@ public:
dst->photo4_ride_ref = src->photo4_ride_ref;
dst->current_ride = src->current_ride;
dst->current_ride_station = src->current_ride_station;
dst->current_train = src->current_train;
dst->CurrentTrain = src->current_train;
dst->TimeToSitdown = src->time_to_sitdown;
dst->SpecialSprite = src->special_sprite;
dst->ActionSpriteType = static_cast<PeepActionSpriteType>(src->action_sprite_type);