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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2025-12-23 15:52:55 +01:00

Small refactor to use enum class

This commit is contained in:
duncanspumpkin
2019-02-06 15:05:35 +00:00
parent ec8c0754c0
commit 11c16955c5
2 changed files with 64 additions and 66 deletions

View File

@@ -4501,25 +4501,29 @@ static void window_ride_colour_dropdown(rct_window* w, rct_widgetindex widgetInd
break;
case WIDX_TRACK_MAIN_COLOUR:
{
auto rideSetAppearanceAction = RideSetAppearanceAction(w->number, 0, dropdownIndex, w->ride_colour);
auto rideSetAppearanceAction = RideSetAppearanceAction(
w->number, RideSetAppearanceType::TrackColourMain, dropdownIndex, w->ride_colour);
GameActions::Execute(&rideSetAppearanceAction);
}
break;
case WIDX_TRACK_ADDITIONAL_COLOUR:
{
auto rideSetAppearanceAction = RideSetAppearanceAction(w->number, 1, dropdownIndex, w->ride_colour);
auto rideSetAppearanceAction = RideSetAppearanceAction(
w->number, RideSetAppearanceType::TrackColourAdditional, dropdownIndex, w->ride_colour);
GameActions::Execute(&rideSetAppearanceAction);
}
break;
case WIDX_TRACK_SUPPORT_COLOUR:
{
auto rideSetAppearanceAction = RideSetAppearanceAction(w->number, 4, dropdownIndex, w->ride_colour);
auto rideSetAppearanceAction = RideSetAppearanceAction(
w->number, RideSetAppearanceType::TrackColourSupports, dropdownIndex, w->ride_colour);
GameActions::Execute(&rideSetAppearanceAction);
}
break;
case WIDX_MAZE_STYLE_DROPDOWN:
{
auto rideSetAppearanceAction = RideSetAppearanceAction(w->number, 4, dropdownIndex, w->ride_colour);
auto rideSetAppearanceAction = RideSetAppearanceAction(
w->number, RideSetAppearanceType::MazeStyle, dropdownIndex, w->ride_colour);
GameActions::Execute(&rideSetAppearanceAction);
}
break;
@@ -4534,7 +4538,8 @@ static void window_ride_colour_dropdown(rct_window* w, rct_widgetindex widgetInd
{
if (ddIndex == dropdownIndex)
{
auto rideSetAppearanceAction = RideSetAppearanceAction(w->number, 6, ddIndex, 0);
auto rideSetAppearanceAction = RideSetAppearanceAction(
w->number, RideSetAppearanceType::EntranceStyle, ddIndex, 0);
GameActions::Execute(&rideSetAppearanceAction);
break;
}
@@ -4545,7 +4550,8 @@ static void window_ride_colour_dropdown(rct_window* w, rct_widgetindex widgetInd
}
case WIDX_VEHICLE_COLOUR_SCHEME_DROPDOWN:
{
auto rideSetAppearanceAction = RideSetAppearanceAction(w->number, 5, dropdownIndex, 0);
auto rideSetAppearanceAction = RideSetAppearanceAction(
w->number, RideSetAppearanceType::VehicleColourScheme, dropdownIndex, 0);
GameActions::Execute(&rideSetAppearanceAction);
w->vehicleIndex = 0;
}
@@ -4556,19 +4562,22 @@ static void window_ride_colour_dropdown(rct_window* w, rct_widgetindex widgetInd
break;
case WIDX_VEHICLE_MAIN_COLOUR:
{
auto rideSetAppearanceAction = RideSetAppearanceAction(w->number, 2, dropdownIndex, w->vehicleIndex);
auto rideSetAppearanceAction = RideSetAppearanceAction(
w->number, RideSetAppearanceType::VehicleColourBody, dropdownIndex, w->vehicleIndex);
GameActions::Execute(&rideSetAppearanceAction);
}
break;
case WIDX_VEHICLE_ADDITIONAL_COLOUR_1:
{
auto rideSetAppearanceAction = RideSetAppearanceAction(w->number, 3, dropdownIndex, w->vehicleIndex);
auto rideSetAppearanceAction = RideSetAppearanceAction(
w->number, RideSetAppearanceType::VehicleColourTrim, dropdownIndex, w->vehicleIndex);
GameActions::Execute(&rideSetAppearanceAction);
}
break;
case WIDX_VEHICLE_ADDITIONAL_COLOUR_2:
{
auto rideSetAppearanceAction = RideSetAppearanceAction(w->number, 7, dropdownIndex, w->vehicleIndex);
auto rideSetAppearanceAction = RideSetAppearanceAction(
w->number, RideSetAppearanceType::VehicleColourTernary, dropdownIndex, w->vehicleIndex);
GameActions::Execute(&rideSetAppearanceAction);
}
break;

View File

@@ -22,11 +22,24 @@
#include "../world/Park.h"
#include "GameAction.h"
enum class RideSetAppearanceType : uint8_t
{
TrackColourMain,
TrackColourAdditional,
TrackColourSupports,
MazeStyle = TrackColourSupports,
VehicleColourBody,
VehicleColourTrim,
VehicleColourTernary,
VehicleColourScheme,
EntranceStyle
};
DEFINE_GAME_ACTION(RideSetAppearanceAction, GAME_COMMAND_SET_RIDE_APPEARANCE, GameActionResult)
{
private:
NetworkRideId_t _rideIndex{ -1 };
uint8_t _type;
RideSetAppearanceType _type;
uint8_t _value;
uint32_t _index;
@@ -34,7 +47,7 @@ public:
RideSetAppearanceAction()
{
}
RideSetAppearanceAction(ride_id_t rideIndex, uint8_t type, uint8_t value, uint32_t index)
RideSetAppearanceAction(ride_id_t rideIndex, RideSetAppearanceType type, uint8_t value, uint32_t index)
: _rideIndex(rideIndex)
, _type(type)
, _value(value)
@@ -50,8 +63,8 @@ public:
void Serialise(DataSerialiser & stream) override
{
GameAction::Serialise(stream);
stream << DS_TAG(_rideIndex) << DS_TAG(_type) << DS_TAG(_value) << DS_TAG(_index);
auto type = static_cast<uint8_t>(_type);
stream << DS_TAG(_rideIndex) << DS_TAG(type) << DS_TAG(_value) << DS_TAG(_index);
}
GameActionResult::Ptr Query() const override
@@ -71,52 +84,30 @@ public:
switch (_type)
{
case 0:
case RideSetAppearanceType::TrackColourMain:
case RideSetAppearanceType::TrackColourAdditional:
case RideSetAppearanceType::TrackColourSupports:
if (_index >= std::size(ride->track_colour))
{
log_warning("Invalid game command, index %d out of bounds", _index);
return std::make_unique<GameActionResult>(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
}
break;
case 1:
if (_index >= std::size(ride->track_colour))
{
log_warning("Invalid game command, index %d out of bounds", _index);
return std::make_unique<GameActionResult>(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
}
break;
case 2:
case RideSetAppearanceType::VehicleColourBody:
case RideSetAppearanceType::VehicleColourTrim:
case RideSetAppearanceType::VehicleColourTernary:
if (_index >= std::size(ride->vehicle_colours))
{
log_warning("Invalid game command, index %d out of bounds", _index);
return std::make_unique<GameActionResult>(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
}
break;
case 3:
if (_index >= std::size(ride->vehicle_colours))
{
log_warning("Invalid game command, index %d out of bounds", _index);
return std::make_unique<GameActionResult>(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
}
break;
case 4:
if (_index >= std::size(ride->track_colour))
{
log_warning("Invalid game command, index %d out of bounds", _index);
return std::make_unique<GameActionResult>(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
}
break;
case 5:
break;
case 6:
break;
case 7:
if (_index >= std::size(ride->vehicle_colours))
{
log_warning("Invalid game command, index %d out of bounds", _index);
return std::make_unique<GameActionResult>(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
}
case RideSetAppearanceType::VehicleColourScheme:
case RideSetAppearanceType::EntranceStyle:
break;
default:
log_warning("Invalid game command, type %d not recognised", _type);
return std::make_unique<GameActionResult>(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
}
return std::make_unique<GameActionResult>();
@@ -133,27 +124,31 @@ public:
switch (_type)
{
case 0:
case RideSetAppearanceType::TrackColourMain:
ride->track_colour[_index].main = _value;
gfx_invalidate_screen();
break;
case 1:
case RideSetAppearanceType::TrackColourAdditional:
ride->track_colour[_index].additional = _value;
gfx_invalidate_screen();
break;
case 2:
*((uint8_t*)(&ride->vehicle_colours[_index])) = _value;
ride_update_vehicle_colours(ride);
break;
case 3:
*((uint8_t*)(&ride->vehicle_colours[_index]) + 1) = _value;
ride_update_vehicle_colours(ride);
break;
case 4:
case RideSetAppearanceType::TrackColourSupports:
ride->track_colour[_index].supports = _value;
gfx_invalidate_screen();
break;
case 5:
case RideSetAppearanceType::VehicleColourBody:
ride->vehicle_colours[_index].Body = _value;
ride_update_vehicle_colours(ride);
break;
case RideSetAppearanceType::VehicleColourTrim:
ride->vehicle_colours[_index].Trim = _value;
ride_update_vehicle_colours(ride);
break;
case RideSetAppearanceType::VehicleColourTernary:
ride->vehicle_colours[_index].Ternary = _value;
ride_update_vehicle_colours(ride);
break;
case RideSetAppearanceType::VehicleColourScheme:
ride->colour_scheme_type &= ~(RIDE_COLOUR_SCHEME_DIFFERENT_PER_TRAIN | RIDE_COLOUR_SCHEME_DIFFERENT_PER_CAR);
ride->colour_scheme_type |= _value;
for (uint32_t i = 1; i < std::size(ride->vehicle_colours); i++)
@@ -162,16 +157,11 @@ public:
}
ride_update_vehicle_colours(ride);
break;
case 6:
case RideSetAppearanceType::EntranceStyle:
ride->entrance_style = _value;
gLastEntranceStyle = _value;
gfx_invalidate_screen();
break;
case 7:
ride->vehicle_colours[_index].Ternary = _value;
ride_update_vehicle_colours(ride);
break;
}
window_invalidate_by_number(WC_RIDE, _rideIndex);
@@ -185,8 +175,7 @@ public:
res->Position.x = coord.x;
res->Position.y = coord.y;
res->Position.z = coord.z;
network_set_player_last_action_coord(
network_get_player_index(game_command_playerid), coord);
network_set_player_last_action_coord(network_get_player_index(game_command_playerid), coord);
}
return res;
}