From 120ae883d4d5f924145a4c4d86fb8b2033887ec6 Mon Sep 17 00:00:00 2001 From: Marco van Munster Date: Sat, 4 Jun 2016 18:40:06 +0200 Subject: [PATCH] Fix #3571 and made scrolling in windowed mode more generic --- src/input.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/input.c b/src/input.c index eb8a79b233..af94214ebb 100644 --- a/src/input.c +++ b/src/input.c @@ -1612,13 +1612,13 @@ void game_handle_edge_scroll() // Scroll left / right if (gCursorState.x == 0) scrollX = -1; - else if (gCursorState.x == gScreenWidth - 1) + else if (gCursorState.x >= gScreenWidth - 1) scrollX = 1; // Scroll up / down if (gCursorState.y == 0) scrollY = -1; - else if (gCursorState.y == gScreenHeight - 1) + else if (gCursorState.y >= gScreenHeight - 1) scrollY = 1; // Scroll viewport