diff --git a/src/openrct2/actions/TileModifyAction.cpp b/src/openrct2/actions/TileModifyAction.cpp index 9d66bdff4a..6fcedee75a 100644 --- a/src/openrct2/actions/TileModifyAction.cpp +++ b/src/openrct2/actions/TileModifyAction.cpp @@ -240,6 +240,7 @@ GameActions::Result TileModifyAction::QueryExecute(bool isExecuting) const if (isExecuting) { + MapInvalidateTileFull(_loc); auto intent = Intent(INTENT_ACTION_TILE_MODIFY); // TODO: add location data to intent. ContextBroadcastIntent(&intent); diff --git a/src/openrct2/world/TileInspector.cpp b/src/openrct2/world/TileInspector.cpp index d9b6ec3040..60577ed324 100644 --- a/src/openrct2/world/TileInspector.cpp +++ b/src/openrct2/world/TileInspector.cpp @@ -160,7 +160,6 @@ namespace OpenRCT2::TileInspector } TileElementRemove(tileElement); - MapInvalidateTileFull(loc); if (IsTileSelected(loc)) { @@ -189,7 +188,6 @@ namespace OpenRCT2::TileInspector { return GameActions::Result(GameActions::Status::Unknown, STR_NONE, STR_NONE); } - MapInvalidateTileFull(loc); if (IsTileSelected(loc)) { @@ -277,8 +275,6 @@ namespace OpenRCT2::TileInspector case TileElementType::LargeScenery: break; } - - MapInvalidateTileFull(loc); } return GameActions::Result(); @@ -298,12 +294,6 @@ namespace OpenRCT2::TileInspector bool currentlyInvisible = tileElement->IsInvisible(); tileElement->SetInvisible(!currentlyInvisible); - MapInvalidateTileFull(loc); - if (loc == windowTileInspectorTile.ToCoordsXY()) - { - WindowInvalidateByClass(WindowClass::TileInspector); - } - return GameActions::Result(); } @@ -356,7 +346,6 @@ namespace OpenRCT2::TileInspector pastedElement->SetLastForTile(lastForTile); MapAnimationAutoCreateAtTileElement(tileLoc, pastedElement); - MapInvalidateTileFull(loc); if (IsTileSelected(loc)) { @@ -418,8 +407,6 @@ namespace OpenRCT2::TileInspector } } - MapInvalidateTileFull(loc); - if (IsTileSelected(loc)) { // Deselect tile for clients who had it selected @@ -491,8 +478,6 @@ namespace OpenRCT2::TileInspector tileElement->BaseHeight += heightOffset; tileElement->ClearanceHeight += heightOffset; - - MapInvalidateTileFull(loc); } return GameActions::Result(); @@ -512,8 +497,6 @@ namespace OpenRCT2::TileInspector surfaceelement->SetParkFences(0); else ParkUpdateFences(loc); - - MapInvalidateTileFull(loc); } return GameActions::Result(); @@ -560,8 +543,6 @@ namespace OpenRCT2::TileInspector } surfaceElement->SetSlope(newSlope); - - MapInvalidateTileFull(loc); } return GameActions::Result(); @@ -579,8 +560,6 @@ namespace OpenRCT2::TileInspector { uint8_t newSlope = surfaceElement->GetSlope() ^ TILE_ELEMENT_SLOPE_DOUBLE_HEIGHT; surfaceElement->SetSlope(newSlope); - - MapInvalidateTileFull(loc); } return GameActions::Result(); @@ -595,8 +574,6 @@ namespace OpenRCT2::TileInspector if (isExecuting) { pathElement->AsPath()->SetSloped(sloped); - - MapInvalidateTileFull(loc); } return GameActions::Result(); @@ -612,8 +589,6 @@ namespace OpenRCT2::TileInspector if (isExecuting) { pathElement->AsPath()->SetJunctionRailings(hasJunctionRailings); - - MapInvalidateTileFull(loc); } return GameActions::Result(); @@ -628,8 +603,6 @@ namespace OpenRCT2::TileInspector if (isExecuting) { pathElement->AsPath()->SetIsBroken(broken); - - MapInvalidateTileFull(loc); } return GameActions::Result(); @@ -645,8 +618,6 @@ namespace OpenRCT2::TileInspector { uint8_t newEdges = pathElement->AsPath()->GetEdgesAndCorners() ^ (1 << edgeIndex); pathElement->AsPath()->SetEdgesAndCorners(newEdges); - - MapInvalidateTileFull(loc); } return GameActions::Result(); @@ -691,8 +662,6 @@ namespace OpenRCT2::TileInspector { // Set new slope value wallElement->AsWall()->SetSlope(slopeValue); - - MapInvalidateTileFull(loc); } return GameActions::Result(); @@ -709,8 +678,6 @@ namespace OpenRCT2::TileInspector { uint8_t animationFrame = wallElement->AsWall()->GetAnimationFrame(); wallElement->AsWall()->SetAnimationFrame(animationFrame + animationFrameOffset); - - MapInvalidateTileFull(loc); } return GameActions::Result(); @@ -772,8 +739,6 @@ namespace OpenRCT2::TileInspector // for when you decrease the map size. Guard::Assert(MapGetSurfaceElementAt(elem) != nullptr, "No surface at %d,%d", elem.x >> 5, elem.y >> 5); - MapInvalidateTileFull(elem); - // Keep? // invalidate_test_results(ride); @@ -851,8 +816,6 @@ namespace OpenRCT2::TileInspector // for when you decrease the map size. Guard::Assert(MapGetSurfaceElementAt(elem) != nullptr, "No surface at %d,%d", elem.x >> 5, elem.y >> 5); - MapInvalidateTileFull(elem); - // Keep? // invalidate_test_results(ride); @@ -875,8 +838,6 @@ namespace OpenRCT2::TileInspector if (isExecuting) { trackElement->AsTrack()->SetBrakeClosed(isClosed); - - MapInvalidateTileFull(loc); } return GameActions::Result(); @@ -892,8 +853,6 @@ namespace OpenRCT2::TileInspector if (isExecuting) { trackElement->AsTrack()->SetIsIndestructible(isIndestructible); - - MapInvalidateTileFull(loc); } return GameActions::Result(); @@ -913,8 +872,6 @@ namespace OpenRCT2::TileInspector // Update collision tileElement->SetOccupiedQuadrants(1 << ((quarterIndex + 2) & 3)); - - MapInvalidateTileFull(loc); } return GameActions::Result(); @@ -932,8 +889,6 @@ namespace OpenRCT2::TileInspector auto occupiedQuadrants = tileElement->GetOccupiedQuadrants(); occupiedQuadrants ^= 1 << quarterIndex; tileElement->SetOccupiedQuadrants(occupiedQuadrants); - - MapInvalidateTileFull(loc); } return GameActions::Result();