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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-17 12:03:07 +01:00

Refactor scenario_write_packed_objects and friends

This commit is contained in:
Michał Janiszewski
2016-10-19 23:36:20 +02:00
parent 65c6cd5412
commit 194c9aed01
7 changed files with 86 additions and 80 deletions

View File

@@ -883,16 +883,16 @@ void Network::Server_Send_TOKEN(NetworkConnection& connection)
connection.QueuePacket(std::move(packet));
}
void Network::Server_Send_OBJECTS(NetworkConnection& connection, const rct_object_entry * object_list, uint32 size) const
void Network::Server_Send_OBJECTS(NetworkConnection& connection, const std::vector<const ObjectRepositoryItem *> &objects) const
{
log_verbose("Server sends objects list with %u items", size);
log_verbose("Server sends objects list with %u items", objects.size());
std::unique_ptr<NetworkPacket> packet(NetworkPacket::Allocate());
*packet << (uint32)NETWORK_COMMAND_OBJECTS << size;
for (uint32 i = 0; i < size; i++)
*packet << (uint32)NETWORK_COMMAND_OBJECTS << (uint32)objects.size();
for (size_t i = 0; i < objects.size(); i++)
{
log_verbose("Object %.8s (checksum %x)", object_list[i].name, object_list[i].checksum);
packet->Write((const uint8 *)object_list[i].name, 8);
*packet << object_list[i].checksum << object_list[i].flags;
log_verbose("Object %.8s (checksum %x)", objects[i]->ObjectEntry.name, objects[i]->ObjectEntry.checksum);
packet->Write((const uint8 *)objects[i]->ObjectEntry.name, 8);
*packet << objects[i]->ObjectEntry.checksum << objects[i]->ObjectEntry.flags;
}
connection.QueuePacket(std::move(packet));
}
@@ -947,7 +947,7 @@ void Network::Server_Send_MAP(NetworkConnection* connection)
free(header);
}
unsigned char * Network::save_for_network(SDL_RWops *rw_buffer, size_t &out_size, const std::vector<std::string> &objects) const
unsigned char * Network::save_for_network(SDL_RWops *rw_buffer, size_t &out_size, const std::vector<const ObjectRepositoryItem *> &objects) const
{
unsigned char * header = nullptr;
out_size = 0;
@@ -1456,9 +1456,8 @@ void Network::Server_Client_Joined(const char* name, const std::string &keyhash,
const char * player_name = (const char *) player->name.c_str();
format_string(text, 256, STR_MULTIPLAYER_PLAYER_HAS_JOINED_THE_GAME, &player_name);
chat_history_add(text);
rct_object_entry object_entries[OBJECT_ENTRY_COUNT];
int count = scenario_get_num_packed_objects_to_write(object_entries);
Server_Send_OBJECTS(connection, object_entries, count);
std::vector<const ObjectRepositoryItem *> objects = scenario_get_packable_objects();
Server_Send_OBJECTS(connection, objects);
}
}
@@ -1506,12 +1505,19 @@ void Network::Server_Handle_OBJECTS(NetworkConnection& connection, NetworkPacket
uint32 size;
packet >> size;
log_verbose("Client requested %u objects", size);
IObjectRepository * repo = GetObjectRepository();
for (uint32 i = 0; i < size; i++)
{
const char * name = (const char *)packet.Read(8);
// This is required, as packet does not have null terminator
std::string s(name, name + 8);
log_verbose("Client requested object %s", s.c_str());
connection.RequestedObjects.push_back(s);
const ObjectRepositoryItem * item = repo->FindObject(s.c_str());
if (item == nullptr) {
log_warning("Client tried getting non-existent object %s from us.", s.c_str());
} else {
connection.RequestedObjects.push_back(item);
}
}
const char * player_name = (const char *) connection.Player->name.c_str();