From 198bb2fb5720c06600d1883e42cf9a3ce12364d8 Mon Sep 17 00:00:00 2001 From: Jeroen D Stout Date: Thu, 2 Jun 2016 02:26:59 +0200 Subject: [PATCH] Reduced per-lantern intensity of light halo --- src/drawing/lightfx.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/drawing/lightfx.c b/src/drawing/lightfx.c index 55c36fccf9..d5175838fb 100644 --- a/src/drawing/lightfx.c +++ b/src/drawing/lightfx.c @@ -66,7 +66,7 @@ uint8 calc_light_intensity_lantern(sint32 x, sint32 y) { double light = 0.09 + pow(10.0 / (1.0 + distance / 100.0), 0.55); light *= min(1.0, max(0.0f, 2.0 - sqrt(distance) / 64)); - light *= 0.25f; + light *= 0.15f; return (uint8)(min(255.0, light * 255.0)); }